Files
LithosAnanake/capsules/v4/sys/qmath.f18
T
rajamesandClaude Opus 5.5 1bf19d6224 feat(v4): the ROM assembles the system's .f18 to the nucleus, word for word
capsules/v4/sys: the nucleus's fourteen sources as .f18 blobs (made once by
v4/tools/v4tof18.py: header becomes the ROM's directives, every other token
and line kept), the memory map as map-<width>.f18 (mkmap sys, from one
table in host_map.h that host_load reads too), and end.f18, the switch-on
state mkimage.c set in C, the image record, and start (IDLE).

test_host_rom_nucleus.c: the ROM, fed those blobs through the console,
builds RAM identical word for word to mkimage.c's, outside its own state
and the image record, and starts at (IDLE), at both widths.  The cost:
60.7 million instructions, 1.5 s on the C model.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 12:27:50 -04:00

248 lines
10 KiB
Plaintext

\ qmath.v4 -- Q48.16 fixed point: a signed double with sixteen bits of
\ fraction (D-8, D-10).
\
\ DECOMPOSITION.md 5.26. Each word is the definition given there and
\ executed on the mesh node by test_foundation.c and test_printing.c, here in
\ the host node's vocabulary. Rests on core.v4, forth.v4, numout.v4 and
\ words.v4.
\
\ ERRORS. Q./ by zero, and Q.SQRT and Q.LOG outside their domain, leave the
\ result D-11 and D-12 give and then raise an error (D-18): codes 11,
\ "Division by zero", and 12, "Argument out of range".
\
\ Constants the loader supplies:
\ MSB MAXHI the high cells of Q min and Q max
\ HIMASK every bit but the top sixteen
\ 2N+15 N-18 N-17 loop counts, N the cell width in bits
\ (Q/) (QE) (QR) (QL) (QT) (QP) word addresses of the words' scratch
\ cells: 5, 8, 5, 7, 6 and 4 of them
\ the logical double shift right: one +* step with S = 0, the top bit cleared
macro (UD2/) push a! 0 pop +* MAXHI and push drop a pop endmacro
: (QERR11) NODE-ERROR b! 11 !b ;
: (QERR12) NODE-ERROR b! 12 !b ;
\ ---- conversion and constants ----
set HDR-NFA here ", Q.FROM-INT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.FROM-INT ( n -- q ) push 0 a! 0 pop N-17 FOR +* UNEXT push drop a pop ;
set HDR-NFA here ", Q.TO-INT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.TO-INT ( q -- n ) push a! 0 pop 15 FOR +* UNEXT drop drop a ;
set HDR-NFA here ", Q.1 #, 8 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.1 65536 0 ;
set HDR-NFA here ", Q.0 #, 8 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.0 0 0 ;
set HDR-NFA here ", Q.SCALE #, 8 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.SCALE 65536 0 ;
\ ---- the double words under other names ----
set HDR-NFA here ", Q.+ #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.+ jump D+
set HDR-NFA here ", Q.- #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.- jump D-
set HDR-NFA here ", Q.ABS #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.ABS jump DABS
set HDR-NFA here ", Q.NEG #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.NEG jump DNEGATE
set HDR-NFA here ", Q.= #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.= jump D=
set HDR-NFA here ", Q.< #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.< jump D<
set HDR-NFA here ", Q.> #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.> 2SWAP jump D<
set HDR-NFA here ", Q.0= #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.0= jump D0=
set HDR-NFA here ", Q.MAX #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.MAX jump DMAX
set HDR-NFA here ", Q.MIN #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here : Q.MIN jump DMIN
\ ---- multiply ----
set HDR-NFA here ", Q.* #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.* ( a b -- c )
