word.f18: (NEXT-TOKEN) reads the console or a macro being expanded; labels, branches by name (a label of the word, or a word, now or later), the table of branches waiting, end of word, FOR/NEXT/UNEXT, macros, &NAME, CONST+N, and (ONE), which dispatches a token. A forward branch to a name not yet defined waits on a placeholder symbol, filled in by (DEFINE). dir.f18: constant set here #, ", store, and start, which resolves, clears the tables the ROM used and runs the word it names. main.f18: the ROM itself, entry 12; on an error it stops at (ROM-FAILED) with the code and line in its state, for the loader to report. sym.f18 generalized: any counted string, placeholders, a hash of only a name's own cells. test_host_rom_asm.c gives test_text.c's own texts (accepted and refused), its four real definitions and the ROM's directives to text.c and to the ROM: the same words, the same errors on the same lines, at both widths. The ROM is 2036 words. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
48 lines
1.8 KiB
Plaintext
48 lines
1.8 KiB
Plaintext
\ main.f18 -- the ROM's entry table.
|
|
\
|
|
\ docs/v4.0.0/MACHINE.md 2.1. The ROM is shared code: a payload calls its
|
|
\ routines through this table and never to an address inside the ROM, so a
|
|
\ rebuilt ROM breaks no payload. It is at the ROM's base, one jump a word,
|
|
\ in a fixed order that only ever grows at its end. Entry i is at the ROM's
|
|
\ base plus i. DATASHEET-F18.md lists each routine's stack effect.
|
|
|
|
: (ENTRIES)
|
|
jump (KEY) \ 0 ( -- c )
|
|
jump (TOKEN) \ 1 ( -- len )
|
|
jump (NUMBER) \ 2 ( -- n flag )
|
|
jump (FIND) \ 3 ( -- rec | 0 )
|
|
jump (DEFINE) \ 4 ( value kind -- )
|
|
jump (OPCODE) \ 5 ( -- op | -1 )
|
|
jump (OP) \ 6 ( op -- )
|
|
jump (LIT) \ 7 ( v -- )
|
|
jump (BRANCH) \ 8 ( op target -- )
|
|
jump (BRANCH>) \ 9 ( op -- ref )
|
|
jump (RESOLVE) \ 10 ( ref target -- )
|
|
jump (LABEL) \ 11 ( -- addr )
|
|
jump (ROM) \ 12 the ROM itself: where the machine starts
|
|
|
|
\ ( -- ) the state the ROM begins from: code goes to ORIGIN, nothing read,
|
|
\ nothing defined
|
|
: (INIT)
|
|
(CLEAR)
|
|
ORIGIN (HERE) a! ! 0 (CUR) a! ! 0 (SLOT) a! ! 0 (NLIT) a! !
|
|
0 (FAILED) a! ! 0 (ERRLINE) a! ! 0 (LINE) a! ! 0 (EOF) a! !
|
|
0 (PEEK) a! ! 0 (RAW) a! ! ;
|
|
|
|
\ the ROM: assemble the system's source from the console until its start
|
|
\ runs it; on an error, stop at (ROM-FAILED) with the error's code in
|
|
\ (FAILED) and its line in (ERRLINE), for the loader to report
|
|
: (ROM)
|
|
(INIT)
|
|
L: (NEXT-TOKEN) if END drop
|
|
(ONE)
|
|
(FAILED) a! @ if L0 drop jump (ROM-FAILED)
|
|
L0: drop jump L
|
|
END: drop
|
|
(FAILED) a! @ if NS drop jump (ROM-FAILED)
|
|
NS: drop ERR-NO-START (FAIL) jump (ROM-FAILED)
|
|
|
|
: (ROM-FAILED)
|
|
H: jump H
|
|
|