feat(v4): the machine boots from its ROM; the prebuilt nucleus is gone

The host node starts in its ROM (entry 12), and the boot feeds it the
system's source through the console: capsules/v4/sys/map-64.f18, the
fourteen .f18 blobs and end.f18, each found, hash-checked and
signature-checked as any capsule, then EOT.  The ROM assembles the system
and starts it at (IDLE); the host reads the image record
(v4_image_from_node) for what only the assembled system knows.  A ROM
error is reported with its blob, line and meaning, then PARITY:FAIL.

Deleted: v4/tools/mkimage.c, capsules/v4/nucleus-64.f18, v4/capsule/*.v4,
v4/tools/v4tof18.py.  The .f18 files are the source now.

- text.c speaks the rest of the ROM's language (set, here, store, start;
  v4_text_value, v4_text_start), so the oracle reads the same source:
  test_host_rom_nucleus compares the ROM against text.c on the .f18 files,
  word for word, image record included.  Host tests load the .f18 files.
- mkmap image writes v4_map_image (the map's description of the system);
  hosted and the kernel link the ROM and the map instead of v4_image_64.c.
- Hera (Captain Bob's ruling, option 1): births stream the system the ROM
  assembled, as assembled code; hera.4th is unchanged.
  test_host_unit's host builds the system with the ROM.
- New parity lines: PARITY:V4_F18 per blob, PARITY:V4_ROM words=2049
  rom_hash=0xa6c792b5821010b7 instructions=60725216.

Acceptance: amd64, aarch64, riscv64 boot to ok> with PARITY:V4_POST
tests=538 pass=538 fail=0, POST: PASSED, and PARITY:V4_SYSTEM
word_count=317 dict_hash=0xe5a57f3eb72ff94a on all three -- the same hash
as the prebuilt nucleus gave.  make -C v4 test test-32 hosted-check: all
pass.  Logs: logs/20261015-141648, -141938, -142350.

Startup cost under QEMU TCG, the ROM's assembly (last V4_F18 line to
V4_ROM): amd64 26.7 s of 132 s to ok>; aarch64 41.0 s of 195 s; riscv64
20.5 s of 101 s.  Hosted native: +0.85 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
rajames
2026-10-15 14:26:02 -04:00
co-authored by Claude Opus 5.5
parent 1bf19d6224
commit a73580e949
69 changed files with 1164 additions and 4025 deletions
-83
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@@ -1,83 +0,0 @@
\ acl.v4 -- word-level access control: the fields of an entry.
\
\ DECOMPOSITION.md 5.20, as v3: ACL-MODE@ ACL-MODE! ACL-TTL@ ACL-TTL! ACL-ALLOW@
\ ACL-ALLOW! ACL-PINNED? ACL-PIN ACL-INHERIT ACL-INIT-PRIMITIVES ACL-HEAT@
\ ACL-WORD-ID. These are all the capsule does itself; the policy -- what is
\ strict, how long a TTL is, what is pinned -- is FORTH source, ACL.fth, as
\ it is ACL.4th in v3. The fields and the check are described in
\ compile.v4. Rests on compile.v4, quit.v4 and system.v4.
\
\ An xt of 0 is an error (code 16, "Not a word"). A pinned word's fields are
\ not changed by the ! words: they do nothing, as in v3.
\
\ Constants the loader supplies:
\ (ACL-HOOK) word address of the variable: the xt of the recheck word, or 0
\ ( xt -- xt ) refuse 0
: (ACL-XT) if NULL ; NULL: drop NODE-ERROR b! 16 !b 0 ;
\ ( xt -- flag ) non-zero if it is pinned. A holds the flags' address.
: (PINNED) -3 + a! @ 64 and ;
header ACL-HOOK inline : ACL-HOOK' (ACL-HOOK) ;
header ACL-MODE@
: ACL-MODE@ ( xt -- mode ) (ACL-XT) -3 + a! @ 8/ 255 and ;
header ACL-TTL@
: ACL-TTL@ ( xt -- n ) (ACL-XT) -3 + a! @ 8/ 8/ 65535 and ;
header ACL-ALLOW@
: ACL-ALLOW@ ( xt -- flag ) (ACL-XT) -3 + a! @ 32 and if YES drop 0 ; YES: drop -1 ;
header ACL-PINNED?
: ACL-PINNED? ( xt -- flag ) (ACL-XT) (PINNED) if NO drop -1 ; NO: ;
header ACL-PIN
: ACL-PIN ( xt -- ) (ACL-XT) -3 + a! @ 64 OR ! ;
header ACL-MODE!
: ACL-MODE! ( mode xt -- )
(ACL-XT) (PINNED) if FREE drop drop ;
FREE: drop 255 and 8* @ -65281 and + ! ;
\ as v3: below 0 is 0. The TTL is sixteen bits here: above 65535 is 65535.
header ACL-TTL!
: ACL-TTL! ( n xt -- )
(ACL-XT) (PINNED) if FREE drop drop ;
FREE: drop
-if POS drop 0 jump SET
POS: dup -65536 and if SMALL drop drop 65535 jump SET
SMALL: drop
SET: 8* 8* @ 65535 and + ! ;
header ACL-ALLOW!
: ACL-ALLOW! ( flag xt -- )
(ACL-XT) (PINNED) if FREE drop drop ;
FREE: drop if DENY drop @ -33 and ! ;
DENY: drop @ 32 OR ! ;
\ ( src dst -- ) as v3: dst takes src's mode; it is not pinned, its TTL
\ is 0 and it is allowed. This is the one word that unpins.
header ACL-INHERIT
: ACL-INHERIT
(ACL-XT) SWAP (ACL-XT) \ dst src
-3 + a! @ $FF00 and \ dst mode
SWAP -3 + a! @ 255 and -97 and + ! ; \ the five flags, nothing else
\ ( xt -- ) every entry from xt back that is not pinned: TTL mode, TTL 0,
\ allowed
: (ACL-INIT)
L: if DONE
dup (PINNED) if FREE drop jump NXT
FREE: drop @ 31 and !
NXT: -1 + a! @ jump L
DONE: drop ;
\ ( -- ) as v3: do that to every word in the dictionary, in every vocabulary
header ACL-INIT-PRIMITIVES
: ACL-INIT-PRIMITIVES
(LATEST) a! @ (ACL-INIT)
VOC-LINK a! @
V: if DONE dup a! @ (ACL-INIT) 1 + a! @ jump V
DONE: drop ;
\ ( xt -- heat ) how often the word has been used. The node's heat
\ counters are not readable from a programme yet (D-6): 0.
header ACL-HEAT@
: ACL-HEAT@ (ACL-XT) drop 0 ;
\ ( xt -- n ) a number for the word that never changes: its address
header ACL-WORD-ID
: ACL-WORD-ID (ACL-XT) ;
-127
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\ blocks.v4 -- mass storage: blocks of 1024 characters, and text loaded from them.
\
\ DECOMPOSITION.md 5.11, FORTH-79: BLOCK BUFFER UPDATE SAVE-BUFFERS
\ EMPTY-BUFFERS LIST LOAD SCR BLK, and v3's FLUSH THRU and --> . Part of the
\ compiler capsule; rests on everything before it.
\
\ STORAGE IS THE KERNEL'S (docs/v4.0.0/MESH.md section 8, ENGINE.md 3.3), as
\ it is for a v3 VM. A node only ever asks for a block by number, and it
\ asks its kernel: it writes a request to port 0, where its kernel is, and
\ when the write has been served the answer is on the data stack. The
\ node has a window in its memory, four slots of 256 cells; the kernel
\ keeps the record of which block is in which slot, does the copying, and
\ decides when a block is written. The requests (v4/include/v4/blocks.h):
\ BLOCK# ( n -- waddr status ) the slot holding block n
\ BUFFER# ( n -- waddr status ) a slot for block n, not read
\ UPDATE# ( -- status ) the block last asked for is changed
\ SAVE-BUFFERS# ( -- status ) every changed block is written
\ EMPTY-BUFFERS# ( -- ) every slot is let go
\ The status is 0, or 2 storage refused (error 17), or 3 there is no such
\ block (error 13). BLOCK and BUFFER give a byte address, as PAD and TIB
\ are: what C@ CMOVE and TYPE take.
\
\ Constants the loader supplies:
\ BLOCK# BUFFER# UPDATE# SAVE-BUFFERS# EMPTY-BUFFERS# the requests' numbers
\ SCR word address of the variable: the block LIST showed last
\ BLK (SRC) (SRC-HOOK) see input.v4
header SCR inline : SCR' SCR ;
header BLK inline : BLK' BLK ;
\ ( status -- ) a request that did not work is an error
: (B-ERR)
if FINE -2 + if E17 drop NODE-ERROR b! 13 !b ;
E17: drop NODE-ERROR b! 17 !b ;
FINE: drop ;
\ ( waddr status -- baddr ) the slot's byte address, or the error
: (B-GOT)
if OK SWAP drop jump (B-ERR)
OK: drop 2* 2* ;
\ ( n -- baddr ) FORTH-79: the address of a buffer assigned to block n.
\ What the buffer holds is not read from storage.
header BUFFER
: BUFFER BUFFER# (PORT) b! !b jump (B-GOT)
\ ( n -- baddr ) FORTH-79: the address of a buffer that holds block n,
\ read from storage if it is not already in one.
header BLOCK
: BLOCK BLOCK# (PORT) b! !b jump (B-GOT)
\ FORTH-79: mark the block most recently asked for as changed, so that it is
\ written before its buffer is used for another.
header UPDATE
: UPDATE UPDATE# (PORT) b! !b jump (B-ERR)
\ FORTH-79: write every block that has been UPDATEd.
header SAVE-BUFFERS
: SAVE-BUFFERS SAVE-BUFFERS# (PORT) b! !b jump (B-ERR)
\ As v3: the same.
header FLUSH
: FLUSH jump SAVE-BUFFERS
\ FORTH-79: forget what is in the buffers; nothing is written.
header EMPTY-BUFFERS
: EMPTY-BUFFERS EMPTY-BUFFERS# (PORT) b! !b ;
\ ---- LIST ----------------------------------------------------------------------
\ ( n -- ) as v3: a new line, "Block n", then sixteen lines of 64
\ characters, each after its number, and an empty line. SCR is left holding n. A character
\ that is not printable is shown as a blank. (Q)+0 is the line, (Q)+1 the
\ column, (Q)+2 the block's number.
header LIST
: LIST
dup (Q)+2 a! ! BLOCK drop \ an error here leaves nothing behind
(Q)+2 a! @ dup SCR a! !
CR $636F6C42 (EMIT4) $206B (EMIT4) 0 DOT-R CR \ "Block "
0 (Q) a! !
LN: (Q) a! @ 0 <# # # #> TYPE 58 EMIT SPACE
0 (Q)+1 a! !
CH: SCR a! @ BLOCK (Q) a! @ 2* 2* 2* 2* 2* 2* + (Q)+1 a! @ + C@
dup -32 + -if GE drop drop 32 jump EM
GE: drop dup -127 + -if BIG drop jump EM
BIG: drop drop 32
EM: EMIT
(Q)+1 a! @ 1 + dup ! -64 + if EOL drop jump CH
EOL: drop CR
(Q) a! @ 1 + dup ! -16 + if DONE drop jump LN
DONE: drop jump CR
\ ---- LOAD ----------------------------------------------------------------------
\ The text being interpreted is at (SRC), SPAN characters of it, >IN the
\ place in it. LOAD saves those and BLK on the return stack, points them at
\ the block, interprets it, and puts them back; so a block may LOAD another,
\ and the rest of the line LOAD was on is interpreted afterwards. (v3's
\ LOAD loses the rest of its line.)
\ ( -- ) what WORD calls before it reads: while a block is being loaded,
\ make sure it is in a buffer and (SRC) is that buffer.
: (BLK-SRC)
BLK a! @ if TERM BLOCK (SRC) a! ! ;
TERM: drop ;
\ ( n -- ) FORTH-79: interpret block n, then go on with what follows.
header LOAD
: LOAD
-if POS jump BAD
POS: if BAD
BLK a! @ push >IN a! @ push SPAN a! @ push (SRC) a! @ push
BLK a! ! 0 >IN a! ! 1024 SPAN a! !
&(BLK-SRC) (SRC-HOOK) a! !
INTERPRET
pop (SRC) a! ! pop SPAN a! ! pop >IN a! ! pop BLK a! ! ;
BAD: drop NODE-ERROR b! 13 !b ;
\ ( -- ) go on with the next block. Only in a block being loaded: at the
\ terminal it is an error (code 14).
header --> immediate
: NEXT-BLOCK
BLK a! @ if TERM 1 + ! 0 >IN a! ! ;
TERM: drop NODE-ERROR b! 14 !b ;
\ ( first last -- ) as v3: LOAD each block from first to last.
header THRU
: THRU
push
L: dup inv pop dup push + 1 + -if GO drop drop pop drop ; \ last - first
GO: drop dup push LOAD pop 1 + jump L
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\ codegen.v4 -- the code generator: opcodes, literals and branches packed into
\ instruction words at HERE.
\
\ This is what the compiling words ( : ; IF LOOP LITERAL ... ) are built on.
\ It lays code down exactly as DECOMPOSITION.md 1.2 and 2 require and as the
\ test harness's own packers do (v4/include/v4/asm.h, text.h):
\
\ - opcodes fill slots 0 .. 5 of a word left to right; a full word is
\ appended to the dictionary and a new one started; unused slots are nop
\ - a literal is @p in a slot and its value in the cell after the word;
\ several in one word follow it in order
\ - ; and ex close the word, since nothing after them runs
\ - a branch closes the word: the bits to its right are its address
\ - a branch goes only in a slot whose address field reaches all of the
\ node's memory; otherwise the word is closed first and the branch starts
\ the next one. So no branch ever needs a reach check.
\
\ An instruction word is 32 bits at every cell width (D-9): slot k is the five
\ bits whose lowest is bit 27 - 5k, and a branch there has 27 - 5k address bits.
\
\ Rests on core.v4 and dict.v4. Constants the loader supplies:
\ (CG) word address of fourteen cells of scratch for this file
\ CG-BSLOTS how many slots, counted from slot 0, may hold a branch
\ Like WORD, these run under whatever the user has on the stacks, so what they
\ work on is in (CG), they keep at most three cells of their own on the data
\ stack, and they call each other as little as they can (D-2):
\ (CG)+0 the word being built (CG)+1 its next free slot
\ (CG)+2 how many literals it owes, and (CG)+3 .. (CG)+8 the literals
\ (CG)+9 the opcode (OP,) was given (CG)+10 the ref (BRANCH0) made
\ (CG)+11 the target a branch is to reach (CG)+12 which literal (FLUSH) is at
\ (CG)+13 what (FLUSH) fills unused slots with: nop, or 0 after a branch
\
\ The word being built is kept right-justified: each opcode is shifted in
\ below the ones before it, and (FLUSH) shifts in what fills the rest and the
\ two spare bits. So nothing is ever shifted by a counted loop, which would
\ want a return-stack entry for its count.
\ ( k -- mask ) the address bits of a branch in slot k: 2^(27-5k) - 1
: (MASK)
if K0 -1 + if K1 -1 + if K2
drop 4095 ;
K2: drop 131071 ;
K1: drop 4194303 ;
K0: drop 134217727 ;
\ ( -- ) forget the word being built
: (CG-RESET) 0 (CG) a! ! 0 (CG)+1 a! ! 0 (CG)+2 a! ! 28 (CG)+13 a! ! ;
\ ( x -- ) five bits into the next free slot, which must be free
: (PUT)
(CG) a! @ 2* 2* 2* 2* 2* + !
(CG)+1 a! @ 1 + ! ;
\ ( -- ) append the word being built, its unused slots filled, then the
\ literals it owes; nothing if no slot is in use
: (FLUSH)
(CG)+1 a! @ if EMPTY drop
P: (CG)+1 a! @ -6 + if FULL drop (CG)+13 a! @ (PUT) jump P
FULL: drop
(CG) a! @ 2* 2* , \ the two spare bits
0 (CG)+12 a! !
L: (CG)+12 a! @ (CG)+2 a! @ xor if DONE
drop (CG)+12 a! @ dup 1 + ! (CG)+3 + a! @ ,
jump L
DONE: drop
jump (CG-RESET)
EMPTY: drop ;
\ ( op -- ) any opcode that is neither a branch nor @p
: (OP,)
dup (CG)+9 a! ! (PUT)
(CG)+9 a! @ if ENDS -1 + if ENDS \ ; and ex end the word
drop (CG)+1 a! @ -6 + if ENDS drop ; \ and so does its last slot
ENDS: drop jump (FLUSH)
\ ( x -- ) @p and its value
: (LIT,)
(CG)+2 a! @ dup 1 + ! \ x n
(CG)+3 + a! !
8 (PUT)
(CG)+1 a! @ -6 + if FULL drop ;
FULL: drop jump (FLUSH)
\ ( -- addr ) where the next word will go: a branch target
: (LABEL) (FLUSH) HERE ;
\ ( op -- ) a branch (jump 2, call 3, next 5, if 6, -if 7) whose address is
\ not filled in yet. Its ref -- the branch's word address times 8, plus its
\ slot -- is left in (CG)+10. The rest of its word is filled with 0, which
\ is its address field. It ends by jumping to (FLUSH), so that the chain of
\ calls under it is one shorter.
: (BRANCH0)
(CG)+1 a! @ CG-BSLOTS inv + 1 + -if MOVE drop jump PLACED \ slot - CG-BSLOTS
MOVE: drop (FLUSH)
PLACED:
\ the word will be appended at HERE; its literals, if any, come after it
HERE 2* 2* 2* (CG)+1 a! @ + (CG)+10 a! !
(PUT)
0 (CG)+13 a! ! jump (FLUSH)
\ ( op -- ref ) the same, leaving the ref, for (RESOLVE) to fill in later
: (BRANCH>) (BRANCH0) (CG)+10 a! @ ;
\ ( ref -- ) put the address in (CG)+11 into the branch at ref
: (RESOLVE1)
dup 7 and (MASK) push \ ref R: mask
2/ 2/ 2/ a! \ A: the branch's word
(CG)+11 b! @b pop dup push and \ the address bits
@ pop inv and + ! ;
\ ( target ref -- ) put the address into the branch at ref
: (RESOLVE) SWAP (CG)+11 a! ! jump (RESOLVE1)
\ ( target op -- ) a branch to a known address
: (BRANCH,) SWAP (CG)+11 a! ! (BRANCH0) (CG)+10 a! @ jump (RESOLVE1)
: (JUMP,) ( addr -- ) 2 jump (BRANCH,)
: (CALL,) ( addr -- ) 3 jump (BRANCH,)
-466
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\ compile.v4 -- the interpreter's inner loop, and the defining and compiling
\ words.
\
\ DECOMPOSITION.md 5.17 and 5.18: STATE [ ] : ; EXIT IMMEDIATE LITERAL COMPILE
\ [COMPILE] ' EXECUTE CREATE VARIABLE CONSTANT DOES>, the control structures
\ IF ELSE THEN BEGIN UNTIL AGAIN WHILE REPEAT DO ?DO LOOP +LOOP, and INTERPRET,
\ which they cannot be run without. Part of the compiler capsule. Rests on
\ core.v4, input.v4, dict.v4 and codegen.v4.
\
\ HOW A WORD IS COMPILED. v4 code is native: a colon definition is
\ instruction words, and compiling a word into one lays down a call to it.
\ Two flags on an entry (dict.v4) change that:
\ inline its code is a straight run of opcodes and literals ending
\ in ; -- that run is copied in place of a call. Everything
\ that touches the return stack must be, since a call would
\ bury what it works on (DECOMPOSITION.md 0, fate IN).
\ compile-only it may not be executed by the interpreter.
\ An immediate word is executed even when compiling.
\
\ THE STACKS ARE SHORT: written for ten cells of data and nine return entries
\ (D-2; the host node now has 32 of each, D-17), and one more of either is a
\ fault (D-16). The interpreter and compiler run on the same
\ stacks as the user's words, with the user's values beneath them, so:
\ - every word here keeps what it works on in (C), and has at most three
\ cells of its own on the data stack at any moment;
\ - what an IF or a DO leaves for its THEN or LOOP goes on a control-flow
\ stack in memory, not on the data stack, so structures may nest as
\ deep as that stack (32 cells) allows whatever the user has stacked.
\
\ Constants the loader supplies:
\ STATE word address of the variable: non-zero while compiling
\ (C) word address of ten cells of scratch for this file:
\ (C)+0 (C)+1 (C)+4 the in-liner's word, literal pointer and slot
\ (C)+2 LATEST before a header is made (C)+3 a data word's routine
\ (C)+5 what a loop's end lays after its test
\ (C)+6 (C)+7 a branch and a tag a control word is holding
\ (C)+8 whether a data word's entry was made
\ (C)+9 the error code a line is being abandoned with
\ (CFP) word address of the control-flow stack's pointer
\ CFBASE CFEND word addresses of its first cell and of the cell past its last
macro ROT push SWAP pop SWAP endmacro
\ ---- errors ------------------------------------------------------------------
\ ( -- ) give up the line: stop compiling, forget the word being built and
\ whatever control structures were open, skip the rest of the input, and set
\ NODE-ERROR. A definition that was under way stays hidden. It returns to
\ whatever called INTERPRET, which is QUIT (quit.v4): QUIT sees NODE-ERROR
\ and prints ERROR.
\ (ABANDON-AS) is the same with an error code (core.v4) for the prompt to
\ print the message of.
: (ABANDON-AS) ( code -- )
(C)+9 a! !
0 STATE a! ! (CG-RESET)
CFBASE (CFP) a! !
SPAN a! @ >IN a! !