SWAP push over over UM* drop
push push over pop
-if L1 SWAP jump L2 L1: SWAP drop 0 L2:
pop SWAP - push
push over pop UM* pop +
ROT pop dup push
over -if L3 drop dup jump L4 L3: drop 0 L4:
push UM* pop - D+
ROT pop UM*
SWAP push 0 D+ pop
push over pop SWAP Q.TO-INT push Q.TO-INT pop SWAP ;
\ ---- divide ----
: D2*C ( lo hi cin -- lo' hi' cout )
a! dup -if L1 drop 1 jump L2 L1: drop 0 L2: push
over -if L3 drop 1 jump L4 L3: drop 0 L4:
over + +
push 2* a + pop pop ;
: (UQ/) ( a0 a1 b0 b1 -- q0 q1 )
(Q/)+2 a! SWAP !+ ! (Q/) a! SWAP !+ ! 0 0 0
2N+15 FOR
push (Q/) a! @+ @ pop D2*C
push (Q/)+1 a! ! (Q/) a! ! pop D2*C
if CMP drop jump TAKE
CMP: drop (Q/)+3 b! @b
over over xor if EQH -if SAMEH
drop drop -if NT1 jump TAKE NT1: jump NOTAKE
SAMEH: drop over SWAP push inv pop + inv
-if T2 drop jump NOTAKE T2: drop jump TAKE
EQH: drop drop over (Q/)+2 b! @b
over over xor -if SAMEL
drop drop -if NT3 drop jump TAKEL NT3: drop jump NOTAKEL
SAMEL: drop push inv pop + inv
-if T4 drop jump NOTAKEL T4: drop jump TAKEL
TAKEL: drop (Q/)+2 b! @b push inv pop + inv 0 1 jump END
NOTAKEL: 0 jump END
TAKE: push (Q/)+2 b! @b over over push inv pop + inv push
over over xor -if SB drop NIP -if NB drop 1 jump BD NB: drop 0 jump BD
SB: drop push inv pop + inv -if NB2 drop 1 jump BD NB2: drop 0
BD: pop pop (Q/)+3 b! @b push inv pop + inv
push SWAP pop SWAP - 1 jump END
NOTAKE: 0
END:
NEXT
push (Q/) a! @+ @ pop D2*C drop push push drop drop pop pop ;
set HDR-NFA here ", Q./ #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q./ ( a b -- q )
over over OR if ZERO drop
push over pop SWAP over xor (Q/)+4 b! !b
-if L1 DNEGATE L1: push push -if L2 DNEGATE L2: pop pop
dup if CHK drop jump DIV
CHK: drop over -131072 and if CHK2 drop jump DIV
CHK2: drop push push dup pop dup push N-18 FOR 2* UNEXT
over over xor -if SAME drop drop -if NOOV jump OV
SAME: drop push inv pop + inv -if OV
NOOV: drop pop pop jump DIV
OV: drop drop drop pop pop drop drop
(Q/)+4 b! @b -if OVP drop 0 MSB ; OVP: drop -1 MAXHI ;
DIV: (UQ/) (Q/)+4 b! @b -if L3 drop DNEGATE ; L3: drop ;
ZERO: drop drop drop
over over OR if Z0 drop -if ZP drop drop 0 MSB jump (QERR11)
ZP: drop drop -1 MAXHI jump (QERR11)
Z0: drop jump (QERR11)
\ ---- e to the x ----
set HDR-NFA here ", Q.EXP #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.EXP ( q -- e )
over over OR if ONE drop
dup (QE)+6 b! !b -if L1 DNEGATE L1:
over over -1048576 -1 D+ push drop pop -if BIG drop
over over (QE)+2 a! SWAP !+ ! over over (QE) a! SWAP !+ !
65536 0 D+ (QE)+4 a! SWAP !+ !
2 (QE)+7 b! !b
LOOP:
(QE)+2 a! @+ @ (QE) a! @+ @ Q.*
(QE)+7 b! @b Q.FROM-INT Q./
over over (QE)+2 a! SWAP !+ !
(QE)+4 a! @+ @ D+ (QE)+4 a! SWAP !+ !
(QE)+2 a! @+ @ if HI0 drop drop jump CONT
HI0: drop -if SM drop jump CONT
SM: -50 + -if CONT1 drop jump DONE
CONT1: drop
CONT: (QE)+7 b! @b 1 + dup !b -11 + -if DONE1 drop jump LOOP
DONE1: drop
DONE: (QE)+4 a! @+ @ (QE)+6 b! @b -if POS drop 65536 0 2SWAP jump Q./
POS: drop ;
BIG: drop drop drop (QE)+6 b! @b -if BIGP drop 0 0 ; BIGP: drop -1 MAXHI ;
ONE: drop drop drop 65536 0 ;
\ ---- square root ----
set HDR-NFA here ", Q.SQRT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.SQRT ( q -- r )
dup -if POS drop drop drop 0 0 jump (QERR12)
POS: drop over over OR if ZERO drop
over 65536 xor over OR if ONE drop
over over (QR) a! SWAP !+ ! (UD2/) 16384 0 D+ (QR)+2 a! SWAP !+ !
8 (QR)+4 b! !b
LOOP: (QR) a! @+ @ (QR)+2 a! @+ @ Q./ (QR)+2 a! @+ @ D+ (UD2/)
over over (QR)+2 a! @+ @ DNEGATE D+ -if L1 DNEGATE L1:
if HI0 drop drop jump NXT
HI0: drop -if SM drop jump NXT
SM: -10 + -if NXT1 drop drop drop (QR)+2 a! @+ @ ;
NXT1: drop
NXT: (QR)+2 a! SWAP !+ !
