fix(v4): a controller's drive slots are allocated once, never replaced (#178)
sk_v4_idle allocated a controller's slot array again whenever max_slots + 1 was more than it held -- the old array dropped, neither copied nor freed -- while the identity code holds pointers into it (g_offered, g_spare, g_pending_real, g_real_drive, g_zuse_dev). Its two slot loops then ran to max_slots whatever the array held. sk_v4_slots_get() (kernel/src/v4/sk_v4_slots.c): allocated once, zeroed, at the size first asked for; never replaced; the slots that may be used are those it has. sk_v4_idle uses it, and its loops stop at the array's end. kernel/tests/test_sk_v4_slots.c, kmalloc_aligned faked, seen to fail first against the allocation as it was (4 failures: replaced when more were asked for, 17 said usable where 9 existed, a held pointer left behind, an allocation for 0); now 6 checks, 0 failures. Built for amd64, aarch64, riscv64; latent today (max_slots does not grow), so the boots show no change. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017RzZgrf7V7Zk2iczBXDRbm
This commit is contained in:
Binary file not shown.
Reference in New Issue
Block a user