(C)+9 a! @ NODE-ERROR b! !b ;
: (ABANDON) -1 jump (ABANDON-AS)
\ ---- the control-flow stack ----------------------------------------------------
\ ( x -- ) push; a full stack abandons the line
: >CF
(CFP) a! @ CFEND xor if FULL
drop (CFP) a! @ dup 1 + ! a! ! ;
FULL: drop drop 8 jump (ABANDON-AS) \ control structures too deep
\ ( -- x ) pop; 0 from an empty stack, which no opening word leaves
: CF>
(CFP) a! @ CFBASE xor if EMPTY
drop (CFP) a! @ -1 + dup ! a! @ ;
EMPTY: ;
\ ---- compiling one word ------------------------------------------------------
\ ( w -- op ) the opcode in slot 0 of the instruction word w
: (TOP5) 8/ 8/ 8/ 2/ 2/ 2/ 31 and ;
\ ( xt -- ) copy the in-line word at xt into the definition being built.
\ Each slot is read from the top of the word in (C)+0, which is then moved
\ up five bits for the next.
: (INLINE,)
W: dup a! @ (C) a! ! 1 + (C)+1 a! ! \ the word, and its literals after it
0 (C)+4 a! ! \ slot
S: (C) a! @ dup 2* 2* 2* 2* 2* ! (TOP5) \ op
if END \ ; ends the copy
dup -8 + if LIT
drop dup -28 + if NOP \ nop is padding
drop (OP,)
NXT: (C)+4 a! @ 1 + dup ! -6 + if NEXTW drop jump S
NEXTW: drop (C)+1 a! @ jump W \ the next instruction word follows the literals
LIT: drop drop (C)+1 a! @ dup 1 + ! a! @ (LIT,) jump NXT
NOP: drop drop jump NXT
END: drop ;
\ ( xt -- ) compile the word at xt: in line if it is flagged so, else a call
: (COMPILE,)
dup -3 + a! @ 8 and if CALL drop jump (INLINE,)
CALL: drop jump (CALL,)
\ ---- access control (5.20) -------------------------------------------------------
\ Each entry's flags cell also holds its access control fields:
\ bit 5 (32) denied: the word may not be used
\ bit 6 (64) pinned: the fields cannot be changed
\ bits 8 .. 15 the mode: 0 TTL, 1 STRICT
\ bits 16 .. 31 the TTL, a count of uses left before the next recheck
\ A new entry has all of them zero: allowed, not pinned, TTL mode, TTL 0.
\
\ (ACL?) is run by INTERPRET for every word it is about to execute or
\ compile. As v3: if the TTL is 0 the word is rechecked, otherwise the TTL
\ is counted down; then a denied word is refused. The recheck is the word
\ whose address is in (ACL-HOOK) -- ACL-RECHECK, once ACL.fth has loaded --
\ and with none there the word is allowed and given the longest TTL.
\
\ v3 checks every execution, inside definitions too. v4 code is native: a
\ compiled call goes straight to its word. So v4 checks a word when it is
\ compiled as well as when it is interpreted -- a denied word cannot be
\ built into anything new -- but a call compiled while the word was allowed
\ is not checked again.
\ ( xt -- ) recheck
: (ACL-RECHECK)
(ACL-HOOK) a! @ if NONE push ex \ call it with the xt
;
NONE: drop -3 + a! @ 65535 and -33 and $FFFF0000 + ! ;
\ ( xt -- xt ) as above; a denied word ends the line
: (ACL?)
dup -3 + a! @ \ xt flags
dup $FFFF0000 and if ZERO
drop -65536 + ! jump TEST \ one use fewer
ZERO: drop drop dup (ACL-RECHECK)
TEST: dup -3 + a! @ 32 and if OK
drop drop
$33335B1B (EMIT4) $6D (EMIT4) $4E524157 (EMIT4) $203A (EMIT4) $6D305B1B (EMIT4) \ v3's line: WARN: in yellow
$3A4C4341 (EMIT4) $6E656420 (EMIT4) $20646569 (EMIT4) $27 (EMIT4)
(.WORD) 39 EMIT CR
DSTACK-DEPTH b! a !b \ as v3, the stack is emptied
pop drop jump (ABANDON)
OK: drop ;
\ ( -- ) print the word WORD has just left
: (.WORD) WBUF COUNT jump TYPE
header EXECUTE
: EXECUTE ( xt -- ) push ;
\ ---- the interpreter's inner loop ---------------------------------------------
\ ( -- n flag ) the word WORD has just left, as a single-cell number in the
\ current BASE, and -1; or 0 0 if it is not one. A leading minus sign is
\ allowed. This is what the interpreter uses: NUMBER (input.v4) makes a
\ double and needs more of the stack than can be spared here.
\ (P)+2 the number so far, (P)+3 where it is in the word, (P)+4 the word's
\ length, (P)+5 the sign, (P)+6 the base.
: (NUM?)
WBUF C@ if EMPTY
(P)+4 a! ! 0 (P)+2 a! ! 1 (P)+3 a! ! 0 (P)+5 a! !
(BASE) (P)+6 a! !
WBUF+1 C@ -45 + if NEG drop jump DIGITS
NEG: drop -1 (P)+5 a! ! 2 (P)+3 a! !
(P)+4 a! @ -1 + if EMPTY drop \ a sign alone
DIGITS:
L: (P)+4 a! @ (P)+3 a! @ - -if MORE
drop (P)+2 a! @ (P)+5 a! @ if POS drop NEGATE -1 ;
POS: drop -1 ;
MORE: drop
(P)+3 a! @ dup 1 + ! WBUF + C@ (DIGIT) \ d
-if DIGIT jump BAD1
DIGIT: dup (P)+6 a! @ - -if BAD2 drop
(P)+2 a! @ (P)+6 a! @ STAR + (P)+2 a! !
jump L
BAD2: drop
BAD1: drop 0 0 ;
EMPTY: drop 0 0 ;
\ ( -- ) FORTH-79: take words from the input stream until it is exhausted.
\ A word in the dictionary is executed, or, when compiling and not immediate,
\ compiled. Anything else must be a number in the current BASE: it is left
\ on the stack, or compiled as a literal. What is neither, or a compile-only
\ word met while interpreting, abandons the line, with v3's message:
\ UNKNOWN WORD: 'xxx' xxx: compile-only
header INTERPRET
: INTERPRET
L: 32 WORD dup C@ if EOL
drop (LOOKUP) if NUM
dup -3 + a! @ \ xt flags
STATE a! @ if INTERP
drop 1 and if COMP \ compiling: immediate words still run
drop (ACL?) EXECUTE jump L
COMP: drop (ACL?) (COMPILE,) jump L
INTERP: drop 16 and if RUN
drop drop (.WORD) \ ": compile-only"
$6F63203A (EMIT4) $6C69706D (EMIT4) $6E6F2D65 (EMIT4) $796C (EMIT4) CR
jump (ABANDON)
RUN: drop (ACL?) EXECUTE jump L
NUM: drop (NUM?) if BAD
drop
STATE a! @ if KEEP drop (LIT,) jump L
KEEP: drop jump L
BAD: drop drop (UNKNOWN) drop jump (ABANDON)
EOL: drop drop ;
\ ---- state ---------------------------------------------------------------------
header [ immediate
: LEFT-BRACKET 0 STATE a! ! ;
header ]
: RIGHT-BRACKET -1 STATE a! ! ;
\ ( x -- ) FORTH-79: if compiling, compile x as a literal
header LITERAL immediate
: LITERAL STATE a! @ if NO drop jump (LIT,) NO: drop ;
\ ( -- addr ) FORTH-79: the next word's parameter field address; if
\ compiling, compiled as a literal
header ' immediate
: TICK (') jump LITERAL
\ ['] xxx the same inside a definition, whatever STATE is; and [LITERAL],
\ which v3 has as another name for LITERAL.
header ['] immediate compile-only
: BRACKET-TICK (') jump (LIT,)
header [LITERAL] immediate
: BRACKET-LITERAL jump LITERAL
\ ---- colon definitions -----------------------------------------------------------
\ FORTH-79: start a definition; it cannot be found until ; ends it. The
\ CONTEXT vocabulary is set to the CURRENT one.
\ (C)+2 holds LATEST while the entry is made, to tell whether one was.
header :
: COLON
CURRENT a! @ CONTEXT a! !
LATEST (C)+2 a! !
32 WORD (HEADER)
LATEST (C)+2 a! @ xor if NONE drop
HIDDEN (CG-RESET) CFBASE (CFP) a! ! jump RIGHT-BRACKET
NONE: drop jump (ABANDON) \ no entry: the rest of the line is not a definition
\ FORTH-79: compile the return, let the word be found, stop compiling
header ; immediate compile-only
: SEMICOLON
0 (OP,)
LATEST (FLAGS) a! @ -3 and !
jump LEFT-BRACKET
\ ( n -- ) KERNEL-WORD xxx A WORD THAT ASKS THE KERNEL (docs/v4.0.0/
\ ENGINE.md 3.3). xxx is made a word whose whole body is "write n to the
\ port": n is the number of a request, the port is the node's way to its
\ kernel, and the write blocks the node until the kernel has served it
\ (DECOMPOSITION.md section 6). xxx's arguments are whatever it finds on
\ the data stack and its results are what the kernel leaves there. This is
\ what a word that is a C function in v3 -- BIRTH, BLOCK, BYE -- is on a
\ node. Not FORTH-79 and not in v3, where such a word is registered from C.
\ The constant (PORT) is the port's word address.
header KERNEL-WORD
: KERNEL-WORD
COLON (LIT,) (PORT) (LIT,) 30 (OP,) 14 (OP,) \ n port b! !b
jump SEMICOLON
\ FORTH-79: return from the definition at this point
header EXIT immediate compile-only
: EXIT 0 jump (OP,)
header IMMEDIATE
: IMMEDIATE LATEST if NONE (FLAGS) a! @ 1 OR ! ; NONE: drop ;
\ COMPILE xxx FORTH-79: when the word this is in runs, xxx is compiled
header COMPILE immediate compile-only
: COMPILE
32 WORD (LOOKUP) if MISSING
(LIT,) &(COMPILE,) jump (CALL,)
MISSING: drop (UNKNOWN) drop jump (ABANDON)
\ [COMPILE] xxx FORTH-79: compile xxx even though it is immediate
header [COMPILE] immediate compile-only
: BRACKET-COMPILE
32 WORD (LOOKUP) if MISSING jump (COMPILE,)
MISSING: drop (UNKNOWN) drop jump (ABANDON)
\ ---- data words ---------------------------------------------------------------------
\ A data word's code is one call to its run-time routine; the call leaves the
\ address of the cell after it -- the parameter field -- on the return stack.
: (DOVAR) pop ; \ leave the parameter field address
: (DOCON) pop a! @ ; \ leave what it holds
\ ( -- ) an entry for the next word, flagged data, its code a call to the
\ routine whose address is in (C)+3. (C)+8 is left -1 if one was made, else
\ 0. It ends by jumping, and CREATE jumps to it, so that a defining word
\ has as few return entries under it as can be.
: (DATA)
0 (C)+8 a! !
LATEST (C)+2 a! !
32 WORD (HEADER)
LATEST (C)+2 a! @ xor if NONE drop
(CG-RESET)
LATEST (FLAGS) a! @ 4 OR !
-1 (C)+8 a! !
(C)+3 a! @ jump (CALL,)
NONE: drop ;
\ FORTH-79: an entry whose word leaves the address of its parameter field
header CREATE
: CREATE &(DOVAR) (C)+3 a! ! jump (DATA)
\ FORTH-79: CREATE and one cell. The standard leaves its first value to the
\ programme; here it is 0.
header VARIABLE
: VARIABLE &(DOVAR) (C)+3 a! ! (DATA) (C)+8 a! @ if NONE drop 0 jump , NONE: drop ;
\ ( n -- ) FORTH-79: an entry whose word leaves n
header CONSTANT
: CONSTANT &(DOCON) (C)+3 a! ! (DATA) (C)+8 a! @ if NONE drop jump , NONE: drop drop ;
\ FORTH-79: in : DEFINER CREATE ... DOES> ... ; the words after DOES> become
\ what each word DEFINER makes does, starting with its parameter field address
\ on the stack. (DOES), run by DEFINER, turns the newest entry's code into a
\ call to the code after it and leaves DEFINER; that code starts with pop,
\ which fetches the parameter field address the call left.
: (DOES) pop 402653184 + LATEST a! ! ; \ 402653184 is `call` in slot 0
header DOES> immediate compile-only
: DOES> &(DOES) (CALL,) 25 jump (OP,)
\ ---- control structures (5.18, section 2) ---------------------------------------------
\ All immediate and compile-only. Each puts what the word that closes it
\ needs on the control-flow stack, with a number on top saying which word put
\ it there: 1 IF, 2 ELSE, 3 BEGIN, 4 WHILE, 5 DO, 6 ?DO, 7 CASE, 8 OF. A closing word that
\ finds the wrong number abandons the line.
\ ( tag wanted -- ) if they differ, abandon the line and leave the control
\ word that called this as well: its return address is dropped, so the
\ abandoning returns to the interpreter and nothing more is laid down.
: (PAIR) xor if OK drop pop drop 7 jump (ABANDON-AS) OK: drop ;
\ ( ref -- ) the branch at ref lands here
: (HERE!) (FLUSH) HERE SWAP jump (RESOLVE)
\ Native if leaves the flag, so both ways out of it drop it (section 2):
\ IF a THEN if L1 drop a jump L2 L1: drop L2:
\ IF a ELSE b THEN if L1 drop a jump L2 L1: drop b L2:
header IF immediate compile-only
: IF 6 (BRANCH>) >CF 23 (OP,) 1 jump >CF
header ELSE immediate compile-only
: ELSE
CF> 1 (PAIR) CF> (C)+6 a! ! \ the if
2 (BRANCH>) >CF \ the jump over the else part
(C)+6 a! @ (HERE!) 23 (OP,)
2 jump >CF
header THEN immediate compile-only
: THEN
CF> dup -1 + if PLAIN
drop 2 (PAIR) CF> jump (HERE!)
PLAIN: drop drop
CF> (C)+6 a! ! \ the if
2 (BRANCH>) >CF
(C)+6 a! @ (HERE!) 23 (OP,)
CF> jump (HERE!)
\ A loop that tests at its end jumps back with the flag still there, so it
\ jumps back to a drop laid just ahead of the body:
\ BEGIN a UNTIL jump L0 Ld: drop L0: a if Ld drop
\ BEGIN a WHILE b REPEAT jump L0 Ld: drop L0: a if Lx drop b jump L0 Lx: drop
\ BEGIN a AGAIN jump L0 Ld: drop L0: a jump L0
\ The control-flow stack holds Ld, L0 and 3.
header BEGIN immediate compile-only
: BEGIN
2 (BRANCH>) (C)+6 a! !
(LABEL) >CF 23 (OP,)
(LABEL) dup >CF (C)+6 a! @ (RESOLVE)
3 jump >CF
header UNTIL immediate compile-only
: UNTIL CF> 3 (PAIR) CF> drop CF> 6 (BRANCH,) 23 jump (OP,)
header AGAIN immediate compile-only
: AGAIN CF> 3 (PAIR) CF> (JUMP,) CF> drop ;
header WHILE immediate compile-only
: WHILE CF> 3 (PAIR) 3 >CF 6 (BRANCH>) >CF 23 (OP,) 4 jump >CF
header REPEAT immediate compile-only
: REPEAT
CF> 4 (PAIR) CF> (C)+6 a! ! \ the while
CF> 3 (PAIR) CF> (JUMP,) CF> drop
(C)+6 a! @ (HERE!) 23 jump (OP,)
\ CASE: the value being chosen on stays on the stack through the clauses.
\ CASE x1 OF a ENDOF x2 OF b ENDOF c ENDCASE
\ lays, for each clause,
\ over xor if M drop jump N M: drop drop a jump END N:
\ and ENDCASE lays the drop that the part after the last ENDOF leaves the
\ value for, with END after it. The control-flow stack holds the jumps to
\ END, how many there are, and 7; inside a clause, the jump to N and 8.
: (of) over xor ;
header CASE immediate compile-only
: CASE 0 >CF 7 jump >CF
header OF immediate compile-only
: OF
CF> 7 (PAIR)
&(of) (INLINE,) 6 (BRANCH>) (C)+6 a! ! \ if M
23 (OP,) 2 (BRANCH>) >CF \ drop, jump N
(C)+6 a! @ (HERE!) 23 (OP,) 23 (OP,) \ M: drop drop
8 jump >CF
header ENDOF immediate compile-only
: ENDOF
CF> 8 (PAIR) CF> (C)+6 a! ! \ the jump to N
CF> (C)+7 a! ! \ how many jumps to END so far
2 (BRANCH>) >CF \ one more
(C)+7 a! @ 1 + >CF
(C)+6 a! @ (HERE!) \ N:
7 jump >CF
header ENDCASE immediate compile-only
: ENDCASE
CF> 7 (PAIR) CF> (C)+7 a! !
23 (OP,)
L: (C)+7 a! @ if DONE -1 + !
CF> (HERE!) jump L
DONE: drop ;
\ DO loops: the limit and index are on the return stack, limit below (5.18).
: (do) over push push drop ;
: (?do) over over xor ;
: (inc) pop 1 + pop ; \ index' limit
: (+inc) dup a! pop + pop ; \ index' limit A: the step
: (differ) drop over ;
: (same) drop over over - ;
: (a-xor) a xor ;
: (again) drop push push ;
: (3drop) drop drop drop ;
\ The end of a loop. The control-flow stack holds the body's address and 5,
\ or for ?DO its skip, the body and 6; (C)+5 holds the xt of in-line code to
\ lay after the test, or 0. Laid down, in order:
\ <less> ( i' lim -- i' lim s ), the top bit of s set when i' < lim:
\ over over xor -if SAME drop over jump T SAME: drop over over - T:
\ the code in (C)+5, if any
\ -if EXIT drop push push jump BODY EXIT: drop drop drop
\ and for ?DO the landing of its skip: jump PAST SKIP: drop drop drop PAST:
\ It is one word, jumped to by LOOP and +LOOP, so that laying a loop's end
\ takes as few return entries as laying anything else.
: (LOOPS)
&(?do) (INLINE,) 7 (BRANCH>) >CF
&(differ) (INLINE,) 2 (BRANCH>) (C)+6 a! !
CF> (HERE!) &(same) (INLINE,)
(C)+6 a! @ (HERE!)
(C)+5 a! @ if NOMORE (INLINE,) jump TESTED
NOMORE: drop
TESTED:
CF> (C)+7 a! ! \ the tag
7 (BRANCH>) (C)+6 a! !
&(again) (INLINE,) CF> (JUMP,)
(C)+6 a! @ (HERE!) &(3drop) (INLINE,)
(C)+7 a! @ -5 + if PLAIN
drop (C)+7 a! @ 6 (PAIR)
2 (BRANCH>) (C)+6 a! !
CF> (HERE!) &(3drop) (INLINE,)
(C)+6 a! @ jump (HERE!)
PLAIN: drop ;
header DO immediate compile-only
: DO &(do) (INLINE,) (LABEL) >CF 5 jump >CF
header ?DO immediate compile-only
: ?DO &(?do) (INLINE,) 6 (BRANCH>) >CF 23 (OP,) &(do) (INLINE,) (LABEL) >CF 6 jump >CF
header LOOP immediate compile-only
: LOOP &(inc) (INLINE,) 0 (C)+5 a! ! jump (LOOPS)
header +LOOP immediate compile-only
: +LOOP &(+inc) (INLINE,) &(a-xor) (C)+5 a! ! jump (LOOPS)
-479
View File
@@ -1,479 +0,0 @@
\ core.v4 -- the core words the host-node capsules rest on.
\
\ Each is the definition DECOMPOSITION.md gives and the golden-model tests
\ execute (test_foundation.c, test_strings.c, test_terminal.c, test_pictured.c),
\ written here as text for the text assembler (v4/include/v4/text.h).
\
\ Constants the loader supplies: N-1 (cell bits - 1), NODE-ERROR, CONSOLE-TX,
\ CONSOLE-RX, CONSOLE-STATUS, BASE, (MSG), (REPLY), (ME), (OUT),
\ (OUT^), (CONSOLE), (ROUTES), (ROUTE#), (ROUTE-DEFAULT), (PRINT-TO),
\ (PRINT-PORT).
\
\ ERRORS (D-18). A word that finds an error takes its arguments off the stack
\ and stores a code in NODE-ERROR. On a node with a prompt that store is a
\ trap: the word goes no further, and the prompt prints the message for the
\ code and ERROR (quit.v4, (RAISED)). The codes:
\ 1 Negative count 2 Not a number 3 Number too long
\ 4 Not a character 5 Dictionary full 6 Name missing
\ 7 Control structure mismatch 8 Control structures too deep
\ 9 Shift count out of range 10 Protected word
\ 11 Division by zero (Q./) 12 Argument out of range
\ 13 Block out of range 14 No block is being loaded
\ 15 Deferred word not set 16 Not a word
\ 17 Storage refused 18 No one on that port
\ 19 Message refused 20 Node gone
\ 21 Interrupted
\ -1 the word has printed its own message
macro SWAP over push push drop pop pop endmacro
macro - push inv pop + inv endmacro \ x y -- x-y
macro NEGATE inv 1 + endmacro
macro NIP push drop pop endmacro
\ ---- section 4: multiply ------------------------------------------------
header UM*
: UM* ( u1 u2 -- ulo uhi )
over 1 and inv 1 + over 2/ and \ u1 u2 t0 t0 = u2 2/ if u1 odd
over a! N-1 push \ A: u2 R: loop count
push over 2/ pop \ u1 u2 s t0 s = u1 2/
L: +* unext \ u1 u2 s hi A: lo
push drop pop \ u1 u2 hi
2* a -if L0 drop 1 + jump L1 L0: drop L1: push
over -if L2 drop dup jump L3 L2: drop 0 L3: push
dup -if L4 drop over 1 and jump L5 L4: drop 0 L5:
pop + pop + push
and 1 and a 2* + pop ;
\ ---- section 5.7: doubles ------------------------------------------------
header D+
: D+ ( d1 d2 -- d3 )
push over push push drop pop \ al bl R: bh ah
over over xor -if L1
drop + -if C1 jump C0
L1: drop over -if L2
drop + jump C1
L2: drop +
C0: pop pop + ;
C1: pop pop + 1 + ;
header DNEGATE
: DNEGATE ( d -- -d )
inv over if L1 drop push inv 1 + pop ;
L1: drop 1 + ;
\ ---- section 5.3: bytes --------------------------------------------------
\ The shifts are written out, eight to a line, where DECOMPOSITION.md 5.3 has
\ a FOR ... UNEXT loop: a loop keeps its count on the return stack, and C@ and
\ C! are at the bottom of every chain of calls in the compiler capsule, where
\ there is not an entry to spare (D-2). The result is the same.
macro 8/ 2/ 2/ 2/ 2/ 2/ 2/ 2/ 2/ endmacro
macro 8* 2* 2* 2* 2* 2* 2* 2* 2* endmacro
header C@
: C@ ( baddr -- c )
dup 2/ 2/ a! 3 and
if K0 -1 + if K1 -1 + if K2
drop @ 8/ 8/ 8/ 255 and ;
K2: drop @ 8/ 8/ 255 and ;
K1: drop @ 8/ 255 and ;
K0: drop @ 255 and ;
header C!
