Files
LithosAnanke/v4/include/v4/stack.h
T
Claude 3bd81097e1 chore(license): an SPDX header on every source file that had none (LicenseRef-Starship-1.0) [skip ci]
The header scan (Captain Bob, 2026-11-10): 788 source files -- 351 with the
SL-1.0 header, 12 with the old name (docs/working/experiments, kept by
ruling), 31 under someone else's licence (tools/kconfig, Linux's, GPL-2.0:
kept), and 394 with none. Ruled: the SPDX form; capsules (.4th, .f18) and
proofs (.thy) left for a ruling of their own (mkcapsule's 64x16 block format,
content-addressed capsules).

253 files now begin
    SPDX-License-Identifier: LicenseRef-Starship-1.0
    Copyright (c) 2023-2026 Robert A. James
as a /* */ block (C, headers, assembly, linker scripts) or # lines (scripts,
Makefiles, Kconfig; below a shebang or a coding line); tools/mkcapsule.c,
which had the copyright line, gets the SPDX line only.

Not touched: docs/working/ (archive and old campaign material, as the
ruling kept the experiments); v4/system/post_cases.c (generated by
v4/tools/mkpost.py, "do not edit" -- the generator has the header).

Comments only: the kernel builds on amd64, aarch64, riscv64; make -C v4
test-32: 39 programs, 0 failures; every changed script parses.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GE3SDvQn5EoxdGufk84zz2
2026-11-10 04:12:49 +00:00

122 lines
5.4 KiB
C

/* SPDX-License-Identifier: LicenseRef-Starship-1.0
* Copyright (c) 2023-2026 Robert A. James
*/
/* stack.h -- F18 circular hardware stacks (DECOMPOSITION.md D-2), counted (D-16).
*
* REVISED BY D-16 (2026-10-04). What follows describes the storage, which is
* unchanged: registers over a ring that wraps. But a running programme no
* longer sees the wrap. Each stack also counts what it holds, and the
* executor faults before an opcode would push onto a full stack or pop an
* empty one (exec.h). The wrap is now only what push and pop do when C code
* calls them directly at either end.
*
* D-2 rules these explicitly: "F18 circular stacks, hidden. Data stack 10
* deep (T, S + 8 circular), return stack 9 deep (R + 8 circular), exactly as
* the F18. No stack pointer is visible to code, so DEPTH, PICK, ROLL, .S,
* SP@ and SP! are retired everywhere, host node included."
*
* Two consequences that the ISA and the capsule code must both respect:
*
* 1. There is no overflow or underflow detection, and there never will be.
* Pushing past the bottom silently overwrites the oldest entry. This is
* hardware behaviour, reproduced faithfully here rather than defended
* against: a golden model that trapped on overflow would diverge from
* the thing it is a model of, which is the whole point of the exercise.
*
* 2. Nesting is therefore shallow (10 and 9), and exceeding either depth
* corrupts silently rather than faulting. DECOMPOSITION.md section 3
* calls this out as the constraint that "every CAP definition in section
* 4 and 5 must be re-checked against ... before it is accepted as a POST
* target; the hand traces so far assumed unbounded stacks."
*
* The T/S + 8-ring decomposition is the hardware shape, not an optimisation:
* T and S are architectural registers (section 1.1 lists them), and the ring
* is the circular part behind them. It is provably equivalent to a flat
* 10-deep circular buffer, which is what tests/test_stack.c checks it
* against -- see the equivalence argument in stack.c.
*/
#ifndef V4_STACK_H
#define V4_STACK_H
#include "v4/cell.h"
#include "v4/guard.h"
/* D-2: data stack is T, S + 8 circular = 10 deep. That is a mesh node. The
* ring size is a build parameter, like node memory (node.h): D-17 gives the
* host node, which runs the interpreter and the compiler under the user's
* programme, deeper stacks. Nothing else about the mechanism changes. */
#ifndef V4_DATA_RING
#define V4_DATA_RING 8
#endif
#define V4_DATA_DEPTH (V4_DATA_RING + 2)
/* D-2: return stack is R + 8 circular = 9 deep; a build parameter likewise. */
#ifndef V4_RET_RING
#define V4_RET_RING 8
#endif
#define V4_RET_DEPTH (V4_RET_RING + 1)
/* 5% safety boundary at each end of each ring, per guard.h. The bands sit
* immediately either side of `ring` -- a boundary separated from the payload
* by another field catches nothing -- and are storage the struct owns, because
* a mesh node has no heap. Widths are 1 element each at the current ring
* sizes; V4_GUARD_ELEMS scales them if a ring size ever changes. */
#define V4_DATA_BOUND V4_GUARD_ELEMS(V4_DATA_RING)
#define V4_RET_BOUND V4_GUARD_ELEMS(V4_RET_RING)
typedef struct {
v4_cell t; /* T -- top of data stack (a register) */
v4_cell s; /* S -- second (a register) */
unsigned head;
unsigned depth; /* how many values it holds, 0 .. V4_DATA_DEPTH (D-16) */
v4_cell guard_head[V4_DATA_BOUND];
v4_cell ring[V4_DATA_RING];
v4_cell guard_tail[V4_DATA_BOUND];
} v4_dstack;
typedef struct {
v4_cell r; /* R -- top of return stack (a register) */
unsigned head;
unsigned depth; /* how many entries it holds, 0 .. V4_RET_DEPTH (D-16) */
v4_cell guard_head[V4_RET_BOUND];
v4_cell ring[V4_RET_RING];
v4_cell guard_tail[V4_RET_BOUND];
} v4_rstack;
void v4_dstack_reset(v4_dstack *st);
void v4_dstack_push(v4_dstack *st, v4_cell x);
v4_cell v4_dstack_pop(v4_dstack *st);
/* Read the top without disturbing the stack. T is a register on hardware, so
* this is a plain read and needs no ring access. */
v4_cell v4_dstack_peek(const v4_dstack *st);
/* Read the second element without disturbing the stack. */
v4_cell v4_dstack_peek2(const v4_dstack *st);
void v4_rstack_reset(v4_rstack *st);
void v4_rstack_push(v4_rstack *st, v4_cell x);
v4_cell v4_rstack_pop(v4_rstack *st);
v4_cell v4_rstack_peek(const v4_rstack *st);
/* 1 if both boundaries of the data stack are intact, else 0. See guard.h for
* what this catches that AddressSanitizer does not. */
/* THE DEPTH COUNT (DECOMPOSITION.md D-16, ruled 2026-10-04). Each stack
* counts what it holds: a push adds one, up to the stack's size, and a pop
* takes one, down to zero. The storage is still the F18's -- registers over
* a ring -- and push and pop still do exactly what they did when the count
* is at either end, so these functions never fail. It is the executor that
* guards: it reads the count before every opcode and faults instead of
* pushing onto a full stack or popping an empty one (exec.h).
*
* v4_dstack_clear and v4_rstack_clear empty a stack: the count goes to zero
* and nothing else changes. */
void v4_dstack_clear(v4_dstack *st);
void v4_rstack_clear(v4_rstack *st);
int v4_dstack_guards_intact(const v4_dstack *st);
int v4_rstack_guards_intact(const v4_rstack *st);
#endif /* V4_STACK_H */