(QR)+4 b! @b -1 + dup !b if DONE drop jump LOOP
DONE: drop (QR)+2 a! @+ @ ;
ZERO: drop ;
ONE: drop ;
\ ---- natural logarithm ----
set HDR-NFA here ", Q.LOG #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.LOG ( x -- ln x )
dup -if POS drop jump ERR
POS: drop over over OR if ZERO drop 0 (QL)+2 b! !b
DOWN: dup if CHKLO drop jump SHR
CHKLO: drop over -131072 and if DOWNDONE drop
SHR: (UD2/) (QL)+2 b! @b 1 + !b jump DOWN
DOWNDONE: drop drop
UP: dup -65536 and if UPSHIFT drop jump NORM
UPSHIFT: drop 2* (QL)+2 b! @b -1 + !b jump UP
NORM: dup (QL) b! !b -65536 + (QL)+1 b! !b 6 (QL)+3 b! !b
NEWTON: (QL)+1 b! @b dup (QL)+4 b! !b 65536 + (QL)+5 b! !b
131072 (QL)+6 b! !b
EXPL: (QL)+4 b! @b 0 (QL)+1 b! @b 0 Q.* drop
0 (QL)+6 b! @b 0 Q./ drop dup (QL)+4 b! !b
dup (QL)+5 b! @b + !b
-50 + -if EXPC drop jump EXPD
EXPC: drop (QL)+6 b! @b 65536 + dup !b -720896 + -if EXPD2 drop jump EXPL
EXPD2: drop
EXPD: (QL) b! @b (QL)+5 b! @b push inv pop + inv
dup (QL)+4 b! !b
if DZ -if DPOS
inv 1 + 0 (QL)+5 b! @b 0 Q./ drop
(QL)+1 b! @b SWAP push inv pop + inv -if KEEP drop 0 KEEP: (QL)+1 b! !b
jump TEST
DPOS: 0 (QL)+5 b! @b 0 Q./ drop (QL)+1 b! @b + !b jump TEST
DZ: drop
TEST: (QL)+4 b! @b -if AP inv 1 + AP: -100 + -if CONT drop jump FIN
CONT: drop (QL)+3 b! @b -1 + dup !b if FIN0 drop jump NEWTON
FIN0: drop
FIN: (QL)+1 b! @b (QL)+2 b! @b
-if KP inv 1 + 45426 UM* drop inv 1 + jump KS KP: 45426 UM* drop
KS: + dup -if SP drop -1 ; SP: drop 0 ;
ZERO: drop
ERR: drop drop 0 0 jump (QERR12)
\ ---- sine and cosine ----
: (Q.REDUCE) ( x -- r )
dup (QT) b! !b -if L1 DNEGATE L1:
0 411774 UM/MOD drop 411774 UM/MOD drop
(QT) b! @b -if P1 drop inv 1 + jump J1 P1: drop J1:
dup -205888 + -if BIG drop
dup 205887 + -if OK drop 411774 + ;
OK: drop ;
BIG: drop -411774 + ;
\ The Taylor loop both use; each sets (QT) up and jumps here.
: (TRIG)
T: (QT)+2 b! @b 0 (QT)+1 b! @b 0 Q.* drop
0 (QT)+4 b! @b dup -1 + UM* drop 65536 UM* drop 0 Q./ drop
dup (QT)+2 b! !b
(QT)+5 b! @b if ADDT drop inv 1 + jump ACC ADDT: drop
ACC: (QT)+3 b! @b + !b (QT)+5 b! @b inv !b
(QT)+2 b! @b -10 + -if CONT drop jump END
CONT: drop (QT)+4 b! @b 2 + dup !b -12 + -if END2 drop jump T
END2: drop
END: (QT)+3 b! @b (QT) b! @b -if PR drop inv 1 + jump SD PR: drop
SD: dup -if SP drop -1 ; SP: drop 0 ;
set HDR-NFA here ", Q.SIN #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.SIN ( x -- sin x )
(Q.REDUCE) dup (QT) b! !b -if A1 inv 1 + A1:
dup (QT)+2 b! !b dup (QT)+3 b! !b
0 over 0 Q.* drop (QT)+1 b! !b
3 (QT)+4 b! !b -1 (QT)+5 b! !b jump (TRIG)
set HDR-NFA here ", Q.COS #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.COS ( x -- cos x )
(Q.REDUCE) -if A1 inv 1 + A1:
0 (QT) b! !b 0 over 0 Q.* drop (QT)+1 b! !b
65536 (QT)+2 b! !b 65536 (QT)+3 b! !b
2 (QT)+4 b! !b -1 (QT)+5 b! !b jump (TRIG)
\ ---- printing ----
\ The integer part, a point, five digits, a blank; always in decimal.
set HDR-NFA here ", Q.PRINT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
: Q.PRINT ( q -- )
dup (QP)+3 b! !b -if A DNEGATE A: (QP)+2 b! !b dup (QP)+1 b! !b
BASE b! @b (QP) b! !b 10 BASE b! !b
65535 and 4 FOR dup 2* 2* + UNEXT 10 FOR 2/ UNEXT
0 <# # # # # # drop drop 46 HOLD
(QP)+1 b! @b (QP)+2 b! @b dup push
push a! 0 pop 15 FOR +* UNEXT drop drop a
pop 15 FOR 2/ UNEXT HIMASK and
#S (QP)+3 b! @b SIGN #>
(QP) b! @b BASE b! !b
TYPE jump SPACE