: C! ( c baddr -- )
dup 2/ 2/ a! 3 and
if K0 -1 + if K1 -1 + if K2
drop 8* 8* 8* 4278190080 and @ 4278190080 inv and + ! ;
K2: drop 8* 8* 16711680 and @ -16711681 and + ! ;
K1: drop 8* 65280 and @ -65281 and + ! ;
K0: drop 255 and @ -256 and + ! ;
\ ---- section 5.9: strings ------------------------------------------------
header CMOVE
: CMOVE ( src dst u -- )
-if OK drop drop drop NODE-ERROR b! 1 !b ;
OK: if DONE push
over C@ over C! 1 + push 1 + pop pop -1 + jump OK
DONE: drop drop drop ;
\ ---- section 5.10: the console -------------------------------------------
\ ---- what a node prints (docs/v4.0.0/MESH.md section 6) ------------------------
\ A node has no console of its own. It does what a message asks, and what
\ it prints while doing it is sent as a message: to the node in (CONSOLE), or
\ if that is 0 to whoever sent the text; by the port that leads there, or if
\ this node knows of none, by the port the text came on. A message is seven words and then its text, four
\ characters to a word:
\ to, from, type, heat and TTL, ACL tag, sequence, length in characters
\ The types: 1 text to be interpreted 2 what a node printed 3 how the
\ text ended (one word of text: 0 QUIT, 1 completed, 2 an error).
\ The header of the text being served is in the seven cells (MSG); (REPLY)
\ is the port it came on, by its number; (ME) is this node's number.
\
\ Characters are kept in (OUT), 256 of them, a character to a cell, and sent
\ when it is full and when the text has been done with (quit.v4). (OUT^)
\ is where the next goes.
\
\ THE STACK. What prints may be run with the data stack all but full: EMIT
\ has always needed one free cell and no more, and still does -- it keeps
\ the character and A on the return stack while it works. Sending needs
\ three.
\ FINDING THE WAY (MESH.md section 7). A node knows its ports and nothing of
\ the shape they are wired in. Whoever wires it tells it, for a node, which
\ port leads toward that node: the table (ROUTES), (ROUTE#) entries of a
\ node's number and a port's address; and (ROUTE-DEFAULT), the port for any
\ node that is not in the table, or 0.
\ ( node -- port | -1 ) the port, by its number, that leads toward the node
: (WAY)
(ROUTE#) a! @ if NONE -1 + (ROUTES) a!
FOR dup @+ xor if HIT drop @+ drop NEXT
0
NONE: drop drop (ROUTE-DEFAULT) a! @ if NOWAY (PORT) - ;
NOWAY: drop -1 ;
HIT: drop drop @+ pop drop (PORT) - ;
\ WHOLE MESSAGES (MESH.md section 7d). A message waits on a wire, in the
\ fabric, and not in a node: each wire has a queue of whole messages each
\ way. A node asks the fabric to look at one, take it, move it to another
\ wire, drop it, or put one on, by the six addresses after its ports:
\ (WIRE) the port, by its number, that what follows is about
\ (WIRE-A) (WIRE-B) what the operation needs
\ (WIRE-DO) the operation: a store here is the asking
\ (WIRE-HOW) how it went: 0 done, 1 no room, 2 no one on that port,
\ 3 no such message, 4 not a message
\ (WIRE-HAVE) which wires have a message waiting, a bit to a port
\ The operations: 1 look 2 take 3 move 4 drop 5 put 6 first 7 next
\ 8 sleep 9 sleep for room 10 room. Each is whole: all of a message
\ moves or none of it. So a fault or an error in the middle of anything
\ here leaves no message half moved; and nothing here keeps, from one
\ operation to the next, anything a later pass does not set again for
\ itself: every pass over a wire begins by naming the wire and putting its
\ mark at its first message.
\ This replaced a ring of messages waiting in the node's own memory, a
\ list of refusals owed, and messages written and read a word at a time
\ (MESH.md 7a, 7b, 7c.6). The ports themselves are still written a word at
\ a time for the two things that are not messages: a newborn node's
\ nucleus (PORT!, quit.v4) and a node's requests to its kernel.
\
\ THE STACKS. All of this runs on the stacks the node's text is using.
\ (SERVE) and what it calls keep to four cells of the data stack and four
\ entries of the return stack, its own call among them; what they need
\ from one operation to the next is in cells. (ROOM-SERVE) tries that much.
\ ( op -- how ) ask the fabric for the operation, and say how it went
: (DO) (WIRE-DO) b! !b (WIRE-HOW) b! @b ;
\ ( port -- ) what is asked next is about that port's wire, by its number.
\ A number that is no port's is no wire: every operation then answers 2.
: (WIRE!) (WIRE) b! !b ;
\ ( cells port -- how ) has the port's wire that many cells free? 0: it
\ has; 1: it has not; 2: no one is on that port. Only this node puts
\ messages on the wires that lead from it, so room found stays until it
\ uses it.
: (ROOM?) (WIRE!) (WIRE-A) b! !b 10 jump (DO)
\ ( -- ) ROOM FOR WHAT A WAIT DOES. A node that waits within text -- for
\ an answer, or for room to print -- passes on meanwhile what comes for
\ other nodes, on the stacks the text has left it: four cells of the data
\ stack and four entries of the return stack, (SERVE)'s. They are tried
\ before anything is taken off a wire or put on one: if they are not there
\ the fault comes here, and the text ends "Stack overflow" with nothing
\ half done (MESH.md 7c.7, 7d.4).
\ (ROOM-SERVE) tries just those, and is what a wait for room does each time
\ a message wakes it. (ROOM), which AWAIT does once before it waits, tries
\ six cells, as it did when a message was read a word at a time: the wait
\ ends in an error that leaves the stack as it is, and the line from the
\ console that broke it is then done on that stack, where printing needs
\ six (MESH.md 7c.7).
: (ROOM-SERVE)
0 0 0 0 drop drop drop drop
0 push 0 push 0 push 0 push pop drop pop drop pop drop pop drop ;
: (ROOM)
0 0 0 0 0 0 drop drop drop drop drop drop
0 push 0 push 0 push 0 push pop drop pop drop pop drop pop drop ;
\ ( to type -- ) the first six words of a message this node puts, in
\ (OUT-HDR): to, from, type, and the three that are carried: how many nodes
\ may pass it on, sixteen (the TTL: MESH.md 7b.3); ACL tag; sequence.
: (HDR)
push (OUT-HDR) a! !+ (ME) b! @b !+ pop !+ 16 !+ 0 !+ 0 !+ ;
\ ( text port -- how ) put the message whose seven words are in (OUT-HDR)
\ and whose text is at the word address given on the wire of the port, by
\ its number. How it went is the fabric's answer: 0 it is on the wire.
\ THE ROOM KEPT FOR AN ANSWER. While this node does text, (KEEP) is the
\ port its word of how the text ended will go by, and nothing else it puts
\ on that wire may take the last 8 cells: a message that would is refused
\ here, 1, as if the wire were full. With no text being done (KEEP) is -1.
: (PUT-ON)
push (WIRE-B) b! !b pop
dup (WIRE!)
(KEEP) a! @ xor if KEPT
GO: drop (OUT-HDR) (WIRE-A) b! !b 5 jump (DO)
KEPT: drop (OUT-HDR)+6 a! @ 3 + 2/ 2/ 15 + (WIRE-A) b! !b 10 (DO) if GO ;
\ REFUSALS (MESH.md 7b, 7d.4). A message this node cannot pass on is
\ dropped and counted in (LOST), and whoever waits on it is told, by a
\ message of type 4, a NACK, whose one word is the node the refused message
\ was for: its sender; or, for a node's answer (type 3), the node the
\ answer was for, which is the one that waits, about the node that
\ answered. The NACK is put at once. If it cannot go -- no way, no one on
\ the port, no room -- it is counted in (LOST) too, and that is the end of
\ it. Nothing is told for a NACK or for a GONE, type 5: there is no NACK
\ for a NACK.
\ ( -- ) the message the mark of the wire in (WIRE) is at, whose seven
\ words are in (IN), is refused. A refusal for this node itself -- its own
\ message came back to it -- is counted in (REFUSED) as one that came by a
\ wire would be; or, if it is about the node this one is waiting on,
\ (A-SELF) is set for AWAIT to find (quit.v4).
\ (WIRE) is not what it was afterwards: the NACK went by another.
\ If the drop does not drop -- the wire was cut after the message was looked
\ at, which let it go already -- nothing is counted and no one is told.
: (REFUSE)
4 (DO) if DROPPED drop ; \ it was not there to drop -- its wire has been cut: nothing is counted or told
DROPPED: drop
(LOST) a! @ 1 + !
(IN)+2 a! @ -4 + if NOT -1 + if NOT 2 + if ANSWER
drop (IN) a! @ (ONE) a! ! (IN)+1 a! @ jump TELL \ about whom it was for; to its sender
ANSWER: drop (IN)+1 a! @ (ONE) a! ! (IN) a! @ \ about the node that answered; to whom the answer was for
TELL: dup (ME) a! @ xor if SELF drop
dup 4 (HDR) 4 (OUT-HDR)+6 a! !
(WAY) (ONE) SWAP (PUT-ON) if SENT
drop (LOST) a! @ 1 + ! ;
SENT: drop ;
SELF: drop drop
(AWAIT-FROM) a! @ if COUNT (ONE) a! @ xor if MINE
COUNT: drop (REFUSED) a! @ 1 + ! ;
MINE: drop 1 (A-SELF) a! ! ;
NOT: drop ;
\ ( port -- bit ) the bit for a port, by its number, in a word of a bit to a port
: (WBIT)
push 1 pop if Z -1 + FOR 2* NEXT ;
Z: drop ;
\ ( -- ) A MESSAGE FOR ANOTHER NODE is passed on (MESH.md section 7): the
\ one the mark of the wire in (WIRE) is at, whose seven words are in (IN),
\ is moved, whole, to the wire that leads toward that node. It is refused
\ instead if it has been passed on as often as a message may be; or if
\ there is no way, or no one on the port.
\ WITH NO ROOM on that wire -- or none but the room kept on it, (KEEP) --
\ text, a NACK and a GONE are refused, at once. But what a node printed
\ (type 2) and its word of how text ended (type 3) are NOT let go for want
\ of room: the message is left where it is, on the wire it came by, and
\ gone past; what is behind it is served; and it is moved on a later pass,
\ when there is room. Printing waits; it is not lost (MESH.md 7d.1,
\ ruling 3). (H-PORT) and (H-NEED) are the port of the first message left
\ so on this pass and the cells it needs there: a node that then sleeps,
\ sleeps for that room, (SLEEP), and is woken by room on any wire.
\ (H-MASK) has a bit for each port something was left for: what is behind
\ it for the same port is left too, though it be shorter and would fit, so
\ that what a node printed goes on in the order it came.
\ HOW OFTEN. A message's fourth word is how many more nodes may pass it
\ on; a node sends it with 16, and a move takes one off. The node that
\ finds 1 there refuses it. A device sends it with 0, which is taken for
\ 16: so 0 down to -14 are passed on and -15 is refused. Anything else is
\ nothing a node or a device sent, and is refused.
: (PASS)
(IN)+3 a! @ -if POS
14 + -if OK jump SPENT
POS: if OK -1 + if SPENT -16 + -if SPENT
OK: drop
(IN) a! @ (WAY) (P-WAY) a! !
(IN)+6 a! @ 3 + 2/ 2/ 7 + \ the cells it takes,
(P-WAY) a! @ (KEEP) a! @ xor if KEPT drop jump NEED
KEPT: drop 8 + \ and the room kept, if it is that wire
NEED: (P-NEED) a! !
(P-WAY) a! @ -if WAY \ no way: refused
SPENT: drop jump (REFUSE)
WAY: (WBIT) (H-MASK) a! @ and if CLEAR \ something is left for that port already?
FULL: drop (IN)+2 a! @ -2 + if HOLD -1 + if HOLD jump SPENT \ no room: only output and answers wait
CLEAR: drop
(P-NEED) a! @ (P-WAY) a! @ (ROOM?) (S-WIRE) a! @ (WIRE!)
if GO -1 + if FULL jump SPENT \ no one on that port: refused
GO: drop (P-WAY) a! @ (WIRE-A) b! !b 3 (DO) if MOVED jump SPENT
MOVED: drop ;
HOLD: drop
(P-WAY) a! @ (WBIT) dup inv (H-MASK) a! @ and + !
(H-PORT) a! @ -if HELD drop (P-WAY) a! @ (H-PORT) a! ! (P-NEED) a! @ (H-NEED) a! ! 7 (DO) drop ;
HELD: drop 7 (DO) drop ;
\ ( -- ) SLEEP until a message comes -- or, if (SERVE) left a message
\ on a wire for want of room, until there is that room or a message comes
\ or any wire of this node's gains room (operation 9, MESH.md 7d.3).
: (SLEEP)
(H-PORT) a! @ -if ROOM drop 8 (DO) drop ;
ROOM: (WIRE!) (H-NEED) a! @ (WIRE-A) b! !b 9 (DO) drop ;
\ ( -- ) ONE PASS OVER EVERY WIRE THAT HAS A MESSAGE. What is for another
\ node is passed on, or refused; what is for this node is left where it
\ is. Fetching (WIRE-HAVE) is what tells the fabric this node has seen
\ what had come: a sleep after this is woken only by what comes later
\ (MESH.md 7d.3). (S-HAVE) keeps which wires they were, for whoever then
\ looks for what is this node's own, (MINE).
: (SERVE)
(WIRE-HAVE) b! @b dup (S-HAVE) a! ! (S-MASK) a! !
0 (S-WIRE) a! ! -1 (H-PORT) a! ! 0 (H-MASK) a! !
W: (S-MASK) a! @ if END
dup 2/ ! 1 and if NEXTW
drop (S-WIRE) a! @ (WIRE!) 6 (DO) drop
M: (S-WIRE) a! @ (WIRE!) (IN) (WIRE-A) b! !b 1 (DO) if LOOKED jump NEXTW
LOOKED: drop
(IN) a! @ (ME) a! @ xor if MINE drop (PASS) jump M
MINE: drop 7 (DO) drop jump M
NEXTW: drop (S-WIRE) a! @ 1 + ! jump W
END: drop ;
\ WHAT IS FOR THIS NODE is gone through after (SERVE), a message at a time:
\ (MINE0) begins, and each (MINE) puts the mark of a wire at the next
\ message for this node and its seven words in (IN). Whoever asked then
\ takes or drops that message -- the mark is then at the one that followed
\ -- or leaves it and goes past it, (SKIP). The wire is (S-WIRE).
\ ( -- ) begin with the wires (SERVE) found a message on
: (MINE0) (S-HAVE) a! @ (S-MASK) a! ! -1 (S-WIRE) a! ! 0 (S-ON) a! ! ;
\ ( -- flag ) the next message for this node; 0: there are no more
: (MINE)
L: (S-ON) a! @ if WIRE
drop (S-WIRE) a! @ (WIRE!) (IN) (WIRE-A) b! !b 1 (DO) if LOOKED
drop 0 (S-ON) a! ! jump L \ this wire has no more
LOOKED: drop (IN) a! @ (ME) a! @ xor if HIT
drop 7 (DO) drop jump L
HIT: drop -1 ;
WIRE: drop (S-WIRE) a! @ 1 + ! \ the next wire that had one
(S-MASK) a! @ if NONE
dup 2/ ! 1 and if NOT
drop (S-WIRE) a! @ (WIRE!) 6 (DO) drop 1 (S-ON) a! ! jump L
NOT: drop jump L
NONE: ;
\ ( -- ) go past the message (MINE) found: it stays on its wire
: (SKIP) (S-WIRE) a! @ (WIRE!) 7 (DO) drop ;
\ ( -- ) A TAKE DID NOT TAKE the message (MINE) found. The fabric takes
\ only the message last looked at (MESH.md 7d.3), so either the wire has
\ been cut -- and there is nothing there, or another message that has not
\ been looked at -- or the message cannot be taken at all. It is dropped,
\ and counted in (LOST); if it cannot be dropped either it is gone past.
\ Either way whoever goes through the messages next is at another one:
\ nothing goes round on one that will not be taken.
: (UNTAKEN)
(S-WIRE) a! @ (WIRE!) 4 (DO) if GONE drop jump (SKIP)
GONE: drop (LOST) a! @ 1 + ! ;
\ ( -- how ) take the message (MINE) found, which has one word of text:
\ its seven words stay in (IN), and its word goes to (ONE). 0: it is
\ taken. Anything else: it is not -- the wire was cut after the message
\ was looked at -- and (ONE) is not its word: nothing is to be done for it.
: (TAKE1) (S-WIRE) a! @ (WIRE!) (IN) (WIRE-A) b! !b (ONE) (WIRE-B) b! !b 2 jump (DO)
\ ( -- how ) WAIT UNTIL THE WIRE of the port (W-PORT) has (W-NEED) cells
\ free. 0: it has. 2: no one is on that port. The node sleeps until
\ there is room, or a message comes, or another wire of its own gains
\ room; woken with no room yet, it passes on what is for other nodes,
\ (SERVE), and sleeps again. It is the one thing a node waits to put:
\ what a text prints (MESH.md 7d.1, ruling 3).
\ NOTHING BREAKS THIS WAIT but the room coming or the wire being cut
\ (ruled 2026-10-08): text for this node that comes meanwhile, from its
\ console or anyone, stays on its wire and is done when this text has been
\ finished with. A text whose printing can never go, because a stuck node
\ is on the way, waits until that node is killed (MESH.md 7d.6).
: (WAIT-ROOM)
L: (W-PORT) a! @ (WIRE!) (W-NEED) a! @ (WIRE-A) b! !b 9 (DO)
if DONE -1 + if WOKEN drop 2 ;
WOKEN: drop (WIRE-HAVE) b! @b if QUIET \ no wire has a message: there is nothing to pass on,
drop (ROOM-SERVE) (SERVE) jump L \ and no more of the stacks is asked for than a wait needs
QUIET: drop jump L
DONE: ;
\ ( -- ) send what has been printed, to where (PRINT-TO) says, by the port
\ (PRINT-PORT): a message of type 2, its characters four to a word, the
\ first lowest. quit.v4 sets those two when text for this node arrives.
\ It waits for room on the wire, and for the 8 cells kept as well when the
\ wire is the one the answer goes by. The characters are made ready in
\ (OUT-TEXT), not where they are: until the message is on the wire the
\ buffer is as it was, and a fault on the way leaves it to be sent again.
\ The three cells after the last character are made zero first, so that
\ nothing printed earlier goes on the wire in the last word (they are in
\ the buffer, or the four free cells after it).
\ The three cells and two return entries this needs are tried first.
\ WITH NO ONE ON THE PORT -- when it waits for room, or when it comes to
\ put -- what was printed cannot be sent. While the text is being done
\ that is its error, 18; and the data stack is emptied first, as a fault
\ empties it. A word that raises an error has taken its own arguments
\ off; this one comes from under whatever word was printing, in the
\ middle of its work, and what that word had on the stack is nothing its
\ caller can use (as first built those values were left there). Once it has been finished with, what it printed
\ is let go and counted in (LOST), and the text is said to have ended in
\ an error: (LINE-STATUS), which is the word then sent of how it ended.
: (FLUSH-OUT)
(OUT^) a! @ (OUT) xor if NONE drop
0 0 0 drop drop drop 0 push 0 push pop drop pop drop
(OUT^) a! @ (OUT) - 3 + 2/ 2/ 7 +
(PRINT-PORT) a! @ (KEEP) a! @ xor if SAME drop jump NEED
SAME: drop 8 +
NEED: (W-NEED) a! ! (PRINT-PORT) a! @ (W-PORT) a! !
(WAIT-ROOM) if ROOM
NOONE: drop (QUIET) a! @ if TELL
drop (OUT) (OUT^) a! ! (LOST) a! @ 1 + ! 2 (LINE-STATUS) a! ! ;
TELL: drop DSTACK-DEPTH b! a !b NODE-ERROR b! 18 !b ; \ the data stack is emptied, as by a fault: see below
ROOM: drop
(PRINT-TO) a! @ 2 (HDR)
(OUT^) a! @ a! 0 !+ 0 !+ 0 !
(OUT^) a! @ (OUT) - dup (OUT-HDR)+6 a! !
3 + 2/ 2/ -1 + push (OUT-TEXT) pop (OUT) a!
