Files
LithosAnanake/v4/tests/test_console.c
T
rajamesandClaude Opus 5.5 2c16183788 feat(v4.0.0): CONSOLE-RX and CONSOLE-STATUS on the single-node model
The console's receive side, standing in for the console node until the
mesh exists, as CONSOLE-TX does for output.  A data fetch (@, @+, @b)
from CONSOLE-STATUS gives -1 when a character is pending and 0 when
not; from CONSOLE-RX it gives the next character and takes it, or -1
with none pending.  The characters come from a queue the test feeds.

Instruction words and literals are still fetched with v4_node_load, so
code at a register's address is never taken for the register.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 20:53:56 -04:00

245 lines
12 KiB
C

/* test_console.c -- the console registers of the single-node model (node.h):
* CONSOLE-TX, which captures what is printed, and CONSOLE-RX and
* CONSOLE-STATUS, which hand out characters the test feeds.
*
* EMIT is a device service (DECOMPOSITION.md 5.10) and the mesh is not built
* yet, so the single-node model stands in for the console with one
* memory-mapped register: a store to it appends a character to a buffer on
* the node. This file checks that register and nothing else: no printing
* word is defined here.
*/
#include "v4/asm.h"
#include "v4/testcode.h"
#include <stdio.h>
#include <string.h>
static int failures = 0, checks = 0;
#define CHECK(c,...) do{checks++; if(!(c)){failures++; printf("FAIL %s:%d: ",__FILE__,__LINE__); printf(__VA_ARGS__); printf("\n");}}while(0)
/* The memory map is open (D-4); the test chooses the address. */
#define CONSOLE_TX ((v4_cell)(V4_NODE_WORDS - 4u))
#define CONSOLE_RX ((v4_cell)(V4_NODE_WORDS - 6u))
#define CONSOLE_ST ((v4_cell)(V4_NODE_WORDS - 7u))
#define MARK ((v4_cell)0x1234)
static v4_node n;
static v4_exec_state es;
static v4_heat h;
static v4_asm as;
#define O(name) v4_asm_op(&as, V4_OP_##name)
#define LIT(v) v4_asm_lit(&as, (v4_cell)(v))
static int run(v4_cell word)
{
v4_dstack_reset(&n.ds);
v4_rstack_reset(&n.rs);
v4_exec_reset(&es);
v4_heat_reset(&h);
return v4_test_call(&n, &es, &h, word, 1000) > 0;
}
int main(void)
{
v4_cell w_hi, w_in;
unsigned i;
printf("v4 console tests: V4_CELL_BITS=%d, capture %u characters\n",
V4_CELL_BITS, (unsigned)V4_CONSOLE_CAP);
/* A fresh node has no console: every store is a memory store. */
v4_node_reset(&n);
CHECK(n.console_tx == -1 && n.console_len == 0 && n.console_dropped == 0,
"reset leaves no console attached");
v4_node_store(&n, CONSOLE_TX, MARK);
CHECK(v4_node_load(&n, CONSOLE_TX) == MARK && n.console_len == 0,
"with no console the address is ordinary memory");
/* Attached: a store is captured and memory is left alone. */
v4_node_console_attach(&n, CONSOLE_TX);
v4_node_store(&n, CONSOLE_TX, 'A');
CHECK(n.console_len == 1 && n.console[0] == 'A', "a store is captured");
CHECK(n.mem[CONSOLE_TX] == MARK, "and does not write memory");
