feat(v4): the ROM reads numbers as text.c does
(NUMBER) ( -- n flag ), entry 2: decimal with a leading -, or hex after $; 1 a number, 0 not one, -1 one that does not fit a cell. Every case is also given to text.c, the oracle, at both widths. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
0f82d8c22a
commit
080811dbd2
@@ -9,3 +9,4 @@
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: (ENTRIES)
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jump (KEY) \ 0 ( -- c )
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jump (TOKEN) \ 1 ( -- len )
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jump (NUMBER) \ 2 ( -- n flag )
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@@ -0,0 +1,67 @@
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\ num.f18 -- the ROM reads numbers.
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\
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\ (NUMBER) ( -- n flag ) looks at the token (TOKEN) read, as v4/src/text.c's
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\ number_of does: decimal with an optional leading `-`, or hexadecimal after
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\ `$` (a-f in either case). flag 1: the whole token is a number, n its
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\ value; 0: it is not one; -1: it is one, and does not fit a cell, read as
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\ signed or as unsigned. A token that has a character that is not a digit
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\ is not a number, even when its digits so far did not fit.
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\
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\ State, in the ROM's area (MACHINE.md 2.1): (NBASE) 10 or 16, (NNEG) 1 after
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\ a `-`, (NI) the next character, (NU) the value so far, unsigned, (NBIG) 1
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\ once it has not fitted. Width constants from the map: MSB, the cell's top
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\ bit; DEC-LIMIT, the largest unsigned cell over 10; DEC-NLAST, minus one
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\ more than its remainder; HEX-HIGH, the top four bits. Uses A. The
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\ token's characters are read with in.f18's (CHAR@).
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\ ( c -- d | -1 ) the digit c is in the base, or -1
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: (DIGIT)
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dup -48 + -if D1 drop drop -1 ; \ below '0'
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D1: dup -10 + -if D2 drop push drop pop ; \ '0' .. '9'
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D2: drop drop
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(NBASE) a! @ 16 xor if HEXL drop drop -1 ;
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HEXL: drop
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dup -97 + -if LOW drop
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dup -65 + -if UP drop drop -1 ; \ below 'A'
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UP: dup -6 + -if BAD drop push drop pop 10 + ;
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LOW: dup -6 + -if BAD drop push drop pop 10 + ;
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BAD: drop drop drop -1 ;
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\ ( d -- ) (NU) := (NU) * base + d, or (NBIG) := 1 if that does not fit
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: (ACC)
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(NU) a! @
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(NBASE) a! @ 16 xor if X16 drop
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dup -if DPOS drop jump DBIG \ the top bit is set
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DPOS: drop
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dup inv 1 + DEC-LIMIT + -if DLE drop jump DBIG
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DLE: if DEQ drop jump MUL10
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DEQ: drop over DEC-NLAST + -if DBIG3 drop jump MUL10
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DBIG3: drop
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DBIG: 1 (NBIG) a! ! drop drop ;
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MUL10: 2* dup 2* 2* + + (NU) a! ! ;
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X16: drop
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dup HEX-HIGH and if HOK drop jump DBIG
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HOK: drop 2* 2* 2* 2* + (NU) a! ! ;
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\ ( -- n flag )
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: (NUMBER)
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0 (NBIG) a! ! 0 (NNEG) a! ! 0 (NU) a! ! 0 (NI) a! ! 10 (NBASE) a! !
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0 (CHAR@)
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dup 36 xor if HEX drop
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dup 45 xor if NEG drop drop jump DIGITS
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HEX: drop drop 16 (NBASE) a! ! 1 (NI) a! ! jump DIGITS
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NEG: drop drop 1 (NNEG) a! ! 1 (NI) a! !
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DIGITS: (NI) a! @ (TOKN) a! @ xor if NONE drop
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L: (NI) a! @ (CHAR@) (DIGIT)
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-if OK drop 0 0 ;
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OK: (ACC)
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(NI) a! @ 1 + dup ! (TOKN) a! @ xor if DONE drop jump L
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DONE: drop
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(NBIG) a! @ if FITS drop 0 -1 ;
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FITS: drop (NNEG) a! @ if POS drop
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(NU) a! @ -if NEGOK
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MSB xor if EXACT drop 0 -1 ;
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EXACT: drop MSB 1 ;
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NEGOK: inv 1 + 1 ;
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POS: drop (NU) a! @ 1 ;
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NONE: drop 0 0 ;
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