FOR @+ @+ 8* + @+ 8* 8* + @+ 8* 8* 8* + over b! !b 1 + NEXT
drop
(OUT-TEXT) (PRINT-PORT) a! @ (PUT-ON) if SENT jump NOONE
SENT: drop (OUT) (OUT^) a! ! ;
NONE: drop ;
\ EMIT puts the character with what has been printed. Everything the node
\ prints goes through EMIT. A is kept: the words that print have always
\ been free to use it across an EMIT. As v3, only the low 8 bits of the
\ character are printed.
\ A BUFFER FOUND FULL is sent first. It is full when a flush of it ended
\ in a fault -- the stack too deep to begin a message -- and what is printed
\ next is that fault's own message: put where (OUT^) points, it would go
\ past the buffer's end, and (OUT^) would never again be at the end to be
\ flushed (MESH.md 7c.6).
header EMIT
: EMIT ( c -- )
255 and a push push \ A, and then the character, to the return stack
(OUT^) b! @b (OUT)+256 xor if STALE drop jump PUT
STALE: drop (FLUSH-OUT)
PUT:
(OUT^) b! @b a! pop !+ a !b \ the character goes where (OUT^) points, which moves on
a (OUT)+256 xor if FULL drop pop a! ;
FULL: drop (FLUSH-OUT) pop a! ;
header KEY
: KEY ( -- c )
L: CONSOLE-STATUS b! @b if WAIT drop CONSOLE-RX b! @b ;
WAIT: drop jump L
header CR
: CR ( -- ) 10 jump EMIT
header SPACE
: SPACE ( -- ) 32 jump EMIT
header COUNT
: COUNT ( baddr -- baddr+1 c ) dup C@ push 1 + pop ;
header TYPE
: TYPE ( baddr u -- )
-if OK drop drop NODE-ERROR b! 1 !b ;
OK: if DONE over C@ EMIT push 1 + pop -1 + jump OK
DONE: drop drop ;
\ ( x -- ) up to four characters packed in one cell, the first in the low
\ byte: how the capsule prints its own short messages, a literal at a time.
: (EMIT4)
L: if DONE dup EMIT 8/ jump L
DONE: drop ;
\ ---- section 5.8: the number base ----------------------------------------
: (BASE) ( -- b ) \ BASE, or 10 when it is outside 2 .. 36
BASE b! @b dup -2 + -if L1 drop drop 10 ;
L1: drop dup -37 + -if L2 drop ;
L2: drop drop 10 ;
-233
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@@ -1,233 +0,0 @@
\ dict.v4 -- the dictionary: its space, its entries, and looking a name up.
\
\ DECOMPOSITION.md 5.12 and 5.13: HERE ALIGN ALLOT , C, 2, PAD LATEST, FIND ' ,
\ and the entry-field words >LINK LFA LINK> >NAME NFA NAME> CFA PFA >BODY
\ TRAVERSE SMUDGE HIDDEN. Part of the compiler capsule: it runs on the host
\ node. Rests on core.v4 and input.v4.
\
\ AN ENTRY. A word's execution address (xt) is the address of its code, and
\ everything else is found from it:
\
\ name the count byte, then the characters, four bytes to a cell,
\ padded with zeros to a whole cell
\ xt - 3 flags: 1 immediate, 2 hidden, 4 data
\ xt - 2 the word address of the name
\ xt - 1 the link: the xt of the entry before this one, 0 for the first
\ xt the code
\
\ A name holds at most 31 characters; longer ones are cut to 31 both when
\ defined and when looked up, so 31 characters are significant (FORTH-79).
\ A "data" word is one whose code is a single call to its run-time routine,
\ with its parameter field in the cell after it: xt + 1. For any other word
\ the parameter field is the code itself.
\
\ THE SPACE. DP is a byte address, so that C, can pack characters; HERE is
\ the next whole cell. An address unit is a cell (D-1): ALLOT counts cells.
\
\ Constants the loader supplies:
\ DP word address of the variable: the next free byte
\ (LATEST) word address of the variable: the xt of the newest entry of the
\ FORTH vocabulary, or 0
\ CONTEXT CURRENT word addresses of the variables: each holds the address
\ of a vocabulary's head cell -- the cell that holds the xt of
\ that vocabulary's newest entry. FORTH's head cell is (LATEST).
\
\ VOCABULARIES (FORTH-79). A name is looked up in the CONTEXT vocabulary and
\ then, if that is not FORTH, in FORTH. A new entry goes into the CURRENT
\ vocabulary: it is linked to that vocabulary's newest entry and becomes it.
\ DBASE DLIMIT byte addresses of the start and end of dictionary space
\ PAD byte address of the scratch area for strings, 84 bytes or more
\ (D) word address of five cells of scratch for this file
\ (WORD-DEFINED) (WORD-FORGOTTEN) word addresses of two variables: see
\ "telling the kernel" below
\ PAD is in line.
macro 4* 2* 2* endmacro
macro 4/ 2/ 2/ endmacro
macro OR over inv and xor endmacro
\ ---- the space (5.12) ------------------------------------------------------
\ These reach DP through B and leave A alone, so that , and C, can keep what
\ they are storing in A while the space is taken: nothing of theirs is then
\ on the data stack under (DP+), which itself needs three cells (D-2).
: (DERR) ( -- 0 ) NODE-ERROR b! 5 !b 0 ; \ dictionary full
\ ( n -- flag ) move DP by n bytes if it stays inside the dictionary space
\ and say -1; otherwise leave it, set NODE-ERROR and say 0. The two
\ subtractions are x + ~y + 1, which unlike the in-line - needs no return
\ entry: these words are called at the bottom of long chains of calls.
: (DP+)
DP b! @b +
dup DBASE inv + 1 + -if LOW drop drop jump (DERR) \ new - DBASE
LOW: drop dup inv DLIMIT + 1 + -if HIGH drop drop jump (DERR) \ DLIMIT - new
HIGH: drop DP b! !b -1 ;
header HERE
: HERE ( -- addr ) DP b! @b 3 + 4/ ;
header ALIGN
: ALIGN ( -- ) DP b! @b 3 + -4 and !b ;
header ALLOT
: ALLOT ( n -- ) ALIGN 4* (DP+) drop ;
\ , calls nothing: the code generator calls it from as deep as anything goes.
header ,
: , ( x -- )
a!
DP b! @b 3 + -4 and \ the next whole cell, as a byte address
dup inv DLIMIT + -3 + -if ROOM \ DLIMIT - (it + 4)
drop drop NODE-ERROR b! 5 !b ;
ROOM: drop dup 4 + !b \ DP is past it
4/ b! a !b ;
header C,
: C, ( c -- )
a! 1 (DP+) if FULL
drop a DP b! @b -1 + jump C!
FULL: drop ;
header 2,
: 2, ( lo hi -- ) SWAP , , ; \ the low cell first, as v3
header LATEST
: LATEST ( -- xt ) CURRENT a! @ a! @ ; \ the newest entry of the CURRENT vocabulary
\ ---- the fields of an entry (5.13) -----------------------------------------
: (FLAGS) ( xt -- addr ) -3 + ;
header >LINK
: >LINK ( xt -- addr ) -1 + ;
header LFA
: LFA ( xt -- addr ) jump >LINK
header LINK>
: LINK> ( addr -- xt ) a! @ ;
header >NAME
: >NAME ( xt -- baddr ) -2 + a! @ 4* ;
header NFA
: NFA ( xt -- baddr ) jump >NAME
header NAME>
: NAME> ( baddr -- xt ) dup C@ 31 and 4 + 4/ push 4/ pop + 3 + ;
header CFA
: CFA ( xt -- xt ) ;
header PFA
: PFA ( xt -- addr ) dup (FLAGS) a! @ 4 and if CODE drop 1 + ; CODE: drop ;
header >BODY
: >BODY ( xt -- addr ) jump PFA
\ ( baddr n -- baddr' ) as v3: for n > 0, from a name's count byte to the
\ byte after its last character; otherwise the address unchanged.
header TRAVERSE
: TRAVERSE
-if NN drop ;
NN: if ZERO drop dup C@ 31 and + 1 + ;
ZERO: drop ;
header SMUDGE
: SMUDGE ( -- ) LATEST if NONE (FLAGS) a! @ 2 xor ! ; NONE: drop ;
header HIDDEN
: HIDDEN ( -- ) LATEST if NONE (FLAGS) a! @ 2 OR ! ; NONE: drop ;
\ ---- telling the kernel (docs/v4.0.0/ENGINE.md 3b) ------------------------------
\ A word's code is here on the node; its accounts are a record its kernel
\ keeps. So the kernel has to be told of every entry that is made and of
\ every entry that goes. An entry is made in one place, (HEADER); entries go
\ in two, FORGET and COLD (system.v4). Each tells through a variable that
\ holds the xt of a word to run, or 0 for a node whose host keeps no records:
\ (WORD-DEFINED) ( xt -- ) an entry has been made; its code will be at xt
\ (WORD-FORGOTTEN) ( w -- ) every entry at word address w or above is gone
\ On the bare-metal system the kernel puts words of its own there.
\ ( -- ) tell of the entry just made, whose code starts at HERE
: (DEFINED)
(WORD-DEFINED) b! @b if NONE HERE SWAP push ;
NONE: drop ;
\ ( w -- ) tell that the entries from word address w up have gone
: (FORGOTTEN)
(WORD-FORGOTTEN) b! @b if NONE push ;
NONE: drop drop ;
\ ---- making an entry -------------------------------------------------------
\ (D)+0 where the name starts (D)+1 the name being looked up
\ (D)+2 the name being copied, or the entry being looked at
\ (D)+3 a count (D)+4 whether a lookup has gone on to FORTH
\ ( -- bytes ) what an entry for a name of (D)+3 characters takes: its name
\ cells and three more
: (NEED) (D)+3 a! @ 4 + -4 and 12 + ;
\ ( baddr -- ) an entry for the counted string at baddr; its code starts at
\ HERE afterwards. An empty name, or no room, makes nothing and sets
\ NODE-ERROR.
: (HEADER)
dup (D)+2 a! ! \ (CLIP), in line
C@ -32 + -if LONG drop jump CLIPPED
LONG: drop 31 (D)+2 a! @ C!
CLIPPED:
(D)+2 a! @ C@ if EMPTY \ len
(D)+3 a! !
ALIGN
(NEED) (DP+) if FULL drop \ there is room;
(NEED) NEGATE (DP+) drop \ DP back where it was
HERE (D) a! ! \ where the name starts
(D)+3 a! @ C,
L: (D)+3 a! @ if DONE -1 + !
(D)+2 a! @ 1 + dup ! C@ C,
jump L
DONE: drop
P: DP b! @b 3 and if ALIGNED drop 0 C, jump P
ALIGNED: drop
0 , (D) a! @ , LATEST ,
HERE CURRENT a! @ a! !
jump (DEFINED)
FULL: drop ; \ (DP+) has set NODE-ERROR
EMPTY: drop NODE-ERROR b! 6 !b ; \ name missing
\ ---- looking a name up -----------------------------------------------------
\ ( baddr -- xt | 0 ) the newest visible entry named by the counted string.
\ Written out in one piece -- the string cut to 31, each entry's flags and
\ name fetched, the two names compared byte by byte -- so that the only call
\ it makes is C@: it is called from the interpreter for every word of every
\ line, with the user's return stack beneath it.
: (LOOKUP)
dup (D)+1 a! ! \ cut the string to 31 characters
C@ -32 + -if LONG drop jump CUT
LONG: drop 31 (D)+1 a! @ C!
CUT:
0 (D)+4 a! ! \ not yet on to FORTH
CONTEXT a! @ a! @
L: if END
(D)+2 a! !
(D)+2 a! @ -3 + a! @ 2 and if VISIBLE drop jump OLDER
VISIBLE: drop
(D)+2 a! @ -2 + a! @ 4* (D) a! ! \ its name
(D)+1 a! @ C@ 1 + (D)+3 a! ! \ the count byte and the characters
C: (D)+3 a! @ if SAME -1 + dup ! \ k
dup (D) a! @ + C@ \ k c1
SWAP (D)+1 a! @ + C@ \ c1 c2
xor if EQ drop jump OLDER
EQ: drop jump C
SAME: drop (D)+2 a! @ ;
OLDER: (D)+2 a! @ -1 + a! @ jump L
END: (D)+4 a! @ if FIRST drop ; \ FORTH has been searched: not found
FIRST: drop -1 (D)+4 a! !
CONTEXT a! @ (LATEST) xor if ISFORTH \ CONTEXT is FORTH: that was it
drop drop (LATEST) a! @ jump L
ISFORTH: drop ;
\ ( -- xt | 0 ) FORTH-79: the compilation address of the next word in the
\ input stream, or 0 if it is not in the dictionary.
header FIND
: FIND 32 WORD jump (LOOKUP)
\ ( -- addr ) FORTH-79: the parameter field address of the next word in the
\ input stream. Not found is an error: 0, and NODE-ERROR is set. This is '
\ when interpreting; compile.v4 adds what ' does when compiling.
\ ( -- 0 ) say that the word WORD has just left is not known, as v3 does:
\ UNKNOWN WORD: 'xxx'
: (UNKNOWN)
$4E4B4E55 (EMIT4) $204E574F (EMIT4) $44524F57 (EMIT4) $27203A (EMIT4)
WBUF COUNT TYPE 39 EMIT CR
NODE-ERROR b! -1 !b 0 ;
: (') 32 WORD (LOOKUP) if MISSING jump PFA
MISSING: drop jump (UNKNOWN)
-229
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@@ -1,229 +0,0 @@
\ forth.v4 -- the first words of the FORTH vocabulary: the ones that are
\ opcodes or short runs of them, and the variables that are in-line addresses.
\
\ Each is the definition DECOMPOSITION.md gives (sections 4, 5.1 - 5.5, 5.18).
\ A word flagged inline is copied into a definition in place of a call; the
\ ones that touch the return stack are compile-only as well. Rests on core.v4,
\ compile.v4's loader constants, and quit.v4, which the division words leave
\ through when the divisor is zero. (F) is seven cells of scratch for
\ this file.
\ ---- stack ----
header DUP inline : DUP dup ;
header DROP inline : DROP drop ;
header OVER inline : OVER over ;
header SWAP inline : SWAP' SWAP ;
header ROT inline : ROT' ROT ;
header -ROT inline : -ROT SWAP push SWAP pop ;
header ?DUP : ?DUP if Z dup ; Z: ;
header 2DUP inline : 2DUP over over ;
header 2DROP inline : 2DROP drop drop ;
\ ---- the stack as a whole (D-16) ----
\ DEPTH reads the stack register. PICK and ROLL reach under the top of a
\ stack that has no addresses: the values above the one wanted are set aside
\ in (S), and put back. (F)+3 how many are still to set aside, (F)+4 where
\ the next goes, (F)+5 the value wanted, (F)+6 how many are set aside. With n on top of a stack that is
\ otherwise one short of full there is no room at all, so until a value has been set aside nothing here pushes
\ anything while n is still there, and never more than one cell after.
\ FORTH-79: how many values were on the stack before DEPTH
header DEPTH
: DEPTH DSTACK-DEPTH b! @b ;
\ ( name -- ) "xxxx: Invalid index", and the line ends with ERROR
: (INDEX)
R-CLEAR (EMIT4) $6E49203A (EMIT4) $696C6176 (EMIT4) $6E692064 (EMIT4) $786564 (EMIT4) CR
2 jump (DONE)
\ ( x1 .. xn-1 -- ) A: n, which is 2 or more. Set the n-1 values above
\ the n-th aside. If there are not that many, the pop that finds the stack
\ empty is a fault: "Stack underflow". The count is taken down only after a
\ value has been set aside, when there is room to do the arithmetic.
: (DIG)
(F)+3 b! a !b
(F)+4 b! (S) !b
(F)+6 b! 0 !b
L: (F)+4 b! @b a! !+
a (F)+4 b! !b
(F)+6 b! @b 1 + !b
(F)+3 b! @b -1 + dup !b
-1 + if DONE drop jump L
DONE: drop ;
\ ( -- x1 .. xk ) put them back. The test that ends it pushes one cell:
\ after the last value is back the stack may be one short of full.
: (BURY)
L: (F)+6 b! @b if DONE -1 + !b
(F)+4 a! @ -1 + dup ! a! @
jump L
DONE: drop ;
\ ( n -- x ) FORTH-79: a copy of the n-th value, not counting n itself.
\ 1 PICK is DUP, 2 PICK is OVER. n less than one is an error.
header PICK
: PICK
-if POS jump BAD
POS: if BAD
a! a 2/ if ONE drop \ n is 1 when half of it is 0
(DIG) dup (F)+5 a! ! (BURY) (F)+5 a! @ ;
ONE: drop dup ;
BAD: drop $4B434950 jump (INDEX)
\ ( n -- ) FORTH-79: the n-th value, not counting n itself, is taken out
\ and put on top. 3 ROLL is ROT, 2 ROLL is SWAP, 1 ROLL does nothing. n
\ less than one is an error.
header ROLL
: ROLL
-if POS jump BAD
POS: if BAD
a! a 2/ if ONE drop
(DIG) (F)+5 a! ! (BURY) (F)+5 a! @ ;
ONE: drop ;
BAD: drop $4C4C4F52 jump (INDEX)
\ ---- return stack: in line, and only inside a definition ----
header >R inline compile-only : >R push ;
header R> inline compile-only : R> pop ;
header R@ inline compile-only : R@ pop dup push ;
header I inline compile-only : I pop dup push ;
header J inline compile-only : J pop pop pop dup push a! push push a ;
header LEAVE inline compile-only : LEAVE pop pop drop dup push push ;
header UNLOOP inline compile-only : UNLOOP pop drop pop drop ;
\ ---- memory ----
header @ inline : FETCH a! @ ;
header ! inline : STORE a! ! ;
header +! inline : +! a! @ + ! ;
header CELLS inline : CELLS ; \ an address unit is a cell (D-1)
\ ---- arithmetic ----
header + inline : PLUS + ;
header - inline : MINUS - ;
\ The low cell of the product, by N steps of +* with nothing but the count on
\ the return stack. UM* drop gives the same cell but needs two more return
\ entries, which a word inside two DO loops does not have (D-2). The low
\ cell is exact: what +* loses at the top of T (D-3) takes N shifts to reach
\ the bit that moves into A, and the loop ends first.
header * : STAR a! 0 N-1 FOR +* UNEXT drop drop a ;
header NEGATE inline : NEGATE' NEGATE ;
header 1+ inline : 1+ 1 + ;
header 1- inline : 1- -1 + ;
header 2+ inline : 2+ 2 + ;
header 2- inline : 2- -2 + ;
header 2* inline : TWO* 2* ;
header 2/ inline : TWO/ 2/ ;
\ ---- division (sections 4 and 5.6) ----
\ Division by zero is guarded (D-15): each word tests its divisor before it
\ does anything else, and a zero divisor prints v3's message --
\ /: Division by zero
\ -- and ends the line with ERROR, from however deep, as an address fault
\ does. The word's operands are taken off the stack, as v3 takes them, and
\ its caller is not returned to.
\ ( name2 name1 -- ) the word's name: its first four characters, and the
\ rest or 0 (EMIT4). The return stack is emptied before anything is called:
\ the word may have been run with it full.
: (DIV0)
R-CLEAR (EMIT4) (EMIT4) $6944203A (EMIT4) $69736976 (EMIT4) $62206E6F (EMIT4) \ ": Division b"
$657A2079 (EMIT4) $6F72 (EMIT4) CR \ "y zero"
2 jump (DONE)
\ ( d n -- rem quot ) truncating toward zero: the quotient has the sign of
\ d xor n, the remainder the sign of d. This is section 4's SM/REM with its
\ UM/MOD -- restoring division, one step a bit, the divisor in A -- written
\ into it, and the two signs kept in (F) where section 4 has them on the
\ return stack. A word that divides is then four return entries deep, not
\ eight, so division can be used inside words that other words call (D-2).
\ The answer is the same. Exact when the quotient fits a cell; its callers
\ have seen to it that n is not zero.
: SM/REM
over over xor (F) a! ! \ the quotient's sign, in its top bit
over (F)+1 a! ! \ the remainder's
-if L0 inv 1 + L0: a! \ A: |n|
-if L1 DNEGATE L1: \ |d|
N-1 FOR
-if S0
2* over -if S1 drop 1 + jump S2
S1: drop S2: push 2* pop
jump SUB
S0:
2* over -if S3 drop 1 + jump S4
S3: drop S4: push 2* pop
dup a xor -if S5
drop -if NOSUB jump SUB
S5: drop dup inv a + inv -if S6
drop jump NOSUB
S6: push drop pop jump SETBIT
SUB: inv a + inv
SETBIT: push 1 + pop
NOSUB:
NEXT
over push push drop pop pop \ urem uquot
(F)+1 a! @ -if L2 drop push inv 1 + pop jump L3 L2: drop L3:
(F) a! @ -if L4 drop inv 1 + ; L4: drop ;
header S>D
: S>D ( n -- d ) dup -if P drop -1 ; P: drop 0 ;
\ The product's sign waits in (F), not on the return stack, for the same
\ reason as SM/REM's.
header M*
: M* ( n1 n2 -- d )
over over xor (F) a! ! -if A inv 1 + A: push -if B inv 1 + B: pop UM*
(F) a! @ -if P drop jump DNEGATE P: drop ;
\ ( n1 n2 n3 -- rem quot ) n1 * n2 as a double, divided by n3, which is
\ not zero. M* is written in, and n3 waits in (F)+2, so that the multiply
\ is as few return entries down as it can be.