CHECK(v4_node_load(&n, CONSOLE_TX) == MARK, "a load reads the memory word, as before");
/* Only the low byte is the character. */
v4_node_store(&n, CONSOLE_TX, 0x141);
v4_node_store(&n, CONSOLE_TX, -1);
v4_node_store(&n, CONSOLE_TX, 0);
CHECK(n.console_len == 4 && n.console[1] == 'A' && n.console[2] == 0xFF && n.console[3] == 0,
"the low 8 bits are the character");
/* Other addresses are still memory. */
v4_node_store(&n, CONSOLE_TX - 1, 'x');
v4_node_store(&n, CONSOLE_TX + 1, 'y');
CHECK(n.console_len == 4 && n.mem[CONSOLE_TX - 1] == 'x' && n.mem[CONSOLE_TX + 1] == 'y',
"neighbouring addresses are ordinary memory");
/* Through the executor: !b, ! and !+ each reach the register, in order. */
v4_asm_begin(&as, &n, 16);
w_hi = v4_asm_label(&as);
LIT('H'); LIT(CONSOLE_TX); O(BANG_B); O(STORE_B); /* !b */
LIT('i'); LIT(CONSOLE_TX); O(BANG_A); O(STORE_A); /* ! */
LIT('!'); LIT(CONSOLE_TX); O(BANG_A); O(STORE_INC); /* !+ */
O(SEMI);
CHECK(v4_asm_ok(&as), "test word assembles");
n.mem[CONSOLE_TX - 1] = 0;
n.mem[CONSOLE_TX + 1] = 0;
v4_node_console_attach(&n, CONSOLE_TX);
CHECK(n.console_len == 0 && n.console_dropped == 0, "attaching empties the capture");
CHECK(run(w_hi), "the word returns");
CHECK(n.console_len == 3 && memcmp(n.console, "Hi!", 3) == 0, "!b, ! and !+ print \"Hi!\"");
CHECK(n.a == CONSOLE_TX + 1, "!+ still advances A");
CHECK(n.mem[CONSOLE_TX] == MARK && n.mem[CONSOLE_TX - 1] == 0 && n.mem[CONSOLE_TX + 1] == 0,
"memory at and around the register is untouched");
/* Run it again: the capture appends. */
CHECK(run(w_hi) && n.console_len == 6 && memcmp(n.console, "Hi!Hi!", 6) == 0,
"a second run appends");
/* A full buffer drops and counts; nothing past it is written. */
v4_node_console_attach(&n, CONSOLE_TX);
for (i = 0; i < V4_CONSOLE_CAP + 5u; i++) v4_node_store(&n, CONSOLE_TX, (v4_cell)('a' + i % 26u));
CHECK(n.console_len == V4_CONSOLE_CAP, "the capture stops at its capacity");
CHECK(n.console_dropped == 5, "and counts what it dropped: %u", n.console_dropped);
CHECK(n.console[0] == 'a' && n.console[V4_CONSOLE_CAP - 1] == (unsigned char)('a' + (V4_CONSOLE_CAP - 1u) % 26u),
"the first and last captured characters are intact");
CHECK(n.console_tx == CONSOLE_TX, "the register address survives an overflow");
/* Detaching returns the address to memory. */
v4_node_console_attach(&n, -1);
v4_node_store(&n, CONSOLE_TX, 77);
CHECK(n.console_len == 0 && n.mem[CONSOLE_TX] == 77, "detached, the address is memory again");
/* The console can sit anywhere, including word 0. */
v4_node_console_attach(&n, 0);
n.mem[0] = MARK;
v4_node_store(&n, 0, 'z');
CHECK(n.console_len == 1 && n.console[0] == 'z' && n.mem[0] == MARK, "a console at word 0");
/* ---- the receive side: CONSOLE-RX and CONSOLE-STATUS ---- */
/* Not attached: both addresses are ordinary memory to a fetch. */
v4_node_reset(&n);
CHECK(n.console_rx == -1 && n.console_status == -1 && n.input_len == 0 && n.input_pos == 0,
"reset leaves no input attached");
