vt100's TTF-mode text grid now operates within the per-arch 640x480 box
(computed in 4.4o, pixel-verified in 4.4p) instead of the full framebuffer:
box-origin offset in px_of()/py_of(), box-derived cols/rows (53x20) set
before the 4.4q scrollback allocation depends on them, mode-aware
erase_display()/reverse-index fill, and a new box-scoped fb_scroll_rect()
alongside the existing whole-framebuffer fb_scroll_rows() (bitmap/boot mode
unaffected either way). Also clears the full framebuffer once at the
bitmap-to-TTF switch so leftover boot debris doesn't sit frozen outside the
box now that erase_display(2) is box-scoped afterward.
Three-arch QEMU boot + pixel-scanned screendumps confirm zero non-background
pixels land outside the box on amd64, aarch64, and riscv64.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found while investigating item 4.4g's boot stall (moving console_fb_init()
earlier caused a >3-minute hang scrolling the fleet-birth transcript). The
GOP framebuffer is mapped write-back RAM (vmm.c:350-363), not
cache-disabled MMIO with side effects, so there's no correctness reason for
the scroll/fill loops to force one un-batchable volatile access per pixel.
g_fb.base stays volatile for other call sites; this function now casts to a
plain pointer for its bulk copy only.
Confirmed this alone does not fix the 4.4g stall -- the kernel builds at
-O0 (no optimization flag anywhere in Makefile.starkernel), so nothing
here gets vectorized regardless of the qualifier. That's now documented as
its own item, FABRIC.md 4.6. Keeping this fix regardless: it's correct on
its own terms independent of 4.4g's outcome.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
font_8x16_data stores each glyph's 16 scanline bytes bottom-to-top, not
top-to-bottom -- confirmed by hand-decoding 'A' (0x41) and 'T' (0x54): both
only produce their correct letterform when the row order is reversed.
fb_draw_glyph() mapped glyph row 0 to the cell's top pixel row, which was
wrong for this table. Flip the row-to-pixel mapping instead of touching the
4096-byte font data; every glyph now renders right-side up.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds fb_draw_orientation_test() (framebuffer.c/.h): fills the four raster
corners RED/GREEN/BLUE/YELLOW via fb_fill_rect. Wired into kernel_main.c
calling fb_init() directly -- console_fb_init()/vt100_init() removed from
the boot path, since vt100.c/console.c are superseded by the Console
drawing-fabric redesign (FABRIC.md ss27) and should not be exercised even
incidentally.
The diagnostic caught a real, pre-existing bug on its first run: framebuffer.c's
pack_pixel() had its FB_PIXEL_RGBX32/FB_PIXEL_BGRX32 branches swapped relative
to UEFI GOP's own byte-order naming convention, producing a clean R<->B channel
swap (G unaffected). Spatial placement was already correct -- no flip/rotation.
Fixed by swapping pack_pixel's two return bodies to match framebuffer.h's
already-correct doc comments; kernel_main.c's GOP-format switch needed no change.
Also item 4.3.2 -- QEMU screenshot capability. scripts/qemu_screenshot.sh
already existed (monitor socket + socat + HMP screendump), just unwired and
unused this session. Redirected its PNG output to a new top-level fb/
directory (tracked in git, not logs/, not a gitignored temp dir) and added a
python3+PIL fallback for PPM->PNG conversion since imagemagick isn't
installed here. Left as a standalone script for now, not wired into a
Makefile target.
FABRIC.md items 4.3.1 and 4.3.2 marked done with acceptance evidence.