: (*/MOD)
(F)+2 a! !
over over xor (F) a! ! -if A inv 1 + A: push -if B inv 1 + B: pop UM*
(F) a! @ -if P drop DNEGATE jump Q P: drop Q:
(F)+2 a! @ jump SM/REM
header /MOD
: /MOD ( n1 n2 -- rem quot )
if Z push S>D pop jump SM/REM
Z: drop drop 0 $444F4D2F jump (DIV0)
header /
: / ( n1 n2 -- quot )
if Z push S>D pop SM/REM NIP ;
Z: drop drop 0 $2F jump (DIV0)
header MOD
: MOD ( n1 n2 -- rem )
if Z push S>D pop SM/REM drop ;
Z: drop drop 0 $444F4D jump (DIV0)
header */MOD
: */MOD ( n1 n2 n3 -- rem quot )
if Z jump (*/MOD)
Z: drop drop drop $44 $4F4D2F2A jump (DIV0)
header */
: */ ( n1 n2 n3 -- quot )
if Z (*/MOD) NIP ;
Z: drop drop drop 0 $2F2A jump (DIV0)
header M/MOD
: M/MOD ( d n -- rem quot )
if Z jump SM/REM
Z: drop drop drop $44 $4F4D2F4D jump (DIV0)
\ ---- logic and comparison ----
header AND inline : AND and ;
header XOR inline : XOR xor ;
header OR inline : OR' OR ;
header 0= : 0= if L1 drop 0 ; L1: drop -1 ;
header 0< : 0< -if L1 drop -1 ; L1: drop 0 ;
header NOT : NOT jump 0=
header = : EQUALS xor jump 0=
header < : LESS
over over xor -if SAME drop drop jump 0<
SAME: drop - jump 0<
header > : GREATER SWAP jump LESS
\ ---- in-line addresses and constants ----
header BL inline : BL' BL ;
header TIB inline : TIB' TIB ;
header >IN inline : >IN' >IN ;
header SPAN inline : SPAN' SPAN ;
header BASE inline : BASE' BASE ;
header PAD inline : PAD' PAD ;
header STATE inline : STATE' STATE ;
-217
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@@ -1,217 +0,0 @@
\ input.v4 -- reading a line and splitting it into words and numbers.
\
\ DECOMPOSITION.md 5.9: TIB >IN SPAN SOURCE BL EXPECT QUERY WORD ENCLOSE
\ CONVERT NUMBER, and the comment words ( and \ of 5.15 (named PAREN and
\ BACKSLASH here, since the text assembler reads those two characters as its
\ own comments; the dictionary will give them their names). Part of the compiler
\ capsule: it runs on the host node. Rests on core.v4.
\
\ Constants the loader supplies:
\ TIB byte address of the text input buffer; QUERY fills at most 81 bytes
\ >IN word address of the variable: offset in TIB of the next character
\ SPAN word address of the variable: how many characters the last
\ EXPECT or QUERY read
\ WBUF byte address of WORD's buffer, 257 bytes
\ (P) word address of eight cells of scratch for this file
\ (SRC) word address of the variable: the byte address of the text being
\ interpreted. QUERY makes it TIB; LOAD (blocks.v4) makes it a
\ block buffer. >IN is an offset from it and SPAN its length.
\ (SRC-HOOK) word address of a variable: 0, or the address of a word
\ that WORD calls before it looks at the text, to make sure (SRC)
\ is right. LOAD puts one there: a block buffer can be given to
\ another block between one word of the text and the next.
\ BLK word address of the variable: the block being interpreted, or
\ 0 for the terminal (FORTH-79)
\ TIB >IN SPAN and BL are in-line: written in a definition they are literals.
macro BL 32 endmacro
\ ( -- baddr u ) the input buffer and how much of it is in use
header SOURCE
: SOURCE (SRC) a! @ SPAN a! @ -if P drop 0 P: ;
\ ( baddr n -- ) FORTH-79: characters from the terminal are stored from
\ baddr upward until a new-line or until n have been received; the new-line
\ is taken but not stored. A zero is added after the text, so the buffer
\ must hold n + 1 bytes. No action for n <= 0. SPAN is how many characters
\ were stored (SPAN is not FORTH-79; v3 has it). A line longer than n leaves
\ the rest, its new-line included, to be read next.
\ It is what the prompt reads every line with, with whatever the user has left
\ on the stack beneath it, so it works in (P) -- (P)+0 where the next
\ character goes, (P)+1 how many more may come, (P)+2 where the first went --
\ and has at most three cells of its own on the data stack (D-2).
header EXPECT
: EXPECT
-if NN drop drop ; \ n < 0
NN: if ZERO
(P)+1 a! ! dup (P)+2 a! ! (P) a! !
L: (P)+1 a! @ if END drop
KEY dup -10 + if NL drop \ c
(P) a! @ C!
(P) a! @ 1 + ! (P)+1 a! @ -1 + !
jump L
NL: drop drop jump FIN
END: drop
FIN: 0 (P) a! @ C!
(P) a! @ (P)+2 a! @ - SPAN a! ! ;
ZERO: drop drop ;
\ ( -- ) FORTH-79: up to 80 characters, or a line, into TIB; >IN to 0.
header QUERY
: QUERY TIB (SRC) a! ! TIB 80 EXPECT 0 >IN a! ! ;
\ ---- WORD ------------------------------------------------------------------
\ WORD is called from deep inside the interpreter and compiler, with whatever
\ the user has on the stacks beneath it, and the stacks are ten and nine deep
\ (D-2). So everything it works on is in (P), and it never has more than
\ three cells of its own on the data stack:
\ (P)+0 the delimiter (P)+1 the length of the text in TIB
\ (P)+2 the word's length (P)+3 how much of it is still to be copied
\ (P)+6 where it is in TIB (P)+7 where the word starts
\ (CONVERT and NUMBER use (P)+2 .. (P)+5; they and WORD never run inside
\ each other.)
\ ( -- c ) the character WORD is at. A zero reads as a blank when words
\ are being split at blanks: a block that has never been written is all
\ zeros, and so is the end of one whose lines were put there one at a time.
: (SRC@)
(P)+6 a! @ (SRC) a! @ + C@ if Z ;
Z: drop (P) a! @ -32 + if B drop 0 ;
B: drop 32 ;
\ In line, not called: WORD may have only a few return entries to spare.
macro (LEFT) (P)+6 a! @ (P)+1 a! @ - endmacro \ ( -- d ) d < 0 while inside the text
macro (CH) (SRC@) (P) a! @ xor endmacro \ ( -- x ) x = 0 at a delimiter
macro (STEP) (P)+6 a! @ 1 + ! endmacro
\ ( c -- baddr ) FORTH-79: characters are taken from TIB until the
\ delimiter c or the end of the text, leading delimiters ignored, and stored
\ in WBUF as a counted string. The delimiter met -- c, or a zero if the text
\ ran out -- is stored after them and is not counted. >IN is left just past
\ that delimiter. With nothing left the count is 0. The count is a byte,
\ so a word longer than 255 characters is cut to 255.
\ The three parts of WORD. The first is called and returns before anything
\ else is; the last is jumped to; so WORD's calls of C@ and C! are no deeper
\ than if it were written in one piece.
: (WORD-SET) ( c -- )
255 and (P) a! !
(SRC-HOOK) a! @ if NONE push ex \ call it: ex comes back to the next word
jump HOOKED
NONE: drop
HOOKED:
SPAN a! @ -if A drop 0 A: (P)+1 a! !
>IN a! @ -if B drop 0 B: (P)+6 a! ! ;
: (WORD-TAKE) ( -- baddr )
(P)+6 a! @ (P)+7 a! ! \ where it starts
SC: (LEFT) -if SCE drop (CH) if SCE drop (STEP) jump SC \ up to a delimiter
SCE: drop
(P)+6 a! @ (P)+7 a! @ - \ its length
dup -256 + -if CAP drop jump FITS CAP: drop drop 255 FITS:
dup (P)+2 a! ! (P)+3 a! !
(P)+2 a! @ WBUF C!
\ copy it, last character first
CP: (P)+3 a! @ if COPIED -1 + dup ! \ k
dup (P)+7 a! @ + (SRC) a! @ + C@ \ k c
SWAP WBUF+1 + C!
jump CP
COPIED: drop
(LEFT) -if RANOUT
drop (P) a! @ (P)+2 a! @ WBUF+1 + C! \ the delimiter after the text
(P)+6 a! @ 1 + >IN a! ! WBUF ;
RANOUT: drop 0 (P)+2 a! @ WBUF+1 + C!
(P)+6 a! @ >IN a! ! WBUF ;
header WORD
: WORD
(WORD-SET)
SK: (LEFT) -if SKE drop (CH) if SKS drop jump (WORD-TAKE) \ past delimiters
SKS: drop (STEP) jump SK
SKE: drop jump (WORD-TAKE)
\ ( c -- baddr ) as WORD, but leading delimiters are not ignored: the text
\ starts at >IN, and may be empty. This is what ." needs: ." " is an
\ empty string, where WORD would step over its closing quote.
: (PARSE) (WORD-SET) jump (WORD-TAKE)
\ ---- ENCLOSE ---------------------------------------------------------------
\ (P)+0 the delimiter, (P)+1 the string's address.
: (E?) ( i -- i k ) \ k: 0 at the end of the string, 1 at a delimiter, else 2
dup (P)+1 a! @ + C@ if END (P) a! @ xor if DEL drop 2 ;
DEL: drop 1 ;
END: drop 0 ;
: (ESKIP) ( i -- i' ) L: (E?) -1 + if S drop ; S: drop 1 + jump L
: (ESCAN) ( i -- i' ) L: (E?) -2 + if S drop ; S: drop 1 + jump L
\ ( baddr c -- baddr n1 n2 n3 ) in the zero-terminated string at baddr:
\ n1 the offset of the first character that is not c, n2 the offset of the
\ first c after it, n3 the offset of the first character after that run of c.
header ENCLOSE
: ENCLOSE
255 and (P) a! ! dup (P)+1 a! !
0 (ESKIP) dup (ESCAN) dup (ESKIP) ;
\ ---- CONVERT and NUMBER ----------------------------------------------------
\ ( c -- n ) the value of the digit c, 0 .. 35, in either case; -1 if none
: (DIGIT)
dup -48 + -if GE0 drop drop -1 ;
GE0: drop dup -58 + -if GT9 drop -48 + ;
GT9: drop dup -65 + -if GEA drop drop -1 ;
GEA: drop dup -91 + -if GTZ drop -55 + ;
GTZ: drop dup -97 + -if GEa drop drop -1 ;
GEa: drop dup -123 + -if GTz drop -87 + ;
GTz: drop drop -1 ;
\ ( d1 baddr1 -- d2 baddr2 ) FORTH-79: the characters from baddr1 + 1 on are
\ taken as digits in the current BASE, each accumulated into the double after
\ it is multiplied by BASE, until one is not a digit; baddr2 is its address.
\ (P)+2 holds the digit while the double is multiplied and (P)+5 the address,
\ so nothing waits on the return stack across the calls.
header CONVERT
: CONVERT
L: 1 + dup (P)+5 a! ! C@ (DIGIT) \ lo hi n
-if DIG drop (P)+5 a! @ ;
DIG: dup (BASE) - -if BIG
drop (P)+2 a! ! \ lo hi
(BASE) UM* drop \ lo hi*base
SWAP (BASE) UM* \ hi*base plo phi
push SWAP pop + \ plo hi'
(P)+2 a! @ 0 D+
(P)+5 a! @ jump L
BIG: drop drop (P)+5 a! @ ;
\ ( baddr -- d flag ) the counted string at baddr as a signed double in the
\ current BASE, and -1; it may begin with a minus sign. If it is empty, is
\ only a sign, or holds anything that is not a digit: 0 0 and 0. The character after the string must not be a digit
\ (WORD puts the delimiter or a zero there); if it is, that too is reported
\ as an error. (P)+3 the address of its last character, (P)+4 the sign.
: (NUMBER?)
dup C@ if ERR2
over + (P)+3 a! ! \ baddr
dup 1 + C@ -45 + if NEG
drop 0 (P)+4 a! ! jump GO
NEG: drop -1 (P)+4 a! ! 1 +
dup (P)+3 a! @ xor if ERR2 drop
GO: push 0 0 pop CONVERT \ lo hi baddr2
(P)+3 a! @ 1 + xor if FINE
drop drop drop jump ERR0
FINE: drop (P)+4 a! @ if POS drop DNEGATE -1 ;
POS: drop -1 ;
ERR2: drop drop
ERR0: 0 0 0 ;
\ ( baddr -- d ) FORTH-79. What is not a number gives 0 and sets NODE-ERROR.
header NUMBER
: NUMBER
(NUMBER?) if BAD drop ;
BAD: drop NODE-ERROR b! 2 !b ;
\ ---- comments (5.15) -------------------------------------------------------
\ PAREN skips to the closing parenthesis; BACKSLASH skips the rest of the line.
header ( immediate
: PAREN 41 WORD drop ;
header \ immediate
\ In a block a line is 64 characters: skip to the start of the next.
: BACKSLASH
BLK a! @ if TERM drop >IN a! @ -64 and 64 + ! ;
TERM: drop SPAN a! @ >IN a! ! ;
-72
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@@ -1,72 +0,0 @@
\ log.v4 -- logging, as v3: a message has a level, and is printed if the
\ level is at or below LOG-LEVEL.
\
\ DECOMPOSITION.md 5.25: the level constants LOG-ERROR LOG-WARN LOG-INFO
\ LOG-TEST LOG-DEBUG (0 .. 4), LOG-LEVEL! LOG-LEVEL@, LOG-ERROR" ... LOG-DEBUG"
\ and LOG-ERROR-STR ... LOG-DEBUG-STR. Part of the compiler capsule; rests
\ on core.v4, codegen.v4 and quit.v4.
\
\ WHAT IS PRINTED is v3's line without its time of day, which a node has
\ not got: the level's colour, the level's name and a colon, the colour off,
\ the text, a new line --
\ ESC [32m INFO: ESC [0m text
\ On the mesh a message will go to the recorder's log ring (5.25); until
\ then it goes to the console.
\
\ Constants the loader supplies:
\ (LOG-LEVEL) word address of the variable: 2, LOG-INFO, at switch-on
header LOG-ERROR inline : LOG-ERROR 0 ;
header LOG-WARN inline : LOG-WARN 1 ;
header LOG-INFO inline : LOG-INFO 2 ;
header LOG-TEST inline : LOG-TEST 3 ;
header LOG-DEBUG inline : LOG-DEBUG 4 ;
header LOG-LEVEL@
: LOG-LEVEL@ ( -- n ) (LOG-LEVEL) a! @ ;
\ ( n -- ) as v3: a level below 0 is 0, one above 4 is 4
header LOG-LEVEL!
: LOG-LEVEL!
-if POS drop 0 jump SET
POS: dup -5 + -if BIG drop jump SET
BIG: drop drop 4
SET: (LOG-LEVEL) a! ! ;
\ ( baddr u level -- ) the message, if the level is at or below LOG-LEVEL
: (LOG)
dup inv (LOG-LEVEL) a! @ + 1 + -if SHOW drop drop drop drop ; \ LOG-LEVEL - level
SHOW: drop
if P0 -1 + if P1 -1 + if P2 -1 + if P3 -1 + if P4
drop jump OUT
P0: drop $31335B1B (EMIT4) $6D (EMIT4) $4F525245 (EMIT4) $203A52 (EMIT4) $6D305B1B (EMIT4) jump OUT
P1: drop $33335B1B (EMIT4) $6D (EMIT4) $4E524157 (EMIT4) $203A (EMIT4) $6D305B1B (EMIT4) jump OUT
P2: drop $32335B1B (EMIT4) $6D (EMIT4) $4F464E49 (EMIT4) $203A (EMIT4) $6D305B1B (EMIT4) jump OUT
P3: drop $35335B1B (EMIT4) $6D (EMIT4) $54534554 (EMIT4) $203A (EMIT4) $6D305B1B (EMIT4) jump OUT
P4: drop $34335B1B (EMIT4) $6D (EMIT4) $55424544 (EMIT4) $203A47 (EMIT4) $6D305B1B (EMIT4) jump OUT
OUT: TYPE jump CR
header LOG-ERROR-STR : LOG-ERROR-STR ( baddr u -- ) 0 jump (LOG)
header LOG-WARN-STR : LOG-WARN-STR ( baddr u -- ) 1 jump (LOG)
header LOG-INFO-STR : LOG-INFO-STR ( baddr u -- ) 2 jump (LOG)
header LOG-TEST-STR : LOG-TEST-STR ( baddr u -- ) 3 jump (LOG)
header LOG-DEBUG-STR : LOG-DEBUG-STR ( baddr u -- ) 4 jump (LOG)
\ ( level -- ) the run time of LOG-xxx" : the text is after the call, as
\ for ." ; log it at that level and go on after it.
header (LOG") compile-only
: (LOG")
pop 4* dup C@ over + 4/ 1 + push \ level baddr R: the cell after the text
COUNT ROT jump (LOG)
\ ( level -- ) LOG-xxx" text" logs the text -- now, if interpreting; when
\ the word it is compiled into runs, if compiling. (Q)+3 holds the level.
: (LOG-QUOTE)
(Q)+3 a! ! 34 (PARSE) drop
STATE a! @ if NOW
drop (Q)+3 a! @ (LIT,) &(LOG") (CALL,) jump (STRING,)
NOW: drop WBUF COUNT (Q)+3 a! @ jump (LOG)
header LOG-ERROR" immediate : LOG-ERROR-QUOTE 0 jump (LOG-QUOTE)
header LOG-WARN" immediate : LOG-WARN-QUOTE 1 jump (LOG-QUOTE)
header LOG-INFO" immediate : LOG-INFO-QUOTE 2 jump (LOG-QUOTE)
header LOG-TEST" immediate : LOG-TEST-QUOTE 3 jump (LOG-QUOTE)
header LOG-DEBUG" immediate : LOG-DEBUG-QUOTE 4 jump (LOG-QUOTE)
-153
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@@ -1,153 +0,0 @@
\ numout.v4 -- printing numbers: pictured output, the . words, and .S
\
\ DECOMPOSITION.md 5.8: <# # #S HOLD SIGN #> . .R U. U.R D. D.R ? SPACES
\ DECIMAL HEX OCTAL, each the definition given there and executed on the mesh
\ node by test_pictured.c, test_numout.c and test_printing.c; and .S, which
\ D-16 makes possible again. Part of the compiler capsule. Rests on core.v4
\ and forth.v4.
\
\ Constants the loader supplies:
\ HEND byte address just past the hold buffer, which is 64 bytes
\ -HFLOOR minus the lowest address HOLD may store at: -(HEND - 62)
\ HLD word address of the variable: where the picture has got to
\ (W) word address of three cells of scratch for this file:
\ (W)+0 the width a number is to be printed in
\ (W)+1 whether a blank follows it (W)+2 .S's count
macro (-ROT) SWAP push SWAP pop endmacro
\ ---- unsigned division (section 4) ----
\ One step a bit, the divisor in A. Exact for uhi < ud.
: UM/MOD ( ulo uhi ud -- urem uquot )
a! N-1 FOR
-if L0
2* over -if L1 drop 1 + jump L2
L1: drop L2: push 2* pop
jump SUB
L0:
2* over -if L3 drop 1 + jump L4
L3: drop L4: push 2* pop
dup a xor -if L5
drop -if NOSUB jump SUB
L5: drop dup inv a + inv -if L6
drop jump NOSUB
L6: push drop pop jump SETBIT
SUB: inv a + inv
SETBIT: push 1 + pop
NOSUB:
NEXT
over push push drop pop pop ;
\ ---- pictured output ----
header <#
: <# ( -- ) HEND HLD b! !b ;
header HOLD
: HOLD ( c -- )
dup -256 and if OKC drop drop NODE-ERROR b! 4 !b ; \ not a character
OKC: drop HLD b! @b -HFLOOR + -if ROOM
drop drop NODE-ERROR b! 3 !b ; \ the buffer is full
ROOM: drop HLD b! @b -1 + dup !b jump C!
header SIGN
: SIGN ( n -- ) -if L1 drop 45 jump HOLD L1: drop ;
header #
: # ( ud1 -- ud2 )
0 (BASE) UM/MOD (-ROT) \ qhi lo rem1
(BASE) UM/MOD (-ROT) \ qlo qhi rem
dup -10 + -if L1 drop 48 + jump L2 L1: drop 55 + L2: jump HOLD
header #S
: #S ( ud -- 0 0 ) L: # over over OR if L1 drop jump L L1: drop ;
header #>
: #> ( ud -- baddr u ) drop drop HLD b! @b HEND over push inv pop + inv ;
\ ---- spaces and the number base ----
header SPACES
: SPACES ( n -- ) -if L drop ; L: if DONE SPACE -1 + jump L DONE: drop ;
header DECIMAL
: DECIMAL 10 BASE a! ! ;
header HEX
: HEX 16 BASE a! ! ;
header OCTAL
: OCTAL 8 BASE a! ! ;
\ ---- numbers ----
\ One picture for signed singles, one for unsigned, one for doubles. Each
\ plain word is its .R word with a width of 0 and the blank flag set, and all
\ six share one tail, which prints the blank only when the flag is set.
\ ( baddr u -- ) right-justified in the width, then the blank if wanted
: (.TAIL)
(W) b! @b -if POS drop jump OUT \ width < 0
POS: over - SPACES \ width - u spaces
OUT: TYPE (W)+1 b! @b if DONE drop jump SPACE
DONE: drop ;
: (.BODY) ( n width -- )
(W) b! !b dup push -if A inv 1 + A: 0 <# #S pop SIGN #> jump (.TAIL)
: (U.BODY) ( u width -- )
(W) b! !b 0 <# #S #> jump (.TAIL)
: (D.BODY) ( d width -- )
(W) b! !b dup push -if A DNEGATE A: <# #S pop SIGN #> jump (.TAIL)
header .R
: DOT-R ( n width -- ) 0 (W)+1 b! !b jump (.BODY)
header .
: DOT ( n -- ) -1 (W)+1 b! !b 0 jump (.BODY)
header U.R
: U-DOT-R ( u width -- ) 0 (W)+1 b! !b jump (U.BODY)
header U.
: U-DOT ( u -- ) -1 (W)+1 b! !b 0 jump (U.BODY)
header D.R
: D-DOT-R ( d width -- ) 0 (W)+1 b! !b jump (D.BODY)
header D.