n.mem[CONSOLE_RX] = MARK; n.mem[CONSOLE_ST] = MARK + 1;
CHECK(v4_node_fetch(&n, CONSOLE_RX) == MARK && v4_node_fetch(&n, CONSOLE_ST) == MARK + 1,
"with no input attached a fetch reads memory");
CHECK(v4_node_console_feed(&n, "x", 1) == 1 && v4_node_fetch(&n, CONSOLE_RX) == MARK,
"and fed characters reach nobody");
/* Attached and empty. */
v4_node_console_input_attach(&n, CONSOLE_RX, CONSOLE_ST);
CHECK(n.input_len == 0, "attaching empties the queue");
CHECK(v4_node_fetch(&n, CONSOLE_ST) == 0, "status is 0 with nothing pending");
CHECK(v4_node_fetch(&n, CONSOLE_RX) == -1 && v4_node_fetch(&n, CONSOLE_RX) == -1,
"an empty receive register reads -1");
CHECK(n.mem[CONSOLE_RX] == MARK && n.mem[CONSOLE_ST] == MARK + 1, "the fetches left memory alone");
CHECK(v4_node_load(&n, CONSOLE_RX) == MARK && v4_node_load(&n, CONSOLE_ST) == MARK + 1,
"v4_node_load still reads the memory words");
/* Fed: status says so and does not consume; each receive takes one. */
CHECK(v4_node_console_feed(&n, "Hi", 2) == 2, "two characters fed");
CHECK(v4_node_fetch(&n, CONSOLE_ST) == -1 && v4_node_fetch(&n, CONSOLE_ST) == -1, "status is -1, however often it is read");
CHECK(v4_node_fetch(&n, CONSOLE_RX) == 'H', "the first character");
CHECK(v4_node_fetch(&n, CONSOLE_ST) == -1, "one still pending");
CHECK(v4_node_fetch(&n, CONSOLE_RX) == 'i', "the second character");
CHECK(v4_node_fetch(&n, CONSOLE_ST) == 0 && v4_node_fetch(&n, CONSOLE_RX) == -1, "then nothing");
/* Every byte comes back as 0 .. 255, never negative. */
for (i = 0; i < 256; i++) {
unsigned char c = (unsigned char)i;
CHECK(v4_node_console_feed(&n, &c, 1) == 1 && v4_node_fetch(&n, CONSOLE_RX) == (v4_cell)i, "byte %u", i);
}
/* A store to either address is a memory store and feeds nothing. */
v4_node_store(&n, CONSOLE_RX, 'q');
v4_node_store(&n, CONSOLE_ST, 'r');
CHECK(n.mem[CONSOLE_RX] == 'q' && n.mem[CONSOLE_ST] == 'r' && v4_node_fetch(&n, CONSOLE_ST) == 0,
"stores to the receive registers go to memory");
n.mem[CONSOLE_RX] = MARK; n.mem[CONSOLE_ST] = MARK + 1;
/* Through the executor: @b, @ and @+ each reach the registers. */
v4_asm_begin(&as, &n, 64);
w_in = v4_asm_label(&as);
LIT(CONSOLE_ST); O(BANG_B); O(FETCH_B); /* @b status */
LIT(CONSOLE_RX); O(BANG_A); O(FETCH_A); /* @ a character */
LIT(CONSOLE_RX); O(BANG_A); O(FETCH_INC); /* @+ another */
LIT(CONSOLE_ST); O(BANG_A); O(FETCH_A); /* @ status again */
O(SEMI);
CHECK(v4_asm_ok(&as), "input test word assembles");
CHECK(v4_node_console_feed(&n, "ok", 2) == 2, "fed");
CHECK(run(w_in), "the word returns");
CHECK(v4_dstack_pop(&n.ds) == 0 && v4_dstack_pop(&n.ds) == 'k' && v4_dstack_pop(&n.ds) == 'o'
&& v4_dstack_pop(&n.ds) == -1, "@b, @ and @+ read status, 'o', 'k', status");
CHECK(n.mem[CONSOLE_RX] == MARK && n.mem[CONSOLE_ST] == MARK + 1, "memory at the registers is untouched");
/* The code itself is never taken for a register: a literal equal to a
* register's address, and code placed at one. */
