feat(v4): word accounts at call -- the word ID in the header, the kernel's records, the Stadium charged per tick (#189)
ENGINE step 4 Phase 2 (plan docs/v4.0.0/plans/2026-11-13-engine-step4-phase2-word-accounts.md). Rulings, Captain Bob 2026-11-13: "ID field in the header"; "Per heartbeat tick"; the ACL "All of it in Phase 4". - The word ID, at xt-4 before the flags (ENGINE.md 3b). The system's words are numbered as they are assembled, by a new directive, #id, (and #ids, the count), in the C assembler (text.c) and in the machine ROM's (capsules/v4/rom), which counts in the system's own (NEXT-ID). (HEADER) numbers later words; FORGET gives back the IDs it frees, always the newest; COLD resets to (BOOT-ID); (SEAL) records it. All 313 system headers carry the cell. - The kernel's records (v4/mesh.h): (TELL-DEFINED) and (TELL-FORGOTTEN), requests -19/-20 on port 0, which the kernel puts in (WORD-DEFINED)/(WORD-FORGOTTEN) when it seals a node, and reads the system's own words once. A bit per address marks a word's xt (calls into the ROM or headerless code are not words); at call, the bit test and a count. v4_mesh_charge hands the owner the calls since. - The Stadium: stadium_words_charge -- N calls as N of stadium_word_dispatch's dispatches, shared by calls when the reservoir is short; sk_v4.c charges every node's words at the tick beside its opcodes, and stadium_word_forget before an ID is used again. - Tests first: test_text.c, test_host_dict.c, test_host_quit.c (numbering, FORGET, COLD), test_mesh_boot.c (44 checks), kernel/tests/test_stadium_words.c; qemu_session.py: Hera's words admitted after POST. - amd64: Stadium words: promotions=141 after POST, CONSERVED; POST 539/539; word_count=377; dict_hash 0xa854ba15b437d288 (the new cell); the boot 142 s against Phase 1's 153 s. - v4 test, test-32: all pass; v4-checks: 80 programs under the sanitizers, 0 failures; the hosted builds alike. docs/reference/v4-dictionary.tsv: the two new words; FABRIC-3 XLVIII.24. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017RzZgrf7V7Zk2iczBXDRbm
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-12
@@ -32,14 +32,14 @@ macro NEGATE inv 1 + endmacro
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macro NIP push drop pop endmacro
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\ ---- section 4: multiply ------------------------------------------------
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set HDR-NFA here ", UM* #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", UM* #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: UM* ROM-UM* push ; \ ( u1 u2 -- ulo uhi ) the ROM's entry 0 (MACHINE.md 2.2)
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\ ---- section 5.7: doubles ------------------------------------------------
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set HDR-NFA here ", D+ #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", D+ #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: D+ ROM-D+ push ; \ ( d1 d2 -- d3 ) the ROM's entry 2
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set HDR-NFA here ", DNEGATE #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", DNEGATE #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: DNEGATE ROM-DNEGATE push ; \ ( d -- -d ) the ROM's entry 3
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\ ---- section 5.3: bytes --------------------------------------------------
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@@ -50,7 +50,7 @@ set HDR-NFA here ", DNEGATE #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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macro 8/ 2/ 2/ 2/ 2/ 2/ 2/ 2/ 2/ endmacro
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macro 8* 2* 2* 2* 2* 2* 2* 2* 2* endmacro
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set HDR-NFA here ", C@ #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", C@ #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: C@ ( baddr -- c )
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dup 2/ 2/ a! 3 and
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if K0 -1 + if K1 -1 + if K2
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@@ -59,7 +59,7 @@ set HDR-NFA here ", C@ #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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K1: drop @ 8/ 255 and ;
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K0: drop @ 255 and ;
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set HDR-NFA here ", C! #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", C! #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: C! ( c baddr -- )
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dup 2/ 2/ a! 3 and
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if K0 -1 + if K1 -1 + if K2
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@@ -69,7 +69,7 @@ set HDR-NFA here ", C! #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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K0: drop 255 and @ -256 and + ! ;
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\ ---- section 5.9: strings ------------------------------------------------
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set HDR-NFA here ", CMOVE #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", CMOVE #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: CMOVE ( src dst u -- )
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-if OK drop drop drop NODE-ERROR b! 1 !b ;
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OK: if DONE push
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@@ -421,7 +421,7 @@ set HDR-NFA here ", CMOVE #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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\ next is that fault's own message: put where (OUT^) points, it would go
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\ past the buffer's end, and (OUT^) would never again be at the end to be
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\ flushed (MESH.md 7c.6).
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set HDR-NFA here ", EMIT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", EMIT #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: EMIT ( c -- )
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255 and a push push \ A, and then the character, to the return stack
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(OUT^) b! @b (OUT)+256 xor if STALE drop jump PUT
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@@ -430,18 +430,18 @@ set HDR-NFA here ", EMIT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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(OUT^) b! @b a! pop !+ a !b \ the character goes where (OUT^) points, which moves on
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a (OUT)+256 xor if FULL drop pop a! ;
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FULL: drop (FLUSH-OUT) pop a! ;
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set HDR-NFA here ", KEY #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", KEY #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: KEY ( -- c )
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L: CONSOLE-STATUS b! @b if WAIT drop CONSOLE-RX b! @b ;
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WAIT: drop jump L
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set HDR-NFA here ", CR #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", CR #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: CR ( -- ) 10 jump EMIT
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set HDR-NFA here ", SPACE #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", SPACE #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: SPACE ( -- ) 32 jump EMIT
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set HDR-NFA here ", COUNT #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", COUNT #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: COUNT ( baddr -- baddr+1 c ) dup C@ push 1 + pop ;
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set HDR-NFA here ", TYPE #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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set HDR-NFA here ", TYPE #id, #, 0 #, HDR-NFA #, HDR-LINK set HDR-LINK here
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: TYPE ( baddr u -- )
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-if OK drop drop NODE-ERROR b! 1 !b ;
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OK: if DONE over C@ EMIT push 1 + pop -1 + jump OK
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