: D-DOT ( d -- ) -1 (W)+1 b! !b 0 jump (D.BODY)
\ ( addr -- ) print what the cell holds
header ?
: QUESTION a! @ jump DOT
\ ( -- ) as v3: the depth between < and >, then every value on the stack,
\ the deepest first, each followed by a blank; then a new line. The stack is
\ left as it was. It reads each value with PICK, so it needs a few cells of
\ the stack free to work in.
header .S
: DOT-S
60 EMIT DEPTH 0 U-DOT-R 62 EMIT SPACE
DEPTH (W)+2 b! !b
L: (W)+2 b! @b if DONE
PICK DOT
(W)+2 b! @b -1 + !b jump L
DONE: drop jump CR
\ ---- DUMP ----
\ ( baddr u -- ) u bytes from the byte address baddr, sixteen to a line: the
\ address, the bytes in hex, and the bytes as characters between bars.
\ Everything it keeps between words is in (DP): the saved BASE, the address,
\ the count and the column. ADDR-DIGITS is two for each byte of a cell.
: (DB) ( -- c ) (DP)+1 b! @b (DP)+3 b! @b + jump C@
header DUMP
: DUMP
-if OK drop drop NODE-ERROR b! 1 !b ;
OK: (DP)+2 b! !b (DP)+1 b! !b
BASE b! @b (DP) b! !b 16 BASE b! !b
LINE: (DP)+2 b! @b if DONE drop
(DP)+1 b! @b 0 <# ADDR-DIGITS (DP)+3 b! !b
AD: # (DP)+3 b! @b -1 + dup !b if ADX drop jump AD
ADX: drop #> TYPE 58 EMIT SPACE
0 (DP)+3 b! !b
HX: (DP)+2 b! @b (DP)+3 b! @b inv + -if HAVE
drop SPACE SPACE SPACE jump HN
HAVE: drop (DB) 0 <# # # #> TYPE SPACE
HN: (DP)+3 b! @b 1 + dup !b -16 + -if HXX drop jump HX
HXX: drop SPACE 124 EMIT
0 (DP)+3 b! !b
CH: (DP)+2 b! @b (DP)+3 b! @b inv + -if HAVC jump CHX
HAVC: drop (DB)
dup -32 + -if GE drop drop 46 jump EM
GE: drop dup -127 + -if BIG drop jump EM
BIG: drop drop 46
EM: EMIT
(DP)+3 b! @b 1 + dup !b -16 + -if CHX drop jump CH
CHX: drop 124 EMIT CR
(DP)+1 b! @b 16 + !b
(DP)+2 b! @b -16 + -if MORE jump DONE
MORE: !b jump LINE
DONE: drop (DP) b! @b BASE b! !b ;
-247
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@@ -1,247 +0,0 @@
\ qmath.v4 -- Q48.16 fixed point: a signed double with sixteen bits of
\ fraction (D-8, D-10).
\
\ DECOMPOSITION.md 5.26. Each word is the definition given there and
\ executed on the mesh node by test_foundation.c and test_printing.c, here in
\ the host node's vocabulary. Rests on core.v4, forth.v4, numout.v4 and
\ words.v4.
\
\ ERRORS. Q./ by zero, and Q.SQRT and Q.LOG outside their domain, leave the
\ result D-11 and D-12 give and then raise an error (D-18): codes 11,
\ "Division by zero", and 12, "Argument out of range".
\
\ Constants the loader supplies:
\ MSB MAXHI the high cells of Q min and Q max
\ HIMASK every bit but the top sixteen
\ 2N+15 N-18 N-17 loop counts, N the cell width in bits
\ (Q/) (QE) (QR) (QL) (QT) (QP) word addresses of the words' scratch
\ cells: 5, 8, 5, 7, 6 and 4 of them
\ the logical double shift right: one +* step with S = 0, the top bit cleared
macro (UD2/) push a! 0 pop +* MAXHI and push drop a pop endmacro
: (QERR11) NODE-ERROR b! 11 !b ;
: (QERR12) NODE-ERROR b! 12 !b ;
\ ---- conversion and constants ----
header Q.FROM-INT
: Q.FROM-INT ( n -- q ) push 0 a! 0 pop N-17 FOR +* UNEXT push drop a pop ;
header Q.TO-INT
: Q.TO-INT ( q -- n ) push a! 0 pop 15 FOR +* UNEXT drop drop a ;
header Q.1 inline : Q.1 65536 0 ;
header Q.0 inline : Q.0 0 0 ;
header Q.SCALE inline : Q.SCALE 65536 0 ;
\ ---- the double words under other names ----
header Q.+ : Q.+ jump D+
header Q.- : Q.- jump D-
header Q.ABS : Q.ABS jump DABS
header Q.NEG : Q.NEG jump DNEGATE
header Q.= : Q.= jump D=
header Q.< : Q.< jump D<
header Q.> : Q.> 2SWAP jump D<
header Q.0= : Q.0= jump D0=
header Q.MAX : Q.MAX jump DMAX
header Q.MIN : Q.MIN jump DMIN
\ ---- multiply ----
header Q.*
: Q.* ( a b -- c )
SWAP push over over UM* drop
push push over pop
-if L1 SWAP jump L2 L1: SWAP drop 0 L2:
pop SWAP - push
push over pop UM* pop +
ROT pop dup push
over -if L3 drop dup jump L4 L3: drop 0 L4:
push UM* pop - D+
ROT pop UM*
SWAP push 0 D+ pop
push over pop SWAP Q.TO-INT push Q.TO-INT pop SWAP ;
\ ---- divide ----
: D2*C ( lo hi cin -- lo' hi' cout )
a! dup -if L1 drop 1 jump L2 L1: drop 0 L2: push
over -if L3 drop 1 jump L4 L3: drop 0 L4:
over + +
push 2* a + pop pop ;
: (UQ/) ( a0 a1 b0 b1 -- q0 q1 )
(Q/)+2 a! SWAP !+ ! (Q/) a! SWAP !+ ! 0 0 0
2N+15 FOR
push (Q/) a! @+ @ pop D2*C
push (Q/)+1 a! ! (Q/) a! ! pop D2*C
if CMP drop jump TAKE
CMP: drop (Q/)+3 b! @b
over over xor if EQH -if SAMEH
drop drop -if NT1 jump TAKE NT1: jump NOTAKE
SAMEH: drop over SWAP push inv pop + inv
-if T2 drop jump NOTAKE T2: drop jump TAKE
EQH: drop drop over (Q/)+2 b! @b
over over xor -if SAMEL
drop drop -if NT3 drop jump TAKEL NT3: drop jump NOTAKEL
SAMEL: drop push inv pop + inv
-if T4 drop jump NOTAKEL T4: drop jump TAKEL
TAKEL: drop (Q/)+2 b! @b push inv pop + inv 0 1 jump END
NOTAKEL: 0 jump END
TAKE: push (Q/)+2 b! @b over over push inv pop + inv push
over over xor -if SB drop NIP -if NB drop 1 jump BD NB: drop 0 jump BD
SB: drop push inv pop + inv -if NB2 drop 1 jump BD NB2: drop 0
BD: pop pop (Q/)+3 b! @b push inv pop + inv
push SWAP pop SWAP - 1 jump END
NOTAKE: 0
END:
NEXT
push (Q/) a! @+ @ pop D2*C drop push push drop drop pop pop ;
header Q./
: Q./ ( a b -- q )
over over OR if ZERO drop
push over pop SWAP over xor (Q/)+4 b! !b
-if L1 DNEGATE L1: push push -if L2 DNEGATE L2: pop pop
dup if CHK drop jump DIV
CHK: drop over -131072 and if CHK2 drop jump DIV
CHK2: drop push push dup pop dup push N-18 FOR 2* UNEXT
over over xor -if SAME drop drop -if NOOV jump OV
SAME: drop push inv pop + inv -if OV
NOOV: drop pop pop jump DIV
OV: drop drop drop pop pop drop drop
(Q/)+4 b! @b -if OVP drop 0 MSB ; OVP: drop -1 MAXHI ;
DIV: (UQ/) (Q/)+4 b! @b -if L3 drop DNEGATE ; L3: drop ;
ZERO: drop drop drop
over over OR if Z0 drop -if ZP drop drop 0 MSB jump (QERR11)
ZP: drop drop -1 MAXHI jump (QERR11)
Z0: drop jump (QERR11)
\ ---- e to the x ----
header Q.EXP
: Q.EXP ( q -- e )
over over OR if ONE drop
dup (QE)+6 b! !b -if L1 DNEGATE L1:
over over -1048576 -1 D+ push drop pop -if BIG drop
over over (QE)+2 a! SWAP !+ ! over over (QE) a! SWAP !+ !
65536 0 D+ (QE)+4 a! SWAP !+ !
2 (QE)+7 b! !b
LOOP:
(QE)+2 a! @+ @ (QE) a! @+ @ Q.*
(QE)+7 b! @b Q.FROM-INT Q./
over over (QE)+2 a! SWAP !+ !
(QE)+4 a! @+ @ D+ (QE)+4 a! SWAP !+ !
(QE)+2 a! @+ @ if HI0 drop drop jump CONT
HI0: drop -if SM drop jump CONT
SM: -50 + -if CONT1 drop jump DONE
CONT1: drop
CONT: (QE)+7 b! @b 1 + dup !b -11 + -if DONE1 drop jump LOOP
DONE1: drop
DONE: (QE)+4 a! @+ @ (QE)+6 b! @b -if POS drop 65536 0 2SWAP jump Q./
POS: drop ;
BIG: drop drop drop (QE)+6 b! @b -if BIGP drop 0 0 ; BIGP: drop -1 MAXHI ;
ONE: drop drop drop 65536 0 ;
\ ---- square root ----
header Q.SQRT
: Q.SQRT ( q -- r )
dup -if POS drop drop drop 0 0 jump (QERR12)
POS: drop over over OR if ZERO drop
over 65536 xor over OR if ONE drop
over over (QR) a! SWAP !+ ! (UD2/) 16384 0 D+ (QR)+2 a! SWAP !+ !
8 (QR)+4 b! !b
LOOP: (QR) a! @+ @ (QR)+2 a! @+ @ Q./ (QR)+2 a! @+ @ D+ (UD2/)
over over (QR)+2 a! @+ @ DNEGATE D+ -if L1 DNEGATE L1:
if HI0 drop drop jump NXT
HI0: drop -if SM drop jump NXT
SM: -10 + -if NXT1 drop drop drop (QR)+2 a! @+ @ ;
NXT1: drop
NXT: (QR)+2 a! SWAP !+ !
(QR)+4 b! @b -1 + dup !b if DONE drop jump LOOP
DONE: drop (QR)+2 a! @+ @ ;
ZERO: drop ;
ONE: drop ;
\ ---- natural logarithm ----
header Q.LOG
: Q.LOG ( x -- ln x )
dup -if POS drop jump ERR
POS: drop over over OR if ZERO drop 0 (QL)+2 b! !b
DOWN: dup if CHKLO drop jump SHR
CHKLO: drop over -131072 and if DOWNDONE drop
SHR: (UD2/) (QL)+2 b! @b 1 + !b jump DOWN
DOWNDONE: drop drop
UP: dup -65536 and if UPSHIFT drop jump NORM
UPSHIFT: drop 2* (QL)+2 b! @b -1 + !b jump UP
NORM: dup (QL) b! !b -65536 + (QL)+1 b! !b 6 (QL)+3 b! !b
NEWTON: (QL)+1 b! @b dup (QL)+4 b! !b 65536 + (QL)+5 b! !b
131072 (QL)+6 b! !b
EXPL: (QL)+4 b! @b 0 (QL)+1 b! @b 0 Q.* drop
0 (QL)+6 b! @b 0 Q./ drop dup (QL)+4 b! !b
dup (QL)+5 b! @b + !b
-50 + -if EXPC drop jump EXPD
EXPC: drop (QL)+6 b! @b 65536 + dup !b -720896 + -if EXPD2 drop jump EXPL
EXPD2: drop
EXPD: (QL) b! @b (QL)+5 b! @b push inv pop + inv
dup (QL)+4 b! !b
if DZ -if DPOS
inv 1 + 0 (QL)+5 b! @b 0 Q./ drop
(QL)+1 b! @b SWAP push inv pop + inv -if KEEP drop 0 KEEP: (QL)+1 b! !b
jump TEST
DPOS: 0 (QL)+5 b! @b 0 Q./ drop (QL)+1 b! @b + !b jump TEST
DZ: drop
TEST: (QL)+4 b! @b -if AP inv 1 + AP: -100 + -if CONT drop jump FIN
CONT: drop (QL)+3 b! @b -1 + dup !b if FIN0 drop jump NEWTON
FIN0: drop
FIN: (QL)+1 b! @b (QL)+2 b! @b
-if KP inv 1 + 45426 UM* drop inv 1 + jump KS KP: 45426 UM* drop
KS: + dup -if SP drop -1 ; SP: drop 0 ;
ZERO: drop
ERR: drop drop 0 0 jump (QERR12)
\ ---- sine and cosine ----
: (Q.REDUCE) ( x -- r )
dup (QT) b! !b -if L1 DNEGATE L1:
0 411774 UM/MOD drop 411774 UM/MOD drop
(QT) b! @b -if P1 drop inv 1 + jump J1 P1: drop J1:
dup -205888 + -if BIG drop
dup 205887 + -if OK drop 411774 + ;
OK: drop ;
BIG: drop -411774 + ;
\ The Taylor loop both use; each sets (QT) up and jumps here.
: (TRIG)
T: (QT)+2 b! @b 0 (QT)+1 b! @b 0 Q.* drop
0 (QT)+4 b! @b dup -1 + UM* drop 65536 UM* drop 0 Q./ drop
dup (QT)+2 b! !b
(QT)+5 b! @b if ADDT drop inv 1 + jump ACC ADDT: drop
ACC: (QT)+3 b! @b + !b (QT)+5 b! @b inv !b
(QT)+2 b! @b -10 + -if CONT drop jump END
CONT: drop (QT)+4 b! @b 2 + dup !b -12 + -if END2 drop jump T
END2: drop
END: (QT)+3 b! @b (QT) b! @b -if PR drop inv 1 + jump SD PR: drop
SD: dup -if SP drop -1 ; SP: drop 0 ;
header Q.SIN
: Q.SIN ( x -- sin x )
(Q.REDUCE) dup (QT) b! !b -if A1 inv 1 + A1:
dup (QT)+2 b! !b dup (QT)+3 b! !b
0 over 0 Q.* drop (QT)+1 b! !b
3 (QT)+4 b! !b -1 (QT)+5 b! !b jump (TRIG)
header Q.COS
: Q.COS ( x -- cos x )
(Q.REDUCE) -if A1 inv 1 + A1:
0 (QT) b! !b 0 over 0 Q.* drop (QT)+1 b! !b
65536 (QT)+2 b! !b 65536 (QT)+3 b! !b
2 (QT)+4 b! !b -1 (QT)+5 b! !b jump (TRIG)
\ ---- printing ----
\ The integer part, a point, five digits, a blank; always in decimal.
header Q.PRINT
: Q.PRINT ( q -- )
dup (QP)+3 b! !b -if A DNEGATE A: (QP)+2 b! !b dup (QP)+1 b! !b
BASE b! @b (QP) b! !b 10 BASE b! !b
65535 and 4 FOR dup 2* 2* + UNEXT 10 FOR 2/ UNEXT
0 <# # # # # # drop drop 46 HOLD
(QP)+1 b! @b (QP)+2 b! @b dup push
push a! 0 pop 15 FOR +* UNEXT drop drop a
pop 15 FOR 2/ UNEXT HIMASK and
#S (QP)+3 b! @b SIGN #>
(QP) b! @b BASE b! !b
TYPE jump SPACE
-585
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@@ -1,585 +0,0 @@
\ quit.v4 -- a line of text, interpreted; how it ends; and the words that
\ print text written in the source.
\
\ DECOMPOSITION.md 5.15 and 5.10: QUIT ABORT ABORT" (ABORT") ." (."). Part of
\ the compiler capsule. Rests on all the files before it.
\
\ A NODE IS SENT TEXT (docs/v4.0.0/MESH.md section 6). It does not read its
\ own command line and prints no prompt. A node with nothing to do sleeps;
\ a message comes to one of its wires; if that is text for this node it is
\ taken and interpreted; what it printed goes back as a message, and then
\ a message saying how the text ended:
\ 1 it completed a console says " ok"
\ 2 it ended in an error the message is already printed; " ERROR"
\ 0 QUIT nothing is said
\ What a console then shows is v3's:
\ ok> 65 EMIT the console's prompt, and the line
\ A ok what the line printed, then " ok"
\ ok> NOSUCH
\ UNKNOWN WORD: 'NOSUCH'
\ ERROR
\ ok> -1 @
\ Address out of range an address fault (D-14), from any depth
\ ERROR
\ KEY, EXPECT and QUERY are FORTH-79 words that read characters, as before;
\ they are not how text reaches the node. They still read the console's
\ registers, CONSOLE-RX and CONSOLE-STATUS, and not a message.
\
\ THE STACKS are guarded (D-16): each counts what it holds, and a push onto
\ a full one or a pop from an empty one is a fault. So QUIT and ABORT, which
\ never return to whatever ran them, must empty the return stack, and ABORT
\ the data stack too. A store to RSTACK-DEPTH or DSTACK-DEPTH does that.
\
\ Constants the loader supplies:
\ (LINE-STATUS) word address of the variable: how the last text ended
\ (MSG) (REPLY) (ME) (OUT) (OUT^) see core.v4, "what a node prints"
\ (PORT) word address of the node's port 0
\ (Q) word address of four cells of scratch, which system.v4 and
\ blocks.v4 use too
\ DSTACK-DEPTH RSTACK-DEPTH word addresses of the stack registers
\ ( -- ) empty the return stack. `a` is only something to store: any
\ store to the register empties the stack, and `a` needs nothing to be on
\ the data stack. One cell of the data stack is used for a moment.
macro R-CLEAR RSTACK-DEPTH b! a !b endmacro
\ ( -- ) stop compiling; forget the word being built and any open control
\ structures. A definition that was under way stays hidden.
: (RESET) 0 STATE a! ! (CG-RESET) CFBASE (CFP) a! ! ;
\ ( s -- ) the text is done with. What it printed is sent, then a message
\ saying how it ended -- 0 QUIT, 1 completed, 2 an error -- and the node waits
\ for the next. (DONE) is entered with the same number and, for an error,
\ stops compiling first; it is always jumped to, never called, by
\ something that has emptied the return stack (or by a fault, which empties
\ it). (LINE-STATUS) keeps how the last text ended, and is the one word of
\ the message's text.
\ THE ANSWER IS NOT REFUSED HERE: the text was not begun until the wire it
\ goes by had room for it, and that room has been kept, (KEEP), which is
\ let go only now (MESH.md 7d.4). If no one is on that port any more it
\ is counted in (LOST).
\ FOUR CELLS OF THE DATA STACK are tried first: what a node does between
\ texts -- this, passing messages on, taking the next text in -- and the
\ interpreter need that many, so text may leave 28 values on a stack of 32
\ and no more. Text that leaves more ends here, "Stack overflow", with
\ the stack emptied, and not later, in the middle of the text after it.
: (FINISH) ( s -- )
1 (QUIET) a! ! \ from here nothing is this text's doing
(LINE-STATUS) b! !b
0 0 0 0 drop drop drop drop
(FLUSH-OUT)
-1 (KEEP) a! !
(MSG)+1 a! @ 3 (HDR) 4 (OUT-HDR)+6 a! ! \ to whoever sent the text: type 3, four characters
(LINE-STATUS) (DONE-PORT) a! @ (PUT-ON) if SENT
drop (LOST) a! @ 1 + ! jump (IDLE)
SENT: drop jump (IDLE)
: (DONE)
if GO -1 + if OK
drop (RESET) 2 jump (FINISH)
OK: drop 1 jump (FINISH)
GO: drop 0 jump (FINISH)
\ ( -- flag ) A GONE has been taken: its seven words are in (IN), the
\ node it is about in (ONE), and (S-WIRE) is the wire it came by. It is
\ believed only if it came by the port that leads to this node's centre
\ and says it is from the centre (MESH.md 7b.4): the way to the node is
\ then forgotten, and the flag is -1. Otherwise nothing is done, and 0.
\ (As first built only what it said it was from was looked at, and one
\ that came by another port was believed.)
: (GONE?)
(CENTRE) if NOT (IN)+1 a! @ xor if FROM drop 0 ;
NOT: ;
FROM: drop (ROUTE-DEFAULT) a! @ (PORT) - (S-WIRE) a! @ xor if YES drop 0 ;
YES: drop (ONE) a! @ NO-ROUTE -1 ;
\ ( -- ) WAITING (MESH.md 7d.4). A node with nothing to do passes on
\ what has come for other nodes, (SERVE), and then goes through what has
\ come for itself, the lowest port first and each wire from its front:
\ text is taken, into TIB, and done: (LINE), and then (FINISH) says
\ how it ended. But not unless the wire its answer goes by --
\ the way to whoever sent it; with none known, or no one on
\ that port, the wire it came on -- has room for the answer,
\ 8 cells. If it has not, the text stays on its wire and the
\ node looks further: there may be several such, on wires
\ whose answers go different ways, and each is begun when
\ its own has the room. That room is kept from then until
\ the answer has gone.
\ TEXTS WHOSE ANSWERS GO THE SAME WAY ARE BEGUN IN THE ORDER
\ THEY CAME. Once one has been left for want of room, every
\ text behind it on this pass whose answer goes by that port
\ is left too, though the room has come since: (D-MASK) has
\ a bit for each such port. (As first built only the room
\ was asked, each time; room that came between the look at
\ one text and at the next began the second first. Found
\ by the final review of step 6e.)
\ a NACK is taken and counted in (REFUSED)
\ a GONE is taken, and believed if this node's centre sent it
\ an answer no one is waiting for is dropped: a SEND that is not waited
\ on is ordinary use, and its answer is not a loss.
\ any other is dropped, and counted in (LOST): what a node printed
\ that came here, a type there is none of, or a NACK or GONE
\ that is not as long as one is. (LOST) counts what should
\ have been delivered or acted on and was not.
\ A TAKE THAT DOES NOT TAKE -- the wire was cut after the message was
\ looked at -- leaves nothing to act on: no text is done and nothing is
\ believed for it, (UNTAKEN). The same for a drop that does not drop.
\ With nothing to begin it sleeps, executing nothing, until a message
\ comes; or, if text is waiting for room for its answer, or (SERVE) left a
\ message for want of room, until there is room on any wire that leads
\ from it or a message comes. Then it does all of this again.
\ It has fetched which wires have a message before it looks at any, and
\ sleeps after: a message that comes while it looks wakes it at once, and
\ one it left on a wire does not keep it awake (MESH.md 7d.3).
\ (KEEP) and (AWAIT-FROM) are put back here every time: whatever was
\ abandoned on the way, a node with nothing to do keeps no room and waits
\ for no one.
: (IDLE)
L: 1 (QUIET) a! ! \ nothing here is any text's doing: see (RAISED)
-1 (KEEP) a! ! 0 (AWAIT-FROM) a! ! -1 (DEFER) a! ! 0 (D-MASK) a! !
(SERVE) (MINE0)
M: (MINE) if REST
drop (IN)+2 a! @ -1 + if TEXT -3 + if NACK -1 + if GONE
OTHER: drop 4 (DO) if LETGO drop (SKIP) jump M \ it was not there to drop: nothing is counted
LETGO: drop (IN)+2 a! @ -3 + if ANSWER \ let go. An answer no one waits for is ordinary:
drop (LOST) a! @ 1 + ! jump M \ anything else should not have come here, and is counted
ANSWER: drop jump M
NACK: drop (IN)+6 a! @ -4 + if N1 jump OTHER
N1: drop (TAKE1) if N2 drop (UNTAKEN) jump M \ not taken: nothing is done for it
N2: drop (REFUSED) a! @ 1 + ! jump M \ a message of this node's was refused: counted
GONE: drop (IN)+6 a! @ -4 + if G1 jump OTHER
G1: drop (TAKE1) if G2 drop (UNTAKEN) jump M
G2: drop (GONE?) drop jump M
TEXT: drop
(IN)+1 a! @ (WAY) -if T1 drop (S-WIRE) a! @ \ the way back; with none known, the wire it came on
T1: (DONE-PORT) a! !
(DONE-PORT) a! @ (WBIT) (D-MASK) a! @ and if FREE1 jump FULL \ text ahead of it waits for room on that wire
FREE1: drop
8 (DONE-PORT) a! @ (ROOM?) if START -1 + if FULL
drop (S-WIRE) a! @ (DONE-PORT) a! ! \ no one is on that port: back by the wire it came on,
(S-WIRE) a! @ (WBIT) (D-MASK) a! @ and if FREE2 jump FULL
FREE2: drop
8 (S-WIRE) a! @ (ROOM?) -1 + if FULL jump START \ if that has the room -- or has no one on it either
FULL: drop (DONE-PORT) a! @ (WBIT) dup inv (D-MASK) a! @ and + !
(DEFER) a! @ -if LATER drop (DONE-PORT) a! @ (DEFER) a! ! (SKIP) jump M
LATER: drop (SKIP) jump M
REST: drop
(DEFER) a! @ -if ROOM drop (SLEEP) jump L
ROOM: (WIRE!) 8 (WIRE-A) b! !b 9 (DO) drop jump L
START: drop
(S-WIRE) a! @ dup (REPLY) a! ! (WIRE!)
(MSG) (WIRE-A) b! !b TIB 2/ 2/ (WIRE-B) b! !b 2 (DO) \ its seven words, and its text
if TAKEN drop (UNTAKEN) jump M \ not taken: the wire was cut since it was looked at
TAKEN: drop
0 (MSG)+6 a! @ TIB + C! \ a zero after the text
(MSG)+6 a! @ SPAN a! !
(DONE-PORT) a! @ (KEEP) a! ! \ the room for its answer is kept from here
(CONSOLE) a! @ if P0 jump P1 \ where what it prints goes: the console,
P0: drop (MSG)+1 a! @ \ or whoever sent it;
P1: dup (PRINT-TO) a! !
(WAY) -if Q1 drop (REPLY) a! @ \ by the way there, or the wire the text came on
Q1: (PRINT-PORT) a! !
jump (LINE)
\ ( -- ) THE TEXT, INTERPRETED. It is in TIB with a zero after it and its
\ length in SPAN, and the return stack is empty. It is interpreted with one
\ return entry under it, this word's call of INTERPRET; whatever is on the
\ data stack stays there.
: (LINE)
0 (QUIET) a! ! \ an error from here on is this text's
0 BLK a! ! \ the terminal, whatever was being loaded
TIB (SRC) a! ! 0 >IN a! !
0 NODE-ERROR b! !b
INTERPRET
NODE-ERROR b! @b if GOOD
drop 2 jump (DONE)
GOOD: drop 1 jump (DONE)
\ ---- the node among others (MESH.md sections 6 and 7) ---------------------------
\ Not FORTH-79 and not in v3: v3's VMs are sent to through the kernel.
\ ( node port -- ) the port, by its number, leads toward that node
header ROUTE
: ROUTE
(ROUTE#) a! @ -16 + if FULL drop
(PORT) + (ROUTE#) a! @ 2* (ROUTES) + a!
push !+ pop !+
(ROUTE#) a! @ 1 + ! ;
FULL: drop drop drop NODE-ERROR b! 12 !b ;
\ ( node port -- ) the node on the other end of the port, by its number;
\ 0: none, or a device. Whoever wires the node tells it, and tells it again
\ when the wiring changes. It is how a node knows who its centre is, the
\ one node whose GONE it believes: (CENTRE).
header NEIGHBOUR
: NEIGHBOUR
dup -if POS jump BAD
POS: -PORTS + -if BAD drop (NEAR) + a! ! ;
BAD: drop drop drop NODE-ERROR b! 12 !b ;
\ ( port -- ) the port, by its number, leads toward every node not told of
header DEFAULT-ROUTE
: DEFAULT-ROUTE (PORT) + (ROUTE-DEFAULT) a! ! ;
\ ( node -- ) forget the way to that node, if one is known: what is for it
\ then goes by the way for every node not told of, if there is one. The
\ last way in the table takes its place.
header NO-ROUTE
: NO-ROUTE
(ROUTE#) a! @ if NONE -1 + (ROUTES) a!
FOR dup @+ xor if HIT drop @+ drop NEXT
drop ;
NONE: drop drop ;
HIT: drop drop pop drop
a -1 + push \ where its entry is
(ROUTE#) a! @ -1 + dup ! \ one way fewer
2* (ROUTES) + a! @+ @ \ the last entry: node port
pop a! SWAP !+ ! ;
\ ( about node type -- ) send the node a message of one word, `about`:
\ a GONE is type 5 (MESH.md 7b). With no way to the node it is error 12.
\ It goes or is refused at once; refused -- no one on the port, or no room
\ on the wire -- it is counted in (LOST) (MESH.md 7d.4).
: (SEND1)
push dup (WAY) -if GO
drop drop drop pop drop NODE-ERROR b! 12 !b ;
GO: (W-PORT) a! ! SWAP (ONE) a! !
pop (HDR) 4 (OUT-HDR)+6 a! !
(ONE) (W-PORT) a! @ (PUT-ON) if SENT
drop (LOST) a! @ 1 + ! ;
SENT: drop ;
\ ( n node -- ) tell the node that node n is gone. It acts on that only
\ if this node is its centre: it forgets the way to n, and if it is waiting
\ for n's answer the wait ends.
header GONE
: GONE 5 jump (SEND1)
\ ( -- ) forget every way: for when the wiring has changed
header NO-ROUTES
: NO-ROUTES 0 (ROUTE#) a! ! 0 (ROUTE-DEFAULT) a! ! ;
\ ( baddr u node port -- ) send the node u characters of text to
\ interpret, by the port given, by its number. The text is made ready in
\ (SEND-TEXT), four characters to a word, the message is put on the wire
\ whole, and it is on its way when this returns. IT GOES OR IS REFUSED AT
\ ONCE (MESH.md 7d.1, ruling 3): with no room on the wire it is counted in
\ (REFUSED), as a refusal that came back would be, and is error 19, Message
\ refused; with no one on the port, error 18. Nothing is on a
\ wire until the put, the last thing done. More characters than a message
\ carries, or fewer than none, is error 12. What lies after the text in
\ this node's memory does not go with it: the last word is made zero past
\ the last character.
: (SEND-ON)
push 1 (HDR)
-if POS
BAD: drop drop pop drop NODE-ERROR b! 12 !b ;
LONG: drop jump BAD
POS: dup -1025 + -if LONG
drop dup (OUT-HDR)+6 a! !
(SEND-TEXT) (SEND^) a! !
3 + 2/ 2/ if NONE -1 +
FOR dup C@ over 1 + C@ 8* + over 2 + C@ 8* 8* + over 3 + C@ 8* 8* 8* +
(SEND^) b! @b a! !+ a !b 4 + NEXT
drop
(OUT-HDR)+6 a! @ 3 and if PUT \ the last word: nothing in it past the last character
(SEND^) b! @b -1 + a!
-1 + if M1 -1 + if M2
drop @ 16777215 and ! jump PUT0
M2: drop @ 65535 and ! jump PUT0
M1: drop @ 255 and ! jump PUT0
NONE: drop
PUT: drop
PUT0: (SEND-TEXT) pop (PUT-ON)
if SENT -1 + if FULL drop NODE-ERROR b! 18 !b ;
FULL: drop (REFUSED) a! @ 1 + ! NODE-ERROR b! 19 !b ;
SENT: drop ;
\ ( baddr u node -- ) send the node u characters of text to interpret,
\ by the way this node knows to it. What it prints there goes to that
\ node's console. With no way to the node it is error 12.
header SEND
: SEND
dup (WAY) -if GO drop drop drop drop NODE-ERROR b! 12 !b ;
GO: jump (SEND-ON)
\ ( baddr u node port -- ) the same by a port this node names, by its
\ number, whatever ways it knows: for a neighbour that has no number of
\ its own yet, to which text is sent as to node 0.
header SEND-ON
: SEND-ON
dup -if POS jump BAD
POS: -PORTS + -if BAD drop jump (SEND-ON)
BAD: drop drop drop drop drop NODE-ERROR b! 12 !b ;
\ ( -- n ) the number of this node's centre: the node on the port that
\ leads to everything it has no other way to. 0: it has none, or has not
\ been told who is there (NEIGHBOUR).
: (CENTRE)
(ROUTE-DEFAULT) a! @ if NONE (PORT) - (NEAR) + a! @ ;
NONE: ;
\ ( -- n ) the number of this node's console: the one it was told of, or
\ with none told of, whoever sent the text it is doing
: (A-CONSOLE)
(CONSOLE) a! @ if C0 ;
C0: drop (MSG)+1 a! @ ;
\ ( what -- how | ) the wait is over: 1 the answer has come, and its
\ word, in (ONE), is left; 2 refused, error 19; 3 the node is gone, error
\ 20; 4 a line from the console, error 21
: (A-END)
0 (AWAIT-FROM) a! !
-1 + if ANS -1 + if REF -1 + if LEFT drop NODE-ERROR b! 21 !b ;
ANS: drop (ONE) a! @ ;
REF: drop NODE-ERROR b! 19 !b ;
LEFT: drop NODE-ERROR b! 20 !b ;
\ ( node -- how ) WAIT FOR THE NODE'S WORD OF HOW TEXT ENDED: 0 QUIT,
\ 1 completed, 2 an error. (AWAIT-FROM) holds the node while this node
\ waits, and 0 otherwise. It sleeps, executing nothing, until a message
\ comes; then it passes on what is for other nodes, (SERVE), and goes
\ through what is for itself (MESH.md 7d.4):
\ the answer -- a message of type 3 from that node -- is taken, and the
\ wait is over;
\ a NACK is taken: about that node, the wait ends in error 19, Message
\ refused; about another it is counted, as at any time;
\ a GONE is taken: believed (its centre sent it: (GONE?)) and about that
\ node, the wait ends in error 20, Node gone;
\ text from its console ends the wait in error 21, Interrupted (7b.6).
\ The text is not taken: it stays on its wire and is done when this
\ text has been finished with. It is the one way to end a wait on
\ a node that is alive and never answers, short of Hera's killing
\ that node;
\ anything else stays on its wire, in its order, for when this node has
\ nothing to do.
\ WHAT HAS COME ALREADY is on the wires and is found the first time
\ through: the node looks before it sleeps. A message it left on a wire
\ does not keep it awake.
\ The stack what it does needs is tried first, (ROOM), core.v4: text that
\ has left too little ends "Stack overflow" with nothing taken off a wire.
header AWAIT
: AWAIT
(ONE) a! ! (ROOM) \ if this faults, no one is waited for:
(ONE) a! @ (AWAIT-FROM) a! ! 0 (A-SELF) a! ! \ (AWAIT-FROM) is set only when the stack has been tried
L: (SERVE)
(A-SELF) a! @ if SCAN drop 2 jump (A-END) \ this node's own message for that node came back to it
SCAN: drop (MINE0)
M: (MINE) if SLEEP
drop (IN)+2 a! @ -1 + if TEXT -2 + if ANSWER -1 + if NACK -1 + if GONE
KEEP: drop (SKIP) jump M
TEXT: drop (A-CONSOLE) (IN)+1 a! @ xor if BREAK jump KEEP \ text: from the console?
BREAK: drop 4 jump (A-END)
ANSWER: drop (IN)+1 a! @ (AWAIT-FROM) a! @ xor if A1 jump KEEP
A1: drop (IN)+6 a! @ -4 + if A2 jump KEEP
A2: drop (TAKE1) if A3 drop (UNTAKEN) jump M \ not taken: nothing is done for it
A3: drop 1 jump (A-END)
NACK: drop (IN)+6 a! @ -4 + if N1 jump KEEP
N1: drop (TAKE1) if N0 drop (UNTAKEN) jump M
N0: drop (ONE) a! @ (AWAIT-FROM) a! @ xor if N2 \ about the node waited for?
drop (REFUSED) a! @ 1 + ! jump M \ another: counted
N2: drop 2 jump (A-END)
GONE: drop (IN)+6 a! @ -4 + if G1 jump KEEP
G1: drop (TAKE1) if G0 drop (UNTAKEN) jump M
G0: drop (GONE?) if M0 \ only its centre is believed
drop (ONE) a! @ (AWAIT-FROM) a! @ xor if G2 drop jump M
G2: drop 3 jump (A-END)
M0: drop jump M
SLEEP: drop (SLEEP) jump L
\ ( w port -- ) write a cell to the port, by its number. It waits until
\ the neighbour has taken it. This is how a node is sent a capsule of F18
\ code (docs/v4.0.0/MESH.md section 5): the cells go as they are, not as a
\ message, to a node that is executing from its ports.
header PORT!
: PORT!
dup -if POS jump BAD
POS: -PORTS + -if BAD drop (PORT) + b! !b ;
BAD: drop drop drop NODE-ERROR b! 12 !b ;
\ ( -- ) WHAT IS IN THE DICTIONARY NOW IS THE SYSTEM: COLD comes back to
\ it and FORGET will not go below it. Whoever has loaded a node's capsules
\ has it do this (system.v4, (BOOT) and FENCE).
header (SEAL)
: (SEAL)
DP a! @ (BOOT) a! !
(LATEST) a! @ (BOOT)+1 a! !
DP a! @ 3 + 2/ 2/ FENCE a! ! ;
\ FORTH-79: clear the return stack, set execution mode, return control to
\ the terminal; no message is given. The data stack is left as it is.
\ NODE-ERROR, by name: how a definition written in FORTH raises an error.
\ A store of a code that is not zero is the trap of D-18 -- the word goes no
\ further, the message for the code is printed (-1: the word has printed
\ its own) and the line ends with ERROR. The codes are listed in core.v4.
header NODE-ERROR inline : NODE-ERROR' NODE-ERROR ;
header (ME) inline : (ME)' (ME) ;
header (CONSOLE) inline : (CONSOLE)' (CONSOLE) ;
header (LOST) inline : (LOST)' (LOST) ;
header (REFUSED) inline : (REFUSED)' (REFUSED) ;
header (WORD-DEFINED) inline : (WORD-DEFINED)' (WORD-DEFINED) ;
header (WORD-FORGOTTEN) inline : (WORD-FORGOTTEN)' (WORD-FORGOTTEN) ;
header QUIT
: QUIT R-CLEAR (RESET) CR 0 jump (DONE)
\ FORTH-79: clear the data and return stacks, set execution mode, return
\ control to the terminal. As v3, the line it stops ends with " ok".
\ Both are emptied before anything is called: ABORT may be run with the
\ return stack full.
header ABORT
: ABORT R-CLEAR DSTACK-DEPTH b! a !b (RESET) 1 jump (DONE)
\ ---- faults (D-14, D-16) -------------------------------------------------------
\ Where the node goes when a programme uses an address outside its memory,
\ pushes onto a full stack or pops an empty one. The opcode that faulted did
\ nothing, and both stacks have been emptied. Each handler says what happened;
\ whatever was running is abandoned, as by ABORT, and the line ends with
\ ERROR.
: (FAULT) \ "Address out of range"
$72646441 (EMIT4) $20737365 (EMIT4) $2074756F (EMIT4) $7220666F (EMIT4) $65676E61 (EMIT4) CR
2 jump (DONE)
: (D-OVER) \ "Stack overflow"
$63617453 (EMIT4) $766F206B (EMIT4) $6C667265 (EMIT4) $776F (EMIT4) CR
2 jump (DONE)
: (D-UNDER) \ "Stack underflow"
$63617453 (EMIT4) $6E75206B (EMIT4) $66726564 (EMIT4) $776F6C (EMIT4) CR
2 jump (DONE)
: (R-OVER) \ "Return stack overflow"
$75746552 (EMIT4) $73206E72 (EMIT4) $6B636174 (EMIT4) $65766F20 (EMIT4) $6F6C6672 (EMIT4) $77 (EMIT4) CR
2 jump (DONE)
: (R-UNDER) \ "Return stack underflow"
$75746552 (EMIT4) $73206E72 (EMIT4) $6B636174 (EMIT4) $646E7520 (EMIT4) $6C667265 (EMIT4) $776F (EMIT4) CR
2 jump (DONE)
\ A word has stored an error code in NODE-ERROR (D-18; the codes are listed
\ in core.v4). Print its message -- a negative code means the word printed
\ its own -- and end the line with ERROR. The return stack has been
\ emptied; the data stack is as the word left it.
\ (QUIET) is 1 while the node is doing something that is no text's doing:
\ passing a message on, or sending what a text printed and word of how it
\ ended. An error then has nobody to be told to, and telling it would
\ begin another message for a text that is over. Nothing the nucleus does
\ there raises one as it stands -- with no one on a port it counts what it
\ could not send, and goes on -- so this is a guard: if one is raised, what
\ was being sent is let go and counted, and the node goes back to waiting.
: (RAISED)
(QUIET) a! @ if SPEAK
drop (OUT) (OUT^) a! ! (LOST) a! @ 1 + ! jump (IDLE)
SPEAK: drop
NODE-ERROR b! @b
-if POS drop 2 jump (DONE)
POS: -1 + if M1 -1 + if M2 -1 + if M3 -1 + if M4
-1 + if M5 -1 + if M6 -1 + if M7 -1 + if M8 -1 + if M9
-1 + if M10 -1 + if M11 -1 + if M12 -1 + if M13 -1 + if M14
-1 + if M15 -1 + if M16 -1 + if M17 -1 + if M18
-1 + if M19 -1 + if M20 -1 + if M21
drop 2 jump (DONE)
M1: drop $6167654E (EMIT4) $65766974 (EMIT4) $756F6320 (EMIT4) $746E (EMIT4) CR 2 jump (DONE)
M2: drop $20746F4E (EMIT4) $756E2061 (EMIT4) $7265626D (EMIT4) CR 2 jump (DONE)
M3: drop $626D754E (EMIT4) $74207265 (EMIT4) $6C206F6F (EMIT4) $676E6F (EMIT4) CR 2 jump (DONE)
M4: drop $20746F4E (EMIT4) $68632061 (EMIT4) $63617261 (EMIT4) $726574 (EMIT4) CR 2 jump (DONE)
M5: drop $74636944 (EMIT4) $616E6F69 (EMIT4) $66207972 (EMIT4) $6C6C75 (EMIT4) CR 2 jump (DONE)
M6: drop $656D614E (EMIT4) $73696D20 (EMIT4) $676E6973 (EMIT4) CR 2 jump (DONE)
M7: drop $746E6F43 (EMIT4) $206C6F72 (EMIT4) $75727473 (EMIT4) $72757463 (EMIT4) $696D2065 (EMIT4) $74616D73 (EMIT4) $6863 (EMIT4) CR 2 jump (DONE)
M8: drop $746E6F43 (EMIT4) $206C6F72 (EMIT4) $75727473 (EMIT4) $72757463 (EMIT4) $74207365 (EMIT4) $64206F6F (EMIT4) $706565 (EMIT4) CR 2 jump (DONE)
M9: drop $66696853 (EMIT4) $6F632074 (EMIT4) $20746E75 (EMIT4) $2074756F (EMIT4) $7220666F (EMIT4) $65676E61 (EMIT4) CR 2 jump (DONE)
M10: drop $746F7250 (EMIT4) $65746365 (EMIT4) $6F772064 (EMIT4) $6472 (EMIT4) CR 2 jump (DONE)
M11: drop $69766944 (EMIT4) $6E6F6973 (EMIT4) $20796220 (EMIT4) $6F72657A (EMIT4) CR 2 jump (DONE)
M12: drop $75677241 (EMIT4) $746E656D (EMIT4) $74756F20 (EMIT4) $20666F20 (EMIT4) $676E6172 (EMIT4) $65 (EMIT4) CR 2 jump (DONE)
M13: drop $636F6C42 (EMIT4) $756F206B (EMIT4) $666F2074 (EMIT4) $6E617220 (EMIT4) $6567 (EMIT4) CR 2 jump (DONE)
M14: drop $62206F4E (EMIT4) $6B636F6C (EMIT4) $20736920 (EMIT4) $6E696562 (EMIT4) $6F6C2067 (EMIT4) $64656461 (EMIT4) CR 2 jump (DONE)
M15: drop $65666544 (EMIT4) $64657272 (EMIT4) $726F7720 (EMIT4) $6F6E2064 (EMIT4) $65732074 (EMIT4) $74 (EMIT4) CR 2 jump (DONE)
M16: drop $20746F4E (EMIT4) $6F772061 (EMIT4) $6472 (EMIT4) CR 2 jump (DONE)
M17: drop $726F7453 (EMIT4) $20656761 (EMIT4) $75666572 (EMIT4) $646573 (EMIT4) CR 2 jump (DONE)
M18: drop (OUT) (OUT^) a! ! \ what was printed and not sent cannot be sent: it is let go
$6F206F4E (EMIT4) $6F20656E (EMIT4) $6874206E (EMIT4) $70207461 (EMIT4) $74726F (EMIT4) CR 2 jump (DONE)
M19: drop $7373654D (EMIT4) $20656761 (EMIT4) $75666572 (EMIT4) $646573 (EMIT4) CR 2 jump (DONE)
M20: drop $65646F4E (EMIT4) $6E6F6720 (EMIT4) $65 (EMIT4) CR 2 jump (DONE)
M21: drop $65746E49 (EMIT4) $70757272 (EMIT4) $646574 (EMIT4) CR 2 jump (DONE)
\ The table the loader gives the node: six words, one for each kind of
\ fault in the node's order, each a jump. A jump fills its word, so they
\ are one after another.