{
v4_cell end = v4_asm_label(&as), at;
v4_asm w2;
v4_cell w_lit;
/* a second word: ( -- 'o' 77 ) CONSOLE-RX a! @ 77 ; */
v4_asm_begin(&w2, &n, 128);
w_lit = v4_asm_label(&w2);
v4_asm_lit(&w2, CONSOLE_RX); v4_asm_op(&w2, V4_OP_BANG_A); v4_asm_op(&w2, V4_OP_FETCH_A);
v4_asm_lit(&w2, 77); v4_asm_op(&w2, V4_OP_SEMI);
CHECK(v4_asm_ok(&w2), "second input test word assembles");
end = v4_asm_label(&w2);
/* put the status register on each word of that code in turn: the
* instruction words and both literals are still read as memory */
for (at = 128; at < end; at++) {
v4_node_console_input_attach(&n, CONSOLE_RX, at);
CHECK(v4_node_console_feed(&n, "o", 1) == 1 && run(w_lit)
&& v4_dstack_pop(&n.ds) == 77 && v4_dstack_pop(&n.ds) == 'o',
"code and literals at a register's address are read as memory [%ld]", (long)at);
}
CHECK(end - 128 >= 3, "the word spans instruction words and literals");
}
v4_node_console_input_attach(&n, CONSOLE_RX, CONSOLE_ST);
/* The queue holds V4_CONSOLE_CAP unread characters, in order. */
{
static unsigned char big[V4_CONSOLE_CAP + 5u];
unsigned ok = 1;
for (i = 0; i < sizeof big; i++) big[i] = (unsigned char)(i * 7u + 3u);
CHECK(v4_node_console_feed(&n, big, (unsigned)sizeof big) == V4_CONSOLE_CAP, "a full queue takes no more");
CHECK(v4_node_console_feed(&n, "x", 1) == 0, "not even one");
for (i = 0; i < 10; i++) if (v4_node_fetch(&n, CONSOLE_RX) != big[i]) ok = 0;
CHECK(ok, "the first ten come out in order");
CHECK(v4_node_console_feed(&n, big, 20) == 10, "ten read makes room for ten");
for (i = 10; i < V4_CONSOLE_CAP; i++) if (v4_node_fetch(&n, CONSOLE_RX) != big[i]) ok = 0;
for (i = 0; i < 10; i++) if (v4_node_fetch(&n, CONSOLE_RX) != big[i]) ok = 0;
CHECK(ok && v4_node_fetch(&n, CONSOLE_ST) == 0, "and everything comes out in the order it went in");
}
/* Output and input do not disturb each other. */
v4_node_console_attach(&n, CONSOLE_TX);
CHECK(v4_node_console_feed(&n, "A", 1) == 1, "fed");
v4_node_store(&n, CONSOLE_TX, 'B');
CHECK(v4_node_fetch(&n, CONSOLE_RX) == 'A' && n.console_len == 1 && n.console[0] == 'B',
"the transmit and receive sides are separate");
/* Detaching returns both addresses to memory. */
v4_node_console_input_attach(&n, -1, -1);
CHECK(v4_node_fetch(&n, CONSOLE_RX) == MARK && v4_node_fetch(&n, CONSOLE_ST) == MARK + 1,
"detached, both addresses are memory again");
CHECK(v4_node_guards_intact(&n), "guards intact");
/* Reset detaches and empties. */
v4_node_console_input_attach(&n, CONSOLE_RX, CONSOLE_ST);
(void)v4_node_console_feed(&n, "left over", 9);
v4_node_reset(&n);
CHECK(n.console_tx == -1 && n.console_len == 0 && n.console_dropped == 0,
"reset detaches the console and empties the capture");
CHECK(n.console_rx == -1 && n.console_status == -1 && n.input_len == 0 && n.input_pos == 0,
"reset detaches the input and empties the queue");
printf(" %d checks, %d failures\n", checks, failures);
return failures ? 1 : 0;
}