: (FAULTS)
jump (FAULT) jump (D-OVER) jump (D-UNDER) jump (R-OVER) jump (R-UNDER) jump (RAISED)
\ ---- text in the source ---------------------------------------------------------
\ The three run-time words have names, as v3's have, so that SEE can tell a
\ string in a definition from code; they cannot be used from the prompt.
\ ." and ABORT" take the text up to the next " , which may be none at all
\ (input.v4's (PARSE)); with no closing " it is the rest of the line. Inside a definition they lay
\ down a call to their run-time word and, after it, the text as a counted
\ string: the count byte and the characters, four to a cell, the last cell
\ filled with zeros. The run-time word finds the string by the return
\ address the call left, and returns to the cell after the string.
\ ( -- ) lay the counted string in WBUF into the dictionary, as above.
\ (Q)+0 how many bytes are still to go, (Q)+1 which is next.
: (STRING,)
(FLUSH)
WBUF C@ 1 + (Q) a! ! 0 (Q)+1 a! !
L: (Q) a! @ if DONE -1 + !
(Q)+1 a! @ dup 1 + ! WBUF + C@ C,
jump L
DONE: drop
P: DP b! @b 3 and if ALIGNED drop 0 C, jump P
ALIGNED: drop ;
\ The run time of ." : print the string after the call, go on after it.
\ It takes the return address off before it calls anything and keeps the
\ count there instead, so a word that prints text goes no deeper than one
\ that calls any other word.
header (.") compile-only
: (.")
pop 4* dup C@ \ baddr n
L: if DONE
push 1 + dup C@ EMIT pop -1 + jump L
DONE: drop 4/ 1 + push ; \ the cell after the last character
\ FORTH-79: ." text" prints the text -- now, if interpreting; when the word
\ it is compiled into runs, if compiling.
header ." immediate
: DOT-QUOTE
34 (PARSE) drop
STATE a! @ if NOW
drop &(.") (CALL,) jump (STRING,)
NOW: drop WBUF COUNT jump TYPE
\ ( flag -- ) the run time of ABORT" : if the flag is not zero print the
\ string after the call, start a new line and ABORT; otherwise go on after
\ the string.
header (ABORT") compile-only
: (ABORT")
if NO
drop pop 4* R-CLEAR COUNT TYPE CR jump ABORT
NO: drop pop 4* dup C@ + 4/ 1 + push ;
\ ( flag -- ) ABORT" text" as v3 (it is FORTH-83's, not FORTH-79's): if
\ the flag is not zero, print the text and ABORT.
header ABORT" immediate
: ABORT-QUOTE
34 (PARSE) drop
STATE a! @ if NOW
drop &(ABORT") (CALL,) jump (STRING,)
NOW: drop if NO
drop WBUF COUNT TYPE CR jump ABORT
NO: drop ;
\ The run time of S" : leave the address and length of the string after the
\ call, and go on after it.
header (S") compile-only
: (S")
pop 4* dup C@ \ baddr n
over over + 4/ 1 + push \ the cell after the last character
push 1 + pop ; \ baddr+1 n
\ ( -- baddr u ) S" text" as v3. In a definition the text is compiled
\ into it. At the prompt it is copied to PAD, where it stays until PAD is
\ used again: WORD's buffer is overwritten by the very next word of the line.
header S" immediate
: S-QUOTE
34 (PARSE) drop
STATE a! @ if NOW
drop &(S") (CALL,) jump (STRING,)
NOW: drop WBUF+1 PAD WBUF C@ CMOVE PAD WBUF jump C@
-170
View File
@@ -1,170 +0,0 @@
\ system.v4 -- words about the dictionary as a whole: WORDS, FORGET, FENCE.
\
\ DECOMPOSITION.md 5.13 and 5.15. Part of the compiler capsule; rests on
\ dict.v4, quit.v4 and forth.v4.
\
\ Constants the loader supplies:
\ FENCE word address of the variable: FORGET will not remove an entry
\ that starts below the address it holds
\ VOC-LINK word address of the variable: the newest vocabulary, or 0
\ (BOOT) word address of two cells: DP and (LATEST) as the loader left them
header FENCE inline : FENCE' FENCE ;
\ ---- vocabularies (FORTH-79) ----------------------------------------------------
\ A vocabulary is two cells: its head -- the xt of its newest entry, or 0 --
\ and the address of the vocabulary defined before it, or 0. VOC-LINK holds
\ the newest one's address. FORTH's head is (LATEST) and it is in no chain.
header CONTEXT inline : CONTEXT' CONTEXT ;
header CURRENT inline : CURRENT' CURRENT ;
\ FORTH-79: the primary vocabulary; it becomes the CONTEXT vocabulary.
header FORTH immediate
: FORTH (LATEST) CONTEXT a! ! ;
\ FORTH-79: new definitions go into the CONTEXT vocabulary from now on.
header DEFINITIONS
: DEFINITIONS CONTEXT a! @ CURRENT a! ! ;
\ VOCABULARY xxx FORTH-79: xxx is a new, empty list of words; executing
\ xxx makes it the CONTEXT vocabulary. When a search of it finds nothing,
\ FORTH is searched.
: (DOVOC) pop CONTEXT a! ! ;
header VOCABULARY
: VOCABULARY
&(DOVOC) (C)+3 a! ! (DATA) (C)+8 a! @ if NONE drop
0 , VOC-LINK a! @ , HERE -2 + VOC-LINK a! ! ;
NONE: drop ;
\ ( cell -- ) print the name of the vocabulary whose head cell this is
: (.VOC)
dup (LATEST) xor if F drop -1 + -2 + a! @ 4* COUNT 31 and jump TYPE
F: drop drop $54524F46 (EMIT4) $48 (EMIT4) ;
\ ( -- ) as v3's, but true: where names are looked for, and where new ones go
header ORDER
: ORDER
$72616553 (EMIT4) $6F206863 (EMIT4) $72656472 (EMIT4) $203A (EMIT4)
CONTEXT a! @ dup (.VOC) SPACE
(LATEST) xor if ONLY drop (LATEST) (.VOC) jump TWO
ONLY: drop
TWO: CR
$72727543 (EMIT4) $3A746E65 (EMIT4) $20 (EMIT4)
CURRENT a! @ (.VOC) jump CR
\ ( -- ) the names in the CONTEXT vocabulary, the newest first, a blank after
\ each, a new line whenever one has passed column 64. Hidden entries -- a
\ definition under way -- are not shown. (Q)+0 is the column.
header WORDS
: WORDS
0 (Q) a! !
CONTEXT a! @ a! @
L: if DONE
dup -3 + a! @ 2 and if SHOW drop jump NXT
SHOW: drop
dup -2 + a! @ 4* COUNT 31 and \ xt baddr u
dup (Q) a! @ + 1 + !
TYPE SPACE
(Q) a! @ -64 + -if WRAP drop jump NXT
WRAP: drop CR 0 (Q) a! !
NXT: -1 + a! @ jump L
DONE: drop jump CR
header VLIST
: VLIST jump WORDS
\ ( cell -- ) take off a vocabulary's list every entry at or above the
\ address in (Q)+0. The newest are first, so it stops at the first one below.
: (PRUNE)
(Q)+1 a! !
L: (Q)+1 a! @ a! @ if DONE
dup (Q) a! @ inv + 1 + -if CUT drop drop ;
CUT: drop -1 + a! @ (Q)+1 a! @ a! ! jump L
DONE: drop ;
\ FORGET xxx FORTH-79: remove xxx and every word defined after it, in
\ whatever vocabulary; the space they took is free again. A vocabulary that
\ goes is no longer CONTEXT or CURRENT: FORTH is. A word that is not there
\ is an error, and so is one below FENCE, which is where the capsule's own
\ words are (code 10, "Protected word").
header FORGET
: FORGET
32 WORD (LOOKUP) if MISSING
-2 + a! @ \ where its name starts
dup FENCE a! @ inv + 1 + -if OK \ name - fence
drop drop NODE-ERROR b! 10 !b ;
OK: drop
dup (Q) a! ! 4* DP a! ! \ the space from its name on
(LATEST) (PRUNE)
V: VOC-LINK a! @ if PRUNED \ vocabularies that go
dup (Q) a! @ inv + 1 + -if GONE drop jump KEPT
GONE: drop 1 + a! @ VOC-LINK a! ! jump V
KEPT: P: if PRUNED \ the lists of those that stay
dup (PRUNE) 1 + a! @ jump P
PRUNED: drop
CONTEXT a! @ (Q) a! @ inv + 1 + -if C1 drop jump C2
C1: drop (LATEST) CONTEXT a! !
C2: CURRENT a! @ (Q) a! @ inv + 1 + -if C3 drop jump TOLD
C3: drop (LATEST) CURRENT a! !
TOLD: (Q) a! @ jump (FORGOTTEN) \ the kernel's records of them go too (dict.v4)
MISSING: drop (UNKNOWN) drop ;
\ ---- the system as a whole -------------------------------------------------------
\ (BOOT) is two cells the loader fills when the capsule is in place: DP and
\ the newest FORTH entry as they then are. COLD goes back to them.
\ FORTH-79: execute to be sure a FORTH-79 system is there. It is: nothing
\ happens. (v3's prints two lines and leaves a flag.)
header 79-STANDARD
: 79-STANDARD ;
\ ( -- ) which system this is, and its cell width
header VERSION
: VERSION
$72617453 (EMIT4) $74726F46 (EMIT4) $34762068 (EMIT4) $302E302E (EMIT4) $38314620 (EMIT4) $20 (EMIT4)
N-1 1 + 0 U-DOT-R $7469622D (EMIT4) CR ;
\ ( -- ) clear the screen and put the cursor at the top, as v3: ESC [2J ESC [H
header PAGE
: PAGE 27 EMIT 91 EMIT 50 EMIT 74 EMIT 27 EMIT 91 EMIT 72 jump EMIT
\ ( -- ) as v3's message, and then ABORT: both stacks emptied, the prompt
header WARM
: WARM
$54524F46 (EMIT4) $39372D48 (EMIT4) $72615720 (EMIT4) $7453206D (EMIT4) $747261 (EMIT4) CR
$74737953 (EMIT4) $72206D65 (EMIT4) $61747365 (EMIT4) $64657472 (EMIT4) $2E (EMIT4) CR
jump ABORT
\ ( -- ) the system as it was when the capsule had just been loaded:
\ everything defined since is gone, there is one vocabulary, numbers are
\ decimal, the block buffers are empty. Then as WARM.
header COLD
: COLD
(BOOT) a! @ DP a! !
(BOOT)+1 a! @ (LATEST) a! !
(BOOT) a! @ 2/ 2/ FENCE a! !
(LATEST) CONTEXT a! ! (LATEST) CURRENT a! ! 0 VOC-LINK a! !
10 BASE a! ! 0 SCR a! ! 2 (LOG-LEVEL) a! ! 0 (ACL-HOOK) a! ! EMPTY-BUFFERS
(BOOT) a! @ 2/ 2/ (FORGOTTEN) \ the kernel's records of what has gone go too (dict.v4)
$54524F46 (EMIT4) $39372D48 (EMIT4) $6C6F4320 (EMIT4) $74532064 (EMIT4) $747261 (EMIT4) CR
$74737953 (EMIT4) $69206D65 (EMIT4) $6974696E (EMIT4) $7A696C61 (EMIT4) $2E6465 (EMIT4) CR
jump ABORT
\ ---- deferred words (as v3) -------------------------------------------------------
\ DEFER xxx makes xxx, which does whatever word it has been given:
\ ' yyy IS xxx gives it one; DEFER@ xxx leaves the one it has. A deferred
\ word with none is an error (code 15, "Deferred word not set").
: (DODEFER)
pop a! @ if UNSET push ; \ go to it: it returns to xxx's caller
UNSET: drop NODE-ERROR b! 15 !b ;
header DEFER
: DEFER &(DODEFER) (C)+3 a! ! (DATA) (C)+8 a! @ if NONE drop 0 jump , NONE: drop ;
: (is!) a! ! ;
: (defer@) a! @ ;
header IS immediate
: IS
(') STATE a! @ if NOW drop (LIT,) &(is!) jump (CALL,)
NOW: drop jump (is!)
header DEFER@ immediate
: DEFER@
(') STATE a! @ if NOW drop (LIT,) &(defer@) jump (CALL,)
NOW: drop jump (defer@)
-201
View File
@@ -1,201 +0,0 @@
\ words.v4 -- more of the FORTH vocabulary: the stack, comparison, double,
\ mixed, shift and string words that are short runs of opcodes or small loops.
\
\ Each is the definition DECOMPOSITION.md gives (sections 4, 5.1 - 5.7, 5.9)
\ and the mesh-node tests execute (test_cells.c, test_foundation.c,
\ test_strings.c), here as words of the host node's vocabulary. Rests on
\ core.v4, forth.v4 and numout.v4.
\
\ Constants the loader supplies:
\ MAX-INT the largest positive number: every bit but the top one
\ (X) word address of four cells of scratch for COMPARE and SEARCH
\ ---- stack ----
header 2SWAP
: 2SWAP ( a b c d -- c d a b ) ROT push ROT pop ;
header 2OVER
: 2OVER ( a b c d -- a b c d a b ) push push over over pop pop jump 2SWAP
header 2ROT
: 2ROT ( a b c d e f -- c d e f a b ) push push 2SWAP pop pop jump 2SWAP
header 2>R inline compile-only : 2>R SWAP push push ;
header 2R> inline compile-only : 2R> pop pop SWAP ;
header 2R@ inline compile-only : 2R@ pop pop over over push push SWAP ;
header NOP inline : NOP' nop ;
header TRUE inline : TRUE -1 ;
header FALSE inline : FALSE 0 ;
header INVERT inline : INVERT inv ;
\ ---- memory ----
header 2@
: 2@ ( addr -- lo hi ) a! @+ @ ;
header 2!
: 2! ( lo hi addr -- ) a! SWAP !+ ! ;
header -!
: -! ( n addr -- ) a! NEGATE @ + ! ;
\ ---- comparison ----
header 0<>
: 0<> if Z drop -1 ; Z: ;
header 0>
: 0> -if NN drop 0 ; NN: if Z drop -1 ; Z: ;
header <>
: <> xor jump 0<>
header <=
: <= GREATER jump 0=
header >=
: >= LESS jump 0=
header U<
: U< over over xor -if SAME drop NIP jump 0<
SAME: drop - jump 0<
header U>
: U> SWAP jump U<
header ABS
: ABS -if P inv 1 + P: ;
header MAX
: MAX over over LESS if A drop push drop pop ; A: drop drop ;
header MIN
: MIN over over LESS if B drop drop ; B: drop push drop pop ;
header WITHIN
: WITHIN ( n low high -- flag ) push over pop LESS push LESS inv pop and ;
\ ---- shifts ----
\ As v3, a count that is negative or as large as the cell is wide is an
\ error (code 9, "Shift count out of range").
header LSHIFT
: LSHIFT ( x n -- x' )
-if NN jump BAD
NN: dup N-1 inv + -if BAD2 drop
L: if DONE -1 + push 2* pop jump L
DONE: drop ;
BAD2: drop
BAD: drop drop NODE-ERROR b! 9 !b ;
header RSHIFT
: RSHIFT ( x n -- x' ) \ zeros come in at the top
-if NN jump BAD
NN: dup N-1 inv + -if BAD2 drop
L: if DONE -1 + push 2/ MAX-INT and pop jump L
DONE: drop ;
BAD2: drop
BAD: drop drop NODE-ERROR b! 9 !b ;
\ ---- doubles and mixed ----
header D-
: D- DNEGATE jump D+
header DABS
: DABS -if P jump DNEGATE P: ;
header D0=
: D0= OR jump 0=
header D0<
: D0< push drop pop jump 0<
header D=
: D= D- jump D0=
header D2*
: D2* 2* over -if P drop 1 + jump J P: drop J: push 2* pop ;
header D2/
: D2/ push a! 0 pop +* push drop a pop ;
header M+
: M+ S>D jump D+
header M-
: M- S>D DNEGATE jump D+
\ ( d1 d2 -- d1 d2 flag ) the flag's top bit is set exactly when d1 < d2
: (D<)
dup push push over pop over over xor if TIE
drop over over xor -if HS drop drop jump S1
HS: drop push inv pop + inv
S1: -if N1 drop -1 jump D1 N1: drop 0
D1: pop SWAP ;
TIE: drop drop drop dup push push over pop
over over xor -if LS drop NIP jump S2
LS: drop push inv pop + inv
S2: -if N2 drop -1 jump D2 N2: drop 0
D2: pop pop ROT ;
header D<
: D< (D<) push drop drop drop drop pop ;
header DMAX
: DMAX (D<) if L drop push push drop drop pop pop ; L: drop drop drop ;
header DMIN
: DMIN (D<) if L drop drop drop ; L: drop push push drop drop pop pop ;
\ ---- strings and memory ----
header ?TERMINAL
: ?TERMINAL ( -- flag ) CONSOLE-STATUS b! @b ;
header CMOVE>
: CMOVE> ( src dst u -- )
-if OK drop drop drop NODE-ERROR b! 1 !b ;
OK: if DONE -1 + push
over pop dup push + C@
over pop dup push + C!
pop jump OK
DONE: drop drop drop ;
\ FORTH-79: n cells from addr1 to addr2, the cell at addr1 first.
header MOVE
: MOVE ( addr1 addr2 n -- )
-if OK drop drop drop ;
OK: if DONE push over a! @ over a! ! 1 + push 1 + pop pop -1 + jump OK
DONE: drop drop drop ;
header FILL
: FILL ( baddr u c -- )
SWAP push SWAP pop \ c baddr u
-if OK drop drop drop NODE-ERROR b! 1 !b ;
OK: if DONE push over over C! 1 + pop -1 + jump OK
DONE: drop drop drop ;
header ERASE
: ERASE ( baddr u -- ) 0 jump FILL
header BLANK
: BLANK ( baddr u -- ) 32 jump FILL
header -TRAILING
: -TRAILING ( baddr u -- baddr u' )
-if L drop 0 ;
L: if DONE over over + -1 + C@ -32 + if SP drop ;
SP: drop -1 + jump L
DONE: ;
header COMPARE
: COMPARE ( a1 u1 a2 u2 -- n )
-if A drop 0 A: (X)+1 b! !b
SWAP -if B drop 0 B: dup (X) b! !b
(X)+1 b! @b
over over - -if GE drop drop jump M
GE: drop push drop pop
M:
L: if EQ push
over C@ over C@ - if SAME
-if GT drop drop drop pop drop -1 ;
GT: drop drop drop pop drop 1 ;
SAME: drop 1 + push 1 + pop pop -1 + jump L
EQ: drop drop drop (X) b! @b (X)+1 b! @b -
-if NN drop -1 ;
NN: if ZZ drop 1 ;
ZZ: ;
header SEARCH
: SEARCH ( a1 u1 a2 u2 -- a3 u3 flag )
-if A drop 0 A: (X)+1 b! !b (X) b! !b
-if B drop 0 B: dup (X)+3 b! !b over (X)+2 b! !b
L: dup (X)+1 b! @b - -if TRY
drop drop drop (X)+2 b! @b (X)+3 b! @b 0 ;
TRY: drop over (X) b! @b (X)+1 b! @b
I: if MATCH push
over C@ over C@ xor if SAME
drop drop drop pop drop push 1 + pop -1 + jump L
SAME: drop 1 + push 1 + pop pop -1 + jump I
MATCH: drop drop drop -1 ;
header SCAN
: SCAN ( baddr u c -- baddr' u' )
255 and push -if L drop 0
L: if DONE over C@ pop dup push xor if FOUND
drop push 1 + pop -1 + jump L
FOUND: drop
DONE: pop drop ;
header SKIP
: SKIP ( baddr u c -- baddr' u' )
255 and push -if L drop 0
L: if DONE over C@ pop dup push xor if SAME drop jump DONE
SAME: drop push 1 + pop -1 + jump L
DONE